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Board/Card Games Report #2, Part 1: Anime Zombie School Fight!

January 7, 2009 by The Chatty DM

kenshinNow that’s a Chatty title.

Last Friday, while  I was enjoying the last few days of the holidays, my good friend and expert mastermind PM invited me and my buddy Franky for a full day of card games, Anime and general geekiness.

As usual, these days are a blast.  Spending from late mornings to late evening doing fun geeky stuff is always great.

Before Franky arrived, I watched a few episode of the excellent Anime series: Rurouni Kenshin. Now, just so you know, unlike some other bloggers,  I’m not a fan of Japanese Animation. I don’t dislike it.  Its just that I don’t know much about it nor do I go out of my way to see some.  Like many North Americans, I’ve seen the horribly translated early 90’s version of Akira, I also love Miyazaki’s flicks and grew up on Mazinger Z and Captain Harlock.  But I never got INTO Anime… especially serials.

…until PM introduced me to Ruroni Kenshin.

This 20 minute serial (there’s 95 episodes all in all) is about a reformed assassin swordsman, called Kenshin.  The series is camped in Japan’s Meija’s era, after the revolution that toppled the Shogunate in the 1800’s.

Ten years after the revolution ended, Kenshin wanders around the countryside, helinp the downtrodden and going around with a reversed blade sword that can’t kill but can sure maim.

I was hooked to that thing after 5 minutes.  Its half -stupid, with the main character looking like an idiot and saying stupid things and then it turns dead serious in a micro second and you are exposed to a strong storyline coupled with some excellent animated fighting sequences.

Anyhoo, Franky arrived and we proceeded to play some cards. (We might have eaten lunch somewhere in that time, I forgot).

zombie-fluxxZombie Fluxx

The first game we tried was a card game I had purchased for PM for X-mas.  For reason I’ll leave unsaid, PM is really into Zombies right now and I thought I’d feed his interest with Zombie Fluxx.

This game is part of the Fluxx family of card games.  If you don’t know about this game yet, this is part of the ‘must haves’ of any card gamer enthusiast’s library.

The game starts with only 2 rules (Draw a Card, Play a card) , no actual ways of winning (and a 3 cards starting hand).

Of course, many of the cards you pick up are new rules (or goals) that stick around after being played.

As you may imagine, the game becomes a mess only a few turns in.  Victory conditions usually depend on you having some specific ‘keeper’ cards in play in front of you when a given goal is on the table.

Now Zombie Fluxx has the added complication that you can draw Zombie cards that you must immediately play in front of you  (and replace in your hands).  They’re ‘Creepers’ (har har har) that can be killed (provided the appropriate rule is in play).  The keepers cards of that version of the game are very ‘in flavor’, my favorite one being ‘The Brain”.

Winning the game usually entails having a pair of specific keepers cards in play, like ‘brain’ and ‘sandwhich’, and a conditional element viz zombies (i.e. you must control zombies or not depending on the goal).

As a last twist, Zombie Fluxx has an Ungoal card that can make the Zombies win (and make all players lose).  While I don’t see why a player would play this, there’s so many ways of forcing you to play your whole hand that players must be careful not to let that card take the game.

So how does the game hold up?  I played several games and I still love it.  While I find it hard to develop a winning strategy, I like that you constantly must react to the new game states and try to play your many cards optimally. The jury is still out if I’ll eventually grow tired of the inherent Chaos and lack of planning (Magic the Gathering this game is NOT) of it all, but to date I enjoy it a lot.

Maybe some sort of Fluxx-Fu will appear through the chaos and enlighten us.

lunch-moneyLunch Money

I had heard of that game from several friends at Gen Con (where multiple tournaments are held) so I decided to buy it just before I got to PM’s place.  I knew what it was about (girls fighting in the school yard) but I was not prepared at just how disturbing the card art was.

Lunch Money is one dirty fighting game. You play cards that represents various hits and holds that allows deals damage to your fellow players (or you try to defend against them).

Its a good card game, very cutthroat.  When you are down on your last life chips, don’t expect others to fly to your help.  They’ll likely kick you to finish you off.

In fact this my one thing I didn’t quite like with the game.  If players collude to take out someone, there’s not much that player can do.  I’ll need to play more to see if there’s any use of game table politics that can influence that.

One of the things I wondered about that game before reading the rules was “How come roleplayers like this game so much?”  I’m sure its not the disturbing psychological effects of the pictures or the truly twisted premise of the game (although they are probably factors”

Then I discovered it while reading the rules.  You see players are encouraged to lay it thick with describing what one does to others when you play cards.  So if Joe kicks Moe, Joe is encouraged to say something “I wind up a powerful kick and wait for the perfect moment for Moe to lower his guard so I can shatter his jaw”.

That’s great description practice for those who want livelier battle descriptions in their RPG sessions.

We played a few games, and while we enjoyed it, we needed a break from all that kicking, knifing and chain beatings after.  Now that I’ve recovered, I’m looking forward to playing it again.

Up next: Pirate Munchkin, Classic movie and A very noisy card game.

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Filed Under: Geek Stuff, Musings of the Chatty DM Tagged With: Anime, Card Games

Comments

  1. Dave T. Game says

    January 7, 2009 at 11:35 am

    Kenshin was a mid-tier anime that I enjoyed. I don’t know if you saw the opening movie to it or just dove into the series, but there’s serious Rule of Cool going on there. Being able to cut someone faster than the speed of sound qualifies.

    I have tons of experience with Fluxx (having worked for the company that makes it and hanging out there every week) and really, there’s no deeper level to it. It’s always going to be a tactical game of making decisions on your turn and rolling with the punches, but it’s still fun and there’s still plenty of choices to be made. Of course, I recommend Monty Python Fluxx more than Zombie Fluxx, but I’m biased. You can also combine the two into one crazy game, along with any of the other Fluxxes.

  2. ChattyDM says

    January 7, 2009 at 12:58 pm

    @ Dave: I dove into the series head first. The first episode sets up the characters nicely. I’m up to the 9th or 10th episode (I forget) and I remain surprised at how much has happened in so little time.

    I don’t know if it will stay like that or if the series will devolve into 20 minutes long monologues between two sword strokes (like DragonBall and Naruto). I’m definitively amused by the videogamey approach to calling your fighting style and strikes in advance.

    Thanks for your insight into Fluxx. This basically means I don’t have to hurt my brain trying to ‘get’ some hidden strategy. I’ll thereby classify it in the ‘don’t think too much about it’ type of game and enjoy it as is.

  3. Asmor says

    January 7, 2009 at 2:33 pm

    After reading the title, I was expecting an actual game called “Anime Zombie School Fight!”

    Hmm…

    Asmors last blog post..Treasures & Trinkets: The Deck of Many Things

  4. ChattyDM says

    January 7, 2009 at 2:51 pm

    I’m sure that game exists, I’d almost swear to it.

    Sorry to disappoint 🙂

  5. Donny_the_DM says

    January 7, 2009 at 5:25 pm

    Sonic boom samurai cuts? I’m in : )

    Anyone still play Illuminati the CCG?

    My Nazi girl scouts destroy your mind controlled QVC shoppers…

  6. PM says

    January 7, 2009 at 6:22 pm

    Anime Zombie School Fight!

    I just bought the option rights to that name from Chatty for a developing project of mine…… It’s just too good to pass up.

  7. ChattyDM says

    January 7, 2009 at 8:00 pm

    @ Donny: I still have a box full of those INWO cards. Its funny to see Bill Clinton and Bush Senior on those cards,

  8. kitsune says

    January 8, 2009 at 6:49 am

    Ah! Lunch money! So many hillarious hours of violence in the college cafeteria… You’re making me nostalgic, man :p

  9. Bartoneus says

    January 8, 2009 at 11:14 am

    Lunchmoney is definitely one of my all-time least favorite card games. I think it reached this point after several games where nearly every card/hand I drew was essentially useless and the rest of the players had just done damage to me gradually. Losing a game before you ever really get to play solidifies it as a not so good game to me. 🙂

  10. norman harman says

    January 8, 2009 at 9:36 pm

    @chatty by the videogamey approach to calling your fighting style and strikes in advance.

    Woa there youngin, I’ll have you know your new fangled video games got it from high cinema. Specifically that high cinema known in years gone by as “Kung Fu Action Matinee”. Or at least that is what they called the three back to back martial arts classics (ya know the ones were the masters talk faster than sound so their lips don’t sync up with their words) that aired every Saturday afternoon.

    Shaolin Shadow Kick!

    norman harmans last blog post..Links O’ Maps

  11. PM says

    January 8, 2009 at 10:43 pm

    @norman

    Yeah, Chatty might know the ins and outs of RPG and gaming in general, but he’s a pretty mainstream movie amateur. I try and have him watch some stuff that’s usually found off the beaten path… so far we’ve had a few hits like Rurouni, 36th Chamber of Shaolin and Ping-Pong and a few misses like Cowboy Bebop (Firefly simply made this series redundant), Onee-chan bara (but failure was the whole point here) and Battle Royale…

    aside @ chatty

    I don’t count Ping-Pong Playa in this… you walked straight into that one on your own.

  12. ChattyDM says

    January 9, 2009 at 5:17 am

    @Bartoneus: I can totally imagine that. Good thing games don’t last really long. When next we meet, you’ll have to show me the games that you really like.

    @Norman & PM: I concede that my Movie culture is limited enough. I didn’t see all that many of those Kung Fu Matinee movies…. except one really bad Bruce Lee knock off in the early 80’s.

    Yeah, re Ping-Pong Playa, I want the memory of that awful movie wiped from my mind!

  13. Ninetail says

    January 16, 2009 at 10:44 pm

    Looney Labs makes some terrific games. Fluxx is amazing in that it doesn’t seem to matter how many players you have — it stays fun. (I think my record for one game was 22 people, playing with a mega-deck.) If you want something with a bit more strategy to it, you might look into their Chrononauts.

    As for the anime, I’d suggest Trigun. And if it’s kung fu films, you’ve got to take a look at Kung Fu Beyond the Grave. It’s got to be the best bad movie ever. Seriously.

    Ninetails last blog post..A Pack of Vicious Grithiks

About the Author

  • The Chatty DM

    The Chatty DM is the "nom de plume" of gamer geek Philippe-Antoine Menard. He has been a GM for over 40 years. An award-winning RPG blogger, game designer, and scriptwriter at Ubisoft. He squats a corner of Critical Hits he affectionately calls "Musings of the Chatty DM." (Email Phil or follow him on Twitter.)

    Email: chattydm@critical-hits.comWeb: https://critical-hits.com//category/chattydm/

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