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You are here: Home / 2011 / Archives for March 2011

Archives for March 2011

Agents of the Un-Kingdom: Alpha Dogs

March 7, 2011 by gamefiend

Imagine a dog that’s ALL bite. I mean seriously, look at the jaws on that thing. Funny looking, right? But if that weird little super-pug bites you it bites it doesn’t just break the skin…it breaks down your reality, your potential.

Filed Under: Featured, Roleplaying Games Tagged With: agents of the un-kingdom, gamma world, un-kingdom

Critical Bits for the week ending 2011-03-06

March 6, 2011 by Gato the News Robot

From the Archives:: Chatty's Megadungeon: Foundations http://bit.ly/fwAB4Z #charchive # Embrace Chaos–the tag line for the 4th of Fantasy Flight's 40K RPGs! Called Black Crusade. http://bit.ly/fkXzhb /via @CharlesMRyan # Posted on Roll: Hypocritical Exploding Rat Swarm http://bit.ly/hqSVlA # RT @4eBlogs: Robert J. Schwalb: Encounter Alternatives http://bit.ly/hr0Esp #dnd # RT @Morrus: Upcoming D&D computer game! http://www.waroftheburningsky.com #dnd […]

Filed Under: Critical Bits Tagged With: twitter

The 5×5 Method Compendium

March 4, 2011 by Dave

Consistently one of our most popular articles here on Critical Hits (for which I couldn’t be prouder), The 5×5 Method is a planning method for GM’s that sits between giving decisions for the party to make so that their choices matter, and at the same time, isn’t so wide open as to make it difficult to plan ahead for those of us who aren’t as great building adventures on the fly. Just in time for GM’s Day, I give you this collection of links about the 5×5 Method.

Filed Under: News, Roleplaying Games Tagged With: 4e, 5x5, adventure design, campaign design, DM advice, The 5x5 Method

The Architect DM: How to Improvise Fantasy Buildings

March 2, 2011 by Bartoneus

In an ongoing effort to help new and experienced tabletop RPG storytellers improvise and design locations, I started by talking about urban open spaces and provided what I called a design toolbox for that purpose. In this post (and most likely several future posts) I will attempt to provide an extensive and easy to use design toolbox for “Fantasy Buildings”. What types of buildings fall into that category is not set in stone, so I invite you to comment on this post or suggest on twitter (tag me with @Bartoneus) any types of fantasy buildings that I don’t cover int his post that you think should be included in future posts on the subject.

Filed Under: Featured, Roleplaying Games, The Architect DM Tagged With: advice, architect dm, buildings, D&D, design, dnd, Dungeons and Dragons, fantasy, Guide, inn, inns, Roleplaying Games, roleplaying games, tavern, toolbox

Dawn Of The Carrot Colossus

March 1, 2011 by Vanir

Last Thursday, I took the reins of a brand new D&D group. I had some nerves going into this. There’s the “just like climbing the rope in speech class” pressure of getting up and performing in front of people, and I also felt it necessary to up my internal drama ante a little by thinking “you are personally responsible for everyone’s fun at this table they will probably want the next five hours of their lives back NO PRESSURE.” — But I’m better now. Read on to see how it all went down.

Filed Under: Dire Flailings, Humor, Roleplaying Games, Video Games Tagged With: adventure log, carrot cake, cement, cement block, DM, dungeon master, minas tirith, new campaign, new dm, zombies

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About the Author

  • gamefiend

    Quinn Murphy is the chief mastermind of Thoughtcrime. The former primary contributor and editor of the Ennie-nominated site At-Will, Quinn's work has been published in Kobold Quarterly and Dragon magazine. Games of all kinds ignite his passion.

    Email: gamefiend@omnivangelist.netWeb: http://4eatwill.net

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