See part 1 here. A History Lesson from Beyond the Grave The PCs got their info-dump dose from the Dwarf Lich. The city’s founder explained that the recent discovery of the techniques to manipulate the energies of the Dungeon and the Nexus would enable the PCs to take the fight directly to the Dungeon and […]
Archives for July 2009
Tales of the City Within, Session 2, Part 1
Last Friday we sat down for another session of our Summer mini-campaign set in our homegrown setting of the City Within the Dungeon. See the reports of the last session here and here. The Myth Debunked. Franky: “Phil, based on some comments we’ve read, many of your readers seem to think that we’re this kind […]
Inq. of the Week: You Got Science in my Fantasy
We heard a lot of complaints that psionics just don’t fit with the D&D milieu. Even for a die hard fan such as myself, it can be hard to justify mental powers (that in other media are often linked to “the next stage of evolution” and other scientific/pseudo-scientific concepts) as part of the D&D world. Dark Sun was a world custom built for psionics, as all the other alternatives for fantastic powers had some issues.
2009 Ennie Award Nominations
You can view the entire list of nominees at the Ennie homepage or at this thread on ENWorld. But let’s get this out of the way first: Best Website Critical Hits Dungeon-A-Day Kobold Quarterly Mad Brew Labs Obsidian Portal Forgive me losing my journalistic composure here, but WE WERE NOMINATED FOR AN ENNIE AWARD! Ahem. […]
Critical Bits for the week ending 2009-07-11
Game designer Mike Selinker talks about the Battletech pods The Munchkin Super Sekrit Project has, apparently, become available! The MUNCHKIN iPHONE APP! (via @muskrat_john) 10 Business Lessons I Learned from D&D The first two week publication cycle has begun on Nevermet Press UpComingCons.com has launched, providing a listing of anime, comic, gaming, and sci-fi cons, as […]
Product Tie-in Video Games 101: A Lesson in Love and Paychecks
Today we’re going to be discussing one of the biggest money makers for video game studios; Product Tie-ins. They are something that we’ve been accustomed to in video games, and all can form a general consensus when we hear their name said. From E.T. to Chronicles of Riddick, video games based on movies have been around for most of your brief gaming lives. When did they start? Were they always bland and overpriced?
4e Lessons: The Penny Arcade/PVP D&D Podcast, Part 2
In part 1, I discussed common D&D 4e mistakes, taking examples from the excellent D&D podcast featuring the guys from Penny Arcade, Scott from PVP and that wonderboy who used to play in that Sci-Fi show. Today I want to look at how the two Dungeon Masters, Chris Perkins and James Wyatt, were DMing. The […]
4E: Psion – by the Numbers
Yesterday saw the introduction of Wizards of the Coast’s new ‘preview’ content roll out for the PHB3, starting with a build for the new Psion class and an article with developer commentary on the new class and the inclusion of the Psionic power source into 4th Edition. Of particular interest to me is the fact that introducing a new, and relatively different, mechanic to the game has caused many to instantly decree imbalance and broken status upon the class.
4e Lessons: The Penny Arcade/PVP D&D Podcast, Part 1
I’m almost done listening to the Penny Arcade/PVP D&D podcast (which I enjoy immensely) and it makes me realize just how many good D&D 4e lessons are in there. The numerous play mistakes made by the inexperienced players, while annoying to anal retentive rules freaks like me, probably reveal a lot about the parts of […]
YouTube of the Week: Hey! Edition
Pretty self-explanatory. (via @betterwithmayo)
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