For those too excited to read: The One Page Dungeon Codex 2009 The Combined One Page Dungeons These last few weeks, Chgowiz and I have been working at delivering on our promise of creating a special PDF file that brought together the very best entries from the contest One Page Dungeon contest. Well the wait […]
Archives for 2009
I Didn’t Know You Could Do That With 4E: Adventure-Length Effects
Hey everybody! My name is Brad Gardner. I’m a long time D&D player. Currently I’m DMing a game for some friends (The “Savage Tide” adventure path, converted to 4E) as well as writing for the RPGA’s Living Forgotten Realms campaign. As of GenCon 2009, I’ll have the privilege of having five adventures published for the […]
Quick Review: Adventure Art – Issue #1
Mythic Design has released a new product called Adventure Art in a series of issues, with the subtitle “Professional Artwork for Use in Your Roleplaying Games”. They were kind enough to provide us with the first issue which is for May/June 2009, which is a nice looking collection of artwork from the archives of AvatarArt.com. […]
Hands On: Monster Builder Beta
The Monster Builder was released today to DDI subscribers, allowing us to build our own monsters for 4e. Of course, we could already do that… through Asmor’s Monster Maker, the Dungeonmastering Tools, or WotC’s own bonus tools utility. So what does the new software bring to the table?
For new GMs: Worldbuilding is storytelling: complication, complexity, micronarratives, and your precious little fantasy world-baby
It’s the autism-spectrum version of playing god: surveying charts and tables and lists and believing, for just a moment, that a world can be contained in such a form. Elves and dragons are less unbelievable than that power fantasy.
Gen Con Hiatus Update: Guest Post Galore and Critical Hits!
I got an incredible response to my call for guest posters and we’ve already started posting! In fact, I already have 2 posts more ready to be posted and the schedule is almost full! Speaking of guest posts, have you seen the one I did for Critical Hits yet? I took Dave’s excellent 5X5 campaign […]
Using the 5×5 Method for Adventure Design
In his post, Dave explained how you can build a multi-threaded campaign, featuring 5 interrelated plot-lines by planning your campaign on a 5X5 Grid. When I read about that post, something clicked in my mind. I could feel that this seemingly simple concept had near unlimited potential as a game mastering tool. At the time I didn’t know what it would be, so I let that feeling simmer for a few weeks.
Dude, You Gotta Try Savage Worlds!
Wrath of Zombies is a recent Blogger. You can follow his RPG antics over at his blog. Wow. I feel all sorts of special getting to fill in for Chatty today! Honestly, for a new blogger like me, these are big shoes to fill but I’ll try not to disappoint! I, ironically at the same […]
YouTube Tuesday: Chase Dat Gold Edition
A “gangsta rap” about LARPing. Yes, I’m serious. Keep in mind that there is some potentially offensive things in it (some of which are thanks to the genre) so approach with an open mind.
Inquisition of the Week: Your Steam is Punk
This past week saw the release of the Eberron Campaign Guide. While I’ve followed Eberron since its acceptance into the D&D campaign setting contest but I have yet to run or play in any kind of Eberron campaign. Some of the resistance to playing it before has been a dislike among some of my group to steampunk. While Eberron is more nuanced than simply a steampunk setting, there’s some clear resistance to the idea.
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