Dave “The Game” Chalker talks about his experiences running the latest season of D&D Encounters: Keep on the Borderlands, and ruminates a bit on the state of D&D from playing with strangers.
D&D XP 2011 Is Coming: Convention Coverage
Our coverage of D&D XP 2011 is coming up soon, and we’d like to know what you think about liveblogging and what you want to hear about.
My Love Letter to “Mage: The Ascension”
Dave looks back at the 2nd edition of “Mage: The Ascension,” how he got into the game, why it never stuck as a campaign, and how it rewired his teenage brain.
Editor-in-Chief’s 2011 Blogolutions
As I mentioned in our 5th anniversary post, it’s been a pretty big year for us. Now, however, that means I have a group of great editors, writers and readers who are looking to me for what’s next. These are just some of the ideas that have passed by me in the past year that I might try and implement in the next year.
First Impressions Review: “Famine in Far-Go”
Famine in Far-Go is the new release for the new version of the Gamma World RPG. It is one part expansion set, providing new rules for both the players and GM to use, and one part large adventure, spanning several levels.
“Leverage” RPG: The Misidentified Dolphin Job
The Miami Crew helps out a disgraced football player by reversing a lookalike brother con into a Kansas City Shuffle within a Xanatos Gambit.
Announcing: Gamma World Guide, Grand Unified Junk Table, and the Junkulator
Announcing: Gamma World Guide, the Grand Unified Junk Table, the Junkulator random ancient junk generator, and an accompanying article by Jared von Hindman of Head Injury Theater.
The Gammarizer: Bringing Your Town to Gamma Terra
The Gammarizer is my attempt at a semi-random adventure generation tool for Gamma World. You start with a location all the players are familiar with (like your hometown) and then change it to fit into the post-apocalyptic setting of Gamma Terra, and in the process, generate an adventure on the fly. This method focuses on using the elements of a setting and altering it to connect to the origins of the PCs to give it that Gamma flavor and a personal connection.
Review: “Leverage” RPG
The Leverage RPG has just been released from Margaret Weis Productions to bring the same sort of stories to your RPG table. You assemble your crew of a grifter, hacker, hitter, mastermind, and thief and pull off one job in an evening to help the helpless and provide… leverage.
Preview: Dungeons & Dragons Virtual Table
What they’ve come up with is a pretty solid product with some extra specific to D&D touches that I haven’t seen so smoothly integrated elsewhere, which gives me hope for this product. There’s still a few key features I would love to see (which I’ll get into) but it’s a great start, and totally useable right out of the gate.
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