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You are here: Home / Archives for Dave

Four Months in the Borderlands: D&D Encounters

January 20, 2011 by Dave

Dave “The Game” Chalker talks about his experiences running the latest season of D&D Encounters: Keep on the Borderlands, and ruminates a bit on the state of D&D from playing with strangers.

Filed Under: Editorial, Featured, Roleplaying Games Tagged With: 4e, D&D Encounters, essentials

D&D XP 2011 Is Coming: Convention Coverage

January 17, 2011 by Dave

Our coverage of D&D XP 2011 is coming up soon, and we’d like to know what you think about liveblogging and what you want to hear about.

Filed Under: Editorial, Featured, News, Roleplaying Games Tagged With: 4e, D&DXP, gamma world

My Love Letter to “Mage: The Ascension”

January 4, 2011 by Dave

Dave looks back at the 2nd edition of “Mage: The Ascension,” how he got into the game, why it never stuck as a campaign, and how it rewired his teenage brain.

Filed Under: Critical Threats, Editorial, Featured, Roleplaying Games Tagged With: mage: the ascension, old world of darkness, white wolf, world of darkness

Editor-in-Chief’s 2011 Blogolutions

December 30, 2010 by Dave

As I mentioned in our 5th anniversary post, it’s been a pretty big year for us. Now, however, that means I have a group of great editors, writers and readers who are looking to me for what’s next. These are just some of the ideas that have passed by me in the past year that I might try and implement in the next year.

Filed Under: Editorial

First Impressions Review: “Famine in Far-Go”

December 15, 2010 by Dave

Famine in Far-Go is the new release for the new version of the Gamma World RPG. It is one part expansion set, providing new rules for both the players and GM to use, and one part large adventure, spanning several levels.

Filed Under: Reviews, Roleplaying Games Tagged With: famine in far-go, gamma world

“Leverage” RPG: The Misidentified Dolphin Job

December 13, 2010 by Dave

The Miami Crew helps out a disgraced football player by reversing a lookalike brother con into a Kansas City Shuffle within a Xanatos Gambit.

Filed Under: Critical Threats, Editorial, Roleplaying Games Tagged With: Actual Play, leverage

Announcing: Gamma World Guide, Grand Unified Junk Table, and the Junkulator

November 30, 2010 by Dave

Announcing: Gamma World Guide, the Grand Unified Junk Table, the Junkulator random ancient junk generator, and an accompanying article by Jared von Hindman of Head Injury Theater.

Filed Under: News, Roleplaying Games Tagged With: gamma world

The Gammarizer: Bringing Your Town to Gamma Terra

November 28, 2010 by Dave

The Gammarizer is my attempt at a semi-random adventure generation tool for Gamma World. You start with a location all the players are familiar with (like your hometown) and then change it to fit into the post-apocalyptic setting of Gamma Terra, and in the process, generate an adventure on the fly. This method focuses on using the elements of a setting and altering it to connect to the origins of the PCs to give it that Gamma flavor and a personal connection.

Filed Under: Critical Threats, Roleplaying Games Tagged With: gamma world

Review: “Leverage” RPG

November 26, 2010 by Dave

The Leverage RPG has just been released from Margaret Weis Productions to bring the same sort of stories to your RPG table. You assemble your crew of a grifter, hacker, hitter, mastermind, and thief and pull off one job in an evening to help the helpless and provide… leverage.

Filed Under: Featured, Reviews, Roleplaying Games

Preview: Dungeons & Dragons Virtual Table

November 23, 2010 by Dave

What they’ve come up with is a pretty solid product with some extra specific to D&D touches that I haven’t seen so smoothly integrated elsewhere, which gives me hope for this product. There’s still a few key features I would love to see (which I’ll get into) but it’s a great start, and totally useable right out of the gate.

Filed Under: Featured, News, Roleplaying Games Tagged With: 4e, D&D Insider, D&DI, virtual table

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About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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