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You are here: Home / Archives for mattjames

Musings on Continuity

April 4, 2012 by mattjames

Sometimes, in any fantasy world where you have invested a large amount of your imagination, you start to append your real-world experiences to those of the characters being portrayed. For example, in the Star Wars universe, characters such as Luke are relatable, in that most people understand the story of “the everyman.” He is compelling because of the extraordinary destiny that lies ahead in his life.

Filed Under: Editorial, Roleplaying Games, Science Fiction & Fantasy Genre Tagged With: continuity, dnd, forgotten realms, lucasarts, star wars, starwars, Storytelling

Classless 4e

March 9, 2010 by mattjames

Though the game is made up of classes- which are intrinsic to the design of the system- you can try something new with your next campaign by getting rid of them altogether. Some sub-systems in 4th Edition will have to stay, such as those for purposes of multi-classing and the feats and powers associated with them. But for the most part, you can choose to just simply get rid of all classes.

Filed Under: Editorial, Roleplaying Games Tagged With: 4e, classless, homebrew, homebrew week, variant

The Fighting-Man, Magic-User, Cleric, and Thief

January 14, 2010 by mattjames

The original classes of Dungeons & Dragons, their foundation of the current classes, and the current state of the edition wars.

Filed Under: Editorial, Roleplaying Games Tagged With: D&D, dnd

Cooperative Play, Cooperative Characters

January 8, 2010 by mattjames

Be a team player! Make characters that are fluid enough to work with others at the table.

Filed Under: Editorial, Roleplaying Games Tagged With: D&D, teamwork

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