Three weeks ago, I sent a questionnaires to my 5 D&D players. I finally got all 5 responses (in exchange for 750 xp each) and I’m posting the 3rd one today, along with my usual editorial comments. See here and here for previous postings.
What character do you play in our current D&D campaign? (Name, Race, Class)?
Cixi, Sparkless (Iron Hero) Human(?) Archer
(With the strength to use a Large composite Longbow and a good Charisma to subdue Men)
She is part of a species that have been kept prisoner on the Carceri by some Devils or Demons. With some other Iron Heroes, she managed to escape the plane and enter the realm where the city of Ptolus lies.
So now, her key motivation is to find her real home-plane. Meanwhile, she works in getting some political influence in Ptolus. (Chatty DM: Cixi was salvaged from our last campaign. She’s one of the deepest most fluffylicious characters I’ve ever seen.)
What Quote would best summarize your Character?
“There are two kinds of Men: Those that need my “tenderness” and those that deserved an arrow in the head!”
“What are you talking about!? I’m Chaste and Pure!” (Chatty DM: She’s such a slut but it always, always happens ‘off camera’ so everyone is more or less forced to believe how pure she really is).
What other Role Playing games have you played other than D&D 3.x?
- The Dark Eye
- Paranoia
- All the White Wolf product (Vampire, Werewolf, Mage, …)
- Elric
- Hawkmoon
- Cthulhu
- Bloodlust
- Lord of the ring
- In Nomine Satanis / Magna Veritas
- RuneQuest
- Shadowrun
- Starwars
Sorry, my memories stop there…(You beat me to the number of games you played, and you forgot Amber and Bloodlust)
What do you look for in a game session to make it a great session?
Good interaction with the DM and the other players (role-playing or not). Good progression in the story, with some fights and the apotheosis is a good old critical at the needed time.
What do you look in a multi-session adventure to make it a great
adventure?
A story that make my character (and me, of course) travel in an amazing world that I haven’t already imagined. Great Encounters, good fights and definitively,
keeping my character alive to make it enter the World’s legend.
What tends to decrease your fun the most in a single session?
Fatigue, crap dice roll and sometimes, lack in my skill of role-playing (Chatty DM: I find this funny that Franky criticizes his RPing skills when he’s quite possibly the best RP player of the group)
Tell me about your best RPG memory as a player?
It was the first time I played with my current group. I got to play the character of an absent player: a Rogue (my favorite type). I played him like I always think a true rogue should act in a party: always looking for good opportunities to get more money. Just not the money already gathered by the others members of the party (stealing the money and the goods of others players is always a mistake, in my opinion). (Chatty DM: Amen to that brother!!!!)
So that night, I managed to rob a poor female Inn Keeper. She was fat and ugly, but anyway, I used my “sex appeal” to steal the keys she was keeping on her breast. I ended up emptying her chest. My actions spurned such a funny reaction in my new gaming friends around the table. My introduction was complete. I will always remember that night.
Chatty DM’s take on the player:
François (Franky) is our Story-telling Explorer. While he loves a good fight like any D&D fan and he’s a mean Role Player, I’ve discovered what really rocks his boat. You have to bring him to something completely alien and different or you need to overwhelm him with graphic descriptions. I remember when I unveiled the secret of the Iron Heroes Prison world on the group. I was describing Carceri’s layers and appearances and how the world they knew was nothing more than a Texas-sized bubble. I remember quite clearly him saying ‘you’re so Evil man!’ Franky rocks and I hope he has as much fun playing with us as I have with him.
Noah says
Ah, the Big Reveal!
I love ’em, too. 🙂
Good to see a fellow cross-gender player…uh, wait…
Some of my favorite characters have been female (the point being that I’m male). The half-elf/half-succubus, the devout veteran, the young ‘family’ killer…all have been a blast to play.
I’m in agreement about keeping the ‘icky’ parts off-screen. Um, nobody really wants details of my character’s sex lives…in character, sure, there’s jokes, jealousy, gossiping, whatever; but it’s best to keep things R, or PG-13. I’ve also found that personal, intimate conversations are often handled better over email – it’s easier to describe the details of a character’s expressions, nuances that are hard to come up with instantly at the table.
And I’d rather not spend (too much of) my fellow player’s time with my drawn-out, soulful conversations. 🙂
That said, I think that a PCs sex life, well handled, makes for a more rounded, believable character.
(There’s an essay in this, but I won’t torment your comment script..too much…)
Somehow, most of my PCs end up falling in love, somewhere along the line of the campaign.
ChattyDM says
The players started ‘experimenting’ with female characters a few years ago. Franky ran a part time mini-campaign featuring the Palace of the Silver Princess. Stef played a Ball-breaking Female Fighter.
Then, with the Iron Heroes campaign, Both Franky and Stef played females characters while Eric(Cruguer)went for the gay one.
It showed that the group was maturing and being bolder with character concepts.
Now Yan also plays a female (Pixie)…
I don’t recall Math ever playing a chick. But Math is more about the supercoolness than the method acting I think.
Yan says
He did. He had is femelle Paladin who would call out all those anime like technic name…
Mat had a 6 pages long listing of all kind of technic name and he would peruse in them to find a new name each time we would come up with a plan. Funny stuff…
ChattyDM says
Oh yeah her!
The “Clueless Paladin which was in fact a Silver-Dragom” character…
How long was that summer campaign? 4 sessions? 🙂
“Jittering Monkey over a Jade Bridge Technique!”