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You are here: Home / Archives for Dave

Introducing: Roll, the Critical Hits Tumblog

November 12, 2010 by Dave

Sometimes we want to toss out a quick idea. Sometimes we want to post pictures from our home games. Sometimes, we don’t have enough to say about a product to warrant a full, multi-paragraph review. Sometimes, we have something to say that’s more than 140 charactersbut fewer than 3 paragraphs. Sometimes, we want to write lazy posts. That’s where the Roll! blog comes in. And it’s also where YOU come in.

Filed Under: News

Support the Bagram Air Force Base Gaming Community

November 3, 2010 by Dave

Jason over at The Action Point blog has been deployed over in Afghanistan at the Bagram Air Force Base. He’s setting up gaming for the troops, but he’s run into a problem: they don’t have enough stuff. While they’re getting official support in the form of Encounters, they can still use the essentials: dice, books, minis, maps, etc.

Filed Under: Critical Bits, News, Roleplaying Games

Critical Hits Podcast #25: Tomb of Horrors Actual Play (Part 4)

November 3, 2010 by Dave

We pick up with the party re-exploring the entrance and finding a passageway they missed the first time around, and getting into a combat against a four-armed gargoyle. You’ll also hear my terrible DMing/miniature secret outed by my players.

Filed Under: Critical Hits Podcast, Podcasts, Roleplaying Games Tagged With: 4e, tomb of horrors

Character Builder: The Next Generation

November 2, 2010 by Dave

Wizards of the Coast announced today that the new version of Character Builder will be released on 11/16. As has been previously rumored, the new version is web-based, and will support Essentials and Dark Sun characters, which the previous version was not updated to do. The old, downloadable version will still work, but will not receive any further updates. Monster Builder (and other web-based tools) are to follow later. The FAQ on the character builder goes over some of the issues as well, and below is some of my take on the whole thing.

Filed Under: Editorial, News, Roleplaying Games Tagged With: 4e, character builder

Critical Hits Podcast #24: Tomb of Horrors Actual Play (Part 3)

October 25, 2010 by Dave

In part 1, our party ventured into the Tomb. In part 2, the party came across three chests and fought the denizens of those chests. Part 3 picks up after the combat when the cleric had dropped and was starting to bleed out. The party explores a bit more and comes across a hallway filled with glyphs of varying descriptions… and comes across another mysterious portal.

Filed Under: Critical Hits Podcast, Roleplaying Games Tagged With: 4e, tomb of horrors

Great RPG PDFs, Another Great Cause

October 20, 2010 by Dave

Remember when DriveThruRPG put together that great bundle to benefit Haiti, and ended up donating $178,900 for humanitarian aid? Well, they’re doing it again, but this time, they’ve put together another great collection of RPG PDFs for a low price in order to raise money for flood victims in Pakistan.

Filed Under: News, Roleplaying Games

Inquisition: Your Mutant Origins

October 18, 2010 by Dave

Explore your mutant origins in this Inquisition. Are you a telekinetic android? A speedster plant? A yeti rat swarm? Let us know just what you are in this poll.

Filed Under: Inquisition of the Week, Roleplaying Games Tagged With: gamma world

Gamma World Actual Play: “Pax Extraterrestria” at DC Game Day

October 13, 2010 by Dave

I picked up Gamma World last Thursday. I hadn’t intended to run it so soon, especially with DC Game Day over the weekend… and then fate intervened. My sunday morning game of Old School Hack was canceled on Saturday since the DM had something come up, and so I stepped up. None of the other players minded the switch, so life in Gamma Terra was on.

Filed Under: Critical Threats, Roleplaying Games Tagged With: dc game day, gamma world

Review: “Gamma World” RPG

October 8, 2010 by Dave

What is the Gamma World RPG? In a nutshell, it’s a standalone post-apocalyptic RPG that uses, almost whole cloth, the 4e D&D rules, with the main differences being in the characters. Instead of having your Elven Fighter or Human Wizard, you play a Half-Yeti Half-Android with a giant nose or a Pyrokinetic Rat Swam hefting a plasma sword. I feel like you could either already be sold on the game or totally turned off, but I’ll continue on.

Filed Under: Featured, Reviews, Roleplaying Games Tagged With: 4e, gamma world

Critical Hits: 5 Years and Counting

October 4, 2010 by Dave

This has been our biggest year yet: not just in post count, traffic, or any number of other metrics. It’s been the year with the biggest changes and the most happening here on Critical Hits, and I couldn’t be prouder of where we are today.

Filed Under: Featured, News Tagged With: anniversary, blogiversary

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About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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