• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games

Chatty’s Break: Board/Card Game Night

November 28, 2008 by The Chatty DM

Hot on the heels of me declaring myself a burnt out DM, some of the gang has agreed to secretly meet in the depth of the Northern Suburban Jungle of Montreal tonight. As the title subtly hints at, we’re going to play some card games and Board games.

Anything but D&D and Magic the Gathering!

Here’s what we have planned for tonight:

Chinatown

My friend Dave the Game quoted someone saying that Chinatown was Monopoly done right!  And I must agree with him. I won that game at Draconis (Montreal’s main gaming convention) and gave it to Yan’s girlfriend since its was in French.

This is a pure negotiation game whose simplicity and pace is hard to beat. The setting is set in New York in the late 60’s where laws of the city were supposedly changed to encourage immigrant commerce.

Each player gets building lots and Shop tiles randomly.  Placing a tile gives you a payout at the end of one of the game’s 6 turns. Placing a tiles of the same type adjacent to one another (up to a maximum set by the shop type) gives you larger payouts.

Since everything is random, you must negotiate with others to get adjacent spots or to get the missing tiles. I played it about 3 times and its a lot of fun.  I trust I will also get better at it the more I play.

The Red Dragon Inn

This card game is a subversion of the fantasy adventure game trope.  Instead of focusing on a party of adventurers killing monsters and taking loot, the game is actually about trying to get your fellow adventurers sloshed and/or broke at the Tavern after the adventure.

The game is at heart a card game where each player represents an archetypal Fantasy adventurer. You play cards that will either rob a player of its Fortitude points, steal their money or force them to drink (i.e. increasing your drunkenness) more than what the core rules require. If Fortitude = Drunkenness or if your money drops to zero, you are out!

I played twice and while interesting, I’m not sure how replayable this will be. I’ll tell you later tonight.

Lord of the Fries

Each player is a staff member of Friedey’s, the Fast Food Restaurant of the Damned. As Zombie Fry cooks, you must build meals and combos with your cards and deliver them as called or rolled by the game’s current leader.

I have yet to play that game but it does look fun!  Game play is apparently fast and the premise is humorous enough. I hope we play at least a full game tonight.

Plus, I mean Fast Food and Zombies… its like the perfect mix… no worries of dying of Coronary Failure.

Knock! Knock! (French Version)

A favorite of Eric, this little bluffing game is about getting the most monsters to join your Haunted Castle party.  Each turn, a player sends one of his secret guest cards to another player’s castle.  That player must then decide to open his door or not.

Interesting in itself, this game takes a whole new dimension when you play it with a bunch of semi-drunk 35-45 year old males that make lewd comments about how the Vamp (Female Vampire) sucks your best visitor away.

Exalted: Legacy of the Unconquered Sun

If we feel up to tackling a game that takes more than hour, we also have a copy of this White Wolf game based on the Exalted RPG.  Having historically been allergic to White Wolf products, I’ve not been introduced to the game’s setting and I currently have no idea what the game is about.

At first glance it seems to be one of these ‘achieve quests and get loot to become the head honcho’ game like Talisman.  I like those… especially during the game’s exploratory/discovery phase.

I don’t think we’ll play them all, but we have more than enough to spend a good night.

And if push comes to shove… there’s always Rock Band on the X-Box!

Looking forward to it!

Have a great weekend.

Share This:

  • Tweet
  • Share on Tumblr
  • Email
  • Print

Filed Under: Geek Stuff, Musings of the Chatty DM Tagged With: boardgames

Comments

  1. Captain Thomas says

    November 28, 2008 at 3:21 pm

    Chinatown and the Red Dragon Inn sound the most interesting to me… I might have to find a copy of them somewhere, and use them to give our GM a break (or to even play at another day).

    Lord of the Fries is amusing – I’ve placed with a few of my cousins. I haven’t heard of the game based on Exalted, though… looks like I’ll have some research to do.

    Also, I have a lot of catching up to do – I haven’t had time to read your blog lately… (this is Tenach, by the way. I am weening myself from using the name on comments now.)

  2. PM says

    November 28, 2008 at 4:58 pm

    …….. bastard…

  3. Asmor says

    November 29, 2008 at 3:17 am

    The only one of those I’ve played is The Red Dragon Inn. It’s quite popular amongst some of my friends at my school game club, but I could take it or leave it. Don’t get me wrong, I enjoy playing it, but it’s not something I find myself often craving.

    Asmors last blog post..The Prince Turns One

  4. ChattyDM says

    November 29, 2008 at 6:48 am

    I’m going to write a Short report as a Post. It should be up in a few minutes.

About the Author

  • The Chatty DM

    The Chatty DM is the "nom de plume" of gamer geek Philippe-Antoine Menard. He has been a GM for over 40 years. An award-winning RPG blogger, game designer, and scriptwriter at Ubisoft. He squats a corner of Critical Hits he affectionately calls "Musings of the Chatty DM." (Email Phil or follow him on Twitter.)

    Email: chattydm@critical-hits.comWeb: https://critical-hits.com//category/chattydm/

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in