Stemming from some of the comments on Darth Cthulhu’s ‘controversial’ Star Trek post, I started thinking about the first X-Men movie and its relation to the rest of the franchise now that X-Men Origins: Wolverine is out. One commentor related the first X-Men movie, Ironman, and the first Spiderman to Star Trek as examples that […]
Inq. of the Week: Age of Roleplaying?
This week I’ve been thinking about something that I don’t believe we have touched on yet, and that’s at what age people start playing RPGs. I’ve heard from quite a few people that are new to D&D with 4th edition from various ages, but even just yesterday I ran my D&D game with a player who had not played since 2nd edition many years ago and is now trying it out again.
Monster Manual 2 – In Depth #2
Monster Manual 2 – In Depth #1 Monster Manual 2 – In Depth #2 Monster Manual 2 – In Depth #3 Monster Manual 2 – In Depth #4 Monster Manual 2 – In Depth #5 (coming soon) Demon – The demons get an excellent group of additions in this book. The Abyssal Eviscerator (lvl 14 […]
Monster Manual 2 – In Depth #1
Monster Manual 2 – In Depth #1 Monster Manual 2 – In Depth #2 Monster Manual 2 – In Depth #3 Monster Manual 2 – In Depth #4 Monster Manual 2 – In Depth #5 (coming soon) Many of you DM’s out there will be going out to get the Monster Manual 2 as soon […]
Review: Monster Manual 2
If there’s one thing most DMs can agree on, it’s that having more monsters to pick and choose from is better than more options for players, so the Monster Manual 2 comes as a welcome addition to 4E. The MM2 expands on many of the monsters we’re already using as well as introduces a whole slew of new beasties to the mix. From front to back, this book really excites me as both a DM and a player, and it delivers a lot of excellent new content for the 4th edition of Dungeons & Dragons.
Monster Manual 2 Spoilers!
Wizards of the Coast is releasing some spoilers today for the Monster Manual 2 through various sources, one of which is right here! I believe the deal is that various sources will be sneak previewing different monsters, and you should be able to find the stat blocks for each of these monsters over at the D&D Facebook page.
Inq. of the Week: The Stars are Warring?
It happens to be May the 4th, and a Monday, so I couldn’t let this go by without doing a Star Wars based inquisition of the week. With what could possibly be one of the corniest geek habits of using dates to make inside jokes, “May the 4th be with you” is apparently something that isn’t going away anytime soon. It occured to me that we have never done a poll about the Star Wars movies, which I am correcting today.
New 4E House Rule: Channel Arcanity
Developing from my post over the weekend about the new Tome Implement presented in Arcane Power and how it adds more options for the 4th Edition Wizard, several comments were made that a larger selection of spells makes the Wizard better but that the class as whole is still underpowered. Our experience is that even […]
The Subtle Empowerment of the 4E Wizard
I’ve been reading through Arcane Power for the last couple of days, and I am pretty sure Wizards has tried to pull a fast one on us! What’re they trying to pull? Making the Wizard class just as powerful as the other classes in 4th Edition. It’s not really a crime, I know, but I really don’t think many people have noticed yet and I’d like to open up some discussion on the topic.
Review: Arcane Power
The second in Wizard’s series of books that expand upon their power sources was released earlier this week for the 4th Edition of Dungeons & Dragons. Arcane Power follows very much in the footsteps of Martial Power except this time providing expanded options for all of the arcane spellcasting classes currently in the game. This book will appeal most to the current player of an Arcane character (including Bards, Sorcerers, Swordmages, Warlocks, and Wizards), providing a slew of new options, powers, feats, paragon paths, and epic destinies for each and every one of those classes.
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