There’s a Method to my Madness Shortly before Gen Con and after completing the very long series of blog posts about Robin Laws’ Rules of Good Game Mastering, I contacted Tracy Hickman and asked if he could send me a review copy of his newest book, X-treme Dungeon Mastery. He was gracious enough to do […]
Archives for 2009
YouTube Tuesday: What Would Gordon Freeman Do? Edition
What happens when video game characters come to life, giant sized, and terrorize the city (and in particular, a group of video game fans)? You get Cloverbrawl, this 20 minute film that is amazingly made and combines horror and comedy. Part 1 up top, Part 2 below the fold. (via Offworld)
City of the Overmind: Of Beholders and Mind Control, Part 2
See part 1 here. House of the all seeing Eye As the PCs entered the administrative building of the re-education camp, I described how the first floor was deserted and was reminiscent of a U-store where the whole floor was separated in compartment where stuff could be stored. Said stuff was mostly armor, weapons and […]
City of the Overmind: Of Beholders and Mind Control, Part 1
Previously in Chatty’s Game Our heroes were transported into a monstrous city ruled by a mad, fascist Mind Flayer called The Overmind. After learning that there were pieces of a key to the Flayer’s castle strewn all over the city, the adventurers set out to seek them out. They obtained one from a friend and […]
Inq. of the Week: Tears or tiers?
I have a small handful of polls that creep back into my consciousness every year or two and the few that I’ve done multiple times before have been very enlightening. On that note I’m bringing back a poll that I last ran in March of 2008…
Critical Bits for the week ending 2009-09-19
Looking for Playtesters for our new Licensed Fantasy RPG. (via @cubicle7) Awesome scoop over at newbiedm : There won’t be a new class in Dark Sun, but will have an entirely new mechanic Check out SpyParty, where one player tries to look like an AI at a cocktail party, the other tries to shoot him […]
The 4th Power Project: Core Design Elements
This week I’m going to tell you what my goals for the game are and some broad strokes as far as the rules go. However, I’m going to cover two things up front, which may disappoint some of you.
Something Old, Something New: What Makes a Great GM?
A few weeks ago I had an idea and I pitched it to my friend the NewbieDM: What if we created a series of dual posts comparing the views of a new DM and one with 25+ years of experience? We would pick a subject and each write an opinion post about it and cross […]
Caspule Reviews: Heavy Gear, Adventurer’s Vault 2, Eberron Campaign Guide
I’m going to try something new here. I have a pile of products to review and, to be quite frank, I don’t like doing long-winded reviews anymore. I think that the true appeal of a product can be projected in less than 100 words. I also believe that what many people look for in a […]
In Depth: 4E Assassin and Q&A with Mike Mearls
Last week Wizards of the Coast released a new class for Dungeons & Dragons 4th Edition called the Assassin, an exclusive class only available to subscribers of their D&D Insider service. I was very intrigued by this new class, so I asked if designer Mike Mearls would be able to answer some questions for us.
Recent Comments