• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games

Chatty’s Reruns: The Rule of Cool

December 16, 2008 by The Chatty DM

I’m on blogging Hiatus until next week. During that time I’ll be re-posting old text of mine or guest posts.

This one was the first post I struck gold with (Sept 4th 2007).  It’s as short as it was insightful and has made me known on the bloggosphere. It has since become a cornerstone of what i stand for in terms of tabletop roleplaying.

Since this text has been linked by others several times, I’m re-posting it instead of changing its publishing date.

I just found out about possibly the coolest site for failed writers (raises hand), Meta-plot analyst (raises hand… again) and just plain Story-driven entertainment junkies (Me, me, me!!!).

It’s called the TV tropes Wiki and it may very well Ruin your life. (God! I must be the billionth blogger to use that Shtick). It’s about plot devices and common tricks used in successful TV/commercials /movies.I love this as I’ve always been a great fan of discussing plots and narrative techniques in novels and TV shows.

I haven’t yet spent a lot of time on it, but I probably found one of the best rules of adventure design and DMing I’ve come across

The Rule of Cool:

The limit of the Willing Suspension Of Disbelief for a given element is directly proportional to its degree of coolness. Stated another way, all but the most pedantic of viewers will forgive liberties with reality so long as the result is wicked sweet and/or awesome. This applies to the audience in general, as there will naturally be a different threshold for each individual in the group.

To transpose to RPG terms: Your players will put up with almost any illogical or “wobbly” plot devices or encounter you throw at them as long as things get cool enough. Which basically makes me think that my efforts as a DM should not so much be on far-reaching World Building and tight nitpicking-proof plot lines and such.

I should go all out for encounters and role playing that will swamp my players in coolness. Think combat on ice Bridges, negotiating the release of prisoners in a flooding underground prison, hopping from floating island to pieces of flying ruins in order to catch the thieves of the Star jewel of Radnia…

Yeah, that’s the ticket!

Enjoy the site, I know I will.

Red Shirts anyone?

Share This:

  • Tweet
  • Share on Tumblr
  • Email
  • Print

Filed Under: Musings of the Chatty DM, Roleplaying Games

Comments

  1. Captain Cursor says

    December 16, 2008 at 5:05 am

    This is one of my all time favorite posts. Both for the picture that was chosen to represent it and for the principle that is put forth. I’ve often time sent this around work to advocate for cool ideas. Thanks for reposting it.

    Captain Cursors last blog post..You Did the Wrong Thing

  2. Eric Maziade says

    December 16, 2008 at 1:29 pm

    That is a pretty cool image!

    (goes back to thinking about Avengers vs Darth Vader)

    Eric Maziades last blog post..Chatty Shows Us Some [Kobold] Love (Scene 1)

  3. tenach says

    December 16, 2008 at 10:50 pm

    That is an amazing site- I remember looking through your archives and finding this before, and still enjoy it today!

    tenachs last blog post..Musings at Work: 1 Step to a Better Day

  4. ChattyDM says

    December 17, 2008 at 8:18 am

    I’m happy to see that it brought back good memories.

    I should have another guest post up tonight.

    Looking to starting writing again!

  5. ZedZed77 says

    December 17, 2008 at 5:13 pm

    If I recall correctly, it was this post that got me hooked on both your site and TVTropes.org.

    Oh, how much time I used to waste in the real world, before I discovered TV tropes.

  6. Sian says

    December 22, 2008 at 9:47 am

    As I like to say, the players won’t mind a little railroading if it’s the train to Awesomeville.

  7. Eric Maziade says

    January 4, 2009 at 9:22 am

    @Chatty:
    Looks like its the “swamp with coolness” bit that made Chris over at 6d6 fireball to disagree with RoC.

    Eric Maziades last blog post..The Rules of Sharing Narrative Control (and Improv)

About the Author

  • The Chatty DM

    The Chatty DM is the "nom de plume" of gamer geek Philippe-Antoine Menard. He has been a GM for over 40 years. An award-winning RPG blogger, game designer, and scriptwriter at Ubisoft. He squats a corner of Critical Hits he affectionately calls "Musings of the Chatty DM." (Email Phil or follow him on Twitter.)

    Email: chattydm@critical-hits.comWeb: https://critical-hits.com//category/chattydm/

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in