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Heroes Season 3 Premiere: Both Awesome and Horrible

September 29, 2008 by Dave

The following rant/review contains spoilers. It assumes you have watched the two part season premiere.

I finally got a chance over the weekend to watch the TiVoed season 3 premeire of Heroes. In Season 1, I had found myself watching the first few episodes, giving it a pass for most of the season, then picking it back up near the last quarter of so of Season 1 and really enjoying it. Then Season 2 was abbreviated due to writer’s strike and other issues and ended up not being terribly exciting one way or the other. (The fan theories about it were far more entertaining than what actually ended up happening.)

Season 3 is their chance to show what they can do with a full season that doesn’t have to waste any time on establishing the series. You know who most of the characters are, you know the powers, you know the big players. This is their chance to finally pull off whatever grand plots they want to towards an established audience. Did they pull it off? Well, yes and no.

I think from the beginning Heroes has walked this line between Awesome and Horrible, and no where is that more evident than the season opener. I know among everyone I discussed the first season with, there were good characters, and there were bad characters. Hiro = good, Mrs. Hyde Stripper = bad. There were some gray areas (Telepathic Cop caused some debate) but mostly there were segments you looked forward to, and others you didn’t. Where it was at its best, however, when it was surprising, where the writers took chances. (In my mind, pretty much anything involving time travel was a risk, but always was rewarding.)

In Season 3, we get some great surprises, and in fact, many of the big ones involve time travel. Uber-Petrelli from the future is back to change things, starting by shooting his brother. Having such a super powered character around that nonetheless seems to be having major difficulties is good. (You could call this “addressing the Superman paradox.”) Hiro jumps into the future to see how the results of his actions will affect things, and we see Japan utterly obliterated by a mysterious force (that’s not Godzilla) after being blasted by Ando. Both plot lines that spun out of those two stories kept raising questions in interesting ways. Other plotlines, like Captain Sheridan the mayor sleeping with amnesia/cold-powered Stripper doesn’t grab me at all.

However, then there is the utterly, utterly predictable. Dave’s rule of bad dialogue is that if I can accurately predict the next line to be spoken, it’s probably bad dialogue. I suppose this could be extrapolated to plots, since I was able to accurately predict at least 3 “reveals” before they happened:

  • Super-fast thief owns the Mona Lisa. (This was somewhat redeemed by the line “you didn’t check behind the Mona Lisa?”)
  • Mr. Linderman can only be seen by Nathan Petrelli.
  • Bob is dead. (Anytime somebody is in a chair not responding to a character, he’s probably dead.)

There were more, I’m sure. But each time, I was like “come on, don’t be that obvious…” and they were.

One particular plot point of note, however, was Mohinder injecting himself with the super-serum. I was able to predict this was coming, and on its surface seems a bit hokey, but I was perfectly fine with it: it’s probably one of the most “comic-booky” things to happen in the show in a long time. The brilliant scientist ALWAYS experiments on himself first to get superpowers and ends up having to deal with the side effects. If anything, I wish there were more moments like that. If you’ve got to be a predictable, be predictable in the genre, not just cliche.

So there was enough overall to grab my attention and keep me interested- even though the primary motivator of the arc seemed to have been thrown in at the end, with the villains escaping. However, I’m hoping that the predictable moments die off now that they have had their “shocking” opening, and focus on better twists and turns to come.

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Filed Under: Comics, Editorial, Reviews, Television Tagged With: heroes, season 3, Television, TV, tv show, villains

About Dave

Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

Comments

  1. Mike says

    September 29, 2008 at 3:54 pm

    No mention of a closet door and some chains stopping Sylar from becoming immortal?

  2. The Game says

    September 29, 2008 at 3:59 pm

    Yeah, you know, that definitely struck me as odd and I had to mentally explain it, but on the other hand I felt like the whole scene was genuinely creepy and felt like a good horror movie scene. Another one of those weird splits the show has between some semblance of logic and being somewhat cool.

  3. TheMainEvent says

    September 29, 2008 at 9:19 pm

    The difference with Uber Petrelli time travler is that he’s not a straight out hero, so his over powered nature is fine. Peter is also the most definitively stupid character on the show, but that has been mandated by his overwhelming power set.

    They really just threw a bunch of shit on the wall this episode. I think that’s a better tactic than the awful slow burn of season 2.

  4. Reverend Mike says

    September 29, 2008 at 10:20 pm

    Definitely agree with the bad dialogue bit…I found myself talking over the cheerleader segments quite a bit (“You’re in good hands.” *FIRE HANDS!*)…

    Actually saw the big twist at the very end coming way back in Season 1…the relation of the 3 brothers just made sense to me…

    Plus they all have black hair…that’s a tell-tale sign right there…

    Reverend Mike´s last post: McCain-Palin? F*** That! Colbert-Simon!

  5. Vampir says

    September 30, 2008 at 5:10 am

    I loved these last two episodes… I guess if I was thinking harder while watching it I wouldn’t have enjoyed it as much but I let the cool blind me…

  6. Abe says

    September 30, 2008 at 5:52 pm

    Nothing wrong with turning off your brain for some wholehearted entertainment every once in a while, just don’t let it become a habit.

    Yeah, heroes is my show to turn on when I have menial work on my plate, like laundry or dishes. Serves its purpose well.

  7. REFLECTioN says

    March 3, 2009 at 2:51 pm

    This show is horrible now…it has been declining since season 1 unfortunately since I used to love it.

    Parkman is becoming one of the worst and most overused characters on the show. His ‘blank stare’ and ‘mind control’ over every one in the most recent episodes is beyond ridiculous and actually quite boring. We much rather see some real powers or special effects in action then a guy staring at 2 other guys and playing a lame sound effect is supposed to make us believe something is actually happening. Matt’s love obsession with Daphne is just bad acting and I cringe everytime Parkman is in the scene ranting about getting Daphne back first before anything else. Worst of all…Parkman was taught from the painter in Africa how to now paint the future as well…? Come on…Nobody cares about that guy and his extra powers now. Bring more characters on with different powers…that is what we all enjoy best about this show..We know it isn’t real, but we enjoy a show like X-men week after week..just give us that please!

    The whole Petrelli family including Claire Bennet are all quite boring in this new season, along with Saresh.

    Hopefully we get an improvement soon. Bring more characters on with different powers…that is what we all enjoy best about this show..We know it isn’t real, but we enjoy a show like X-men week after week..just give us that please

  8. Lunatyk says

    March 3, 2009 at 7:09 pm

    Even I’m beginning to put the show on the backlog rather than watch it the moment it airs…

About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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