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Preview: “Draconomicon: Metallic Dragons”

October 22, 2009 by Dave

draconomiconmdThrough an unexpected source, we were able to get our hands on an early copy of the sequel to last year’s Draconomicon, this one focusing on the metallic dragons. In previous editions, metallic dragons were good aligned, meaning that a DM would have to either create reasons that that the dragons were violently opposed to the PCs, or just ignore the “Always Lawful Good” and similar alignments. As we already knew from Monster Manual 2, this default assumption has changed a bit, tossing many of the metallic dragons squarely into the Unaligned category, giving some wiggle room to those playing it by the book. Draconomicon: Metallic Dragons takes it even further, providing a variety of motivations for metallic dragons, and like the original Draconomicon, giving you some new metallics for good measure.

The book opens with a lot of story elements to work into your game when using metallic dragons: their origins, personalities, and suggestions for using them in your campaigns. There’s some new dragon lair traps, and draconic skill challenges. There’s some adventure suggestions, artifacts, and organizations. Like before, a big chunk of the middle of the book is filled with Dragon Lair encounters/delves. At the end, there’s new monsters, including full stat write-ups for 7 new metallic dragons, and a few famous metallic dragons, including multiple stat blocks for Big Bad Bammy himself, Bahamut the Platinum Dragon God. There’s fewer other, dragon-related monsters then there were in Draconomicon, which is disappointing to me since it’s generally easier to use non-solo monsters in an adventure. There are still a few that are cool, like classic Dragonlance Draconians, and the ready-to-ride Drakkensteeds. 

Since we previewed Primal Power on Twitter, we decided to do some previews in a different venue, and answered questions on ENWorld about the book. Some excerpts that you might want to know:

What new (to 4e) metallics are there?

  • Brass
  • Bronze
  • Cobalt
  • Mercury
  • Mithral
  • Orium
  • Steel

Are there any cool alternate powers?

Adding shapechanging is one easy one, but I also like the gold dragon’s luck field (which is a cool callback), bronze dragons surrounding themselves with water (that gives vulnerable to lightning as well as forcing attackers to swim) and the mithral dragon’s powers to go into extraplanar stasis to recover health.

Is there any flavor text about useing good dragons as allies, and mentors?

Some, it varies by dragon but strongly emphasizes that they’re not always good anymore. There’s a section called “Dragons in the World” that talks about metallic dragon patrons, dragons as mysterious strangers, and occasional allies. My favorite though is a section on using Bahamut’s “Old Man with Canaries” as a supporting ally for the party taking on a big threat.

What surprised you?

In addition to the lack of other dragon monsters as mentioned earlier, I was also surprised at the use of DMG2 materials like organizations and campaign arcs. I was also pleasantly surprised that Council of Wyrms got a mention.

What the heck is orium?

“A crimson-hued metal used by ancient empires” that is supposed to enhance magic and may have originated in the Feywild, but is mostly long lost. Ari Marmell and Logan Bonner, who worked on the book, weigh in on ENWorld about where it came from and how it changed during development.

Look for Draconomicon: Metallic Dragons in November.

Pre-order Draconomicon: Metallic Dragons through our Amazon affiliate link:

draconomiconmd

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Filed Under: Featured, Reviews, Roleplaying Games Tagged With: 4e, draconomicon, dragons

About Dave

Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

Comments

  1. greywulf says

    October 22, 2009 at 7:47 pm

    Draconians?! Woot! Ok, tell us more…….
    .-= greywulf´s last blog ..It’s alive! =-.

  2. Lint says

    October 22, 2009 at 8:00 pm

    I know this book is about metallic dragons, but I noticed even in the first excerpt that catastrophic dragon lore has started to creep in. The volcanic dragon playtest got me psyched for the new family. Is there any more about them in this book? Perhaps even artwork?

  3. TheMainEvent says

    October 22, 2009 at 9:57 pm

    Is Shivan Dragon or Bogardan Hellkite in it?

  4. Maxwell says

    October 23, 2009 at 10:26 am

    My store also obtained one of these November releases from an unlikely source. I accidentally had it out on the sales floor twice and luckily managed to pull it down twice.

    What do you think of the “Dragon Elites” section? I have a feeling my players will be seeing a lot more dragons from now on in the form of slightly weaker elites.

    Maxwell.

  5. The Game says

    October 23, 2009 at 11:49 am

    greywulf: Yep, Draconians are back, including some new ones to go with the new metallics. They still do stuff when they die (including turning to stone and getting your weapon stuck.)

    Lint: Not much, they have a section that talks about their relation to other kinds of dragons, and metallics aren’t big fans.

    The Main Event: In the metallic book? Of course not, they have Chromium.

    Maxwell: If you’re a retailer, we probably got it from the same source 🙂 Dragon Elites are cool in being able to mix them with other critters for different scenarios, and a good addition. I still would like more dragon-related but not full-fledged dragon monsters though.

  6. dejexa13 says

    November 27, 2009 at 1:03 am

    is the rust dragon in the book?
    if not are there any other non main dragons in here like the faerie dragons in Draconomicon: Chromatic Dragons?

About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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