• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games

FFXII : When Elementals Attack

February 28, 2007 by Bartoneus

The most delightful thing about Final Fantasy XII is that, when it rains, there are these big ball of energy elementals who wander around various areas of the game.  Their primary purpose is to look at first glance like an average level friendly mob, but upon hearing one of your characters have a wet-dream about casting a spell, they will float over and fry your ass like it’s the daily special.  Combine this with the game’s revolutionary Gambit system (which sets it up so that your character automatically cast spells – cure, protect, haste, etc – when they need to) and you have one joyous romp through pain-land. 

For some reason the Elemental does indeed ‘habla espanol’, this is not biting racial commentary.  Or is it?

I had actually teasered this comic a long, long time ago (3 months) and just never got around to finishing it off until recently.  Unfortunately the ravishing Balthier was relegated to a background figure with beady little eyes, but perhaps I’ll get to use him for more sinister purposes later on?  Next week’s comic shall either be my nerdy impressionistic idea of Farside, or the best conversation about the Transformers movie ever to take place!  I’ve been thinking of moving Random Encounters from the much coveted Wednesday throne to a later Thursday bean-bag chair, to put a bit more breathing room between the excellent Sense of Sanity and itself, so as not to produce webcomic conflagarations, but I can’t bear to move it yet.  If you feel this would be a refreshing move, please say so!

Share This:

  • Tweet
  • Share on Tumblr
  • Email
  • Print

Filed Under: The Architect DM

Comments

  1. Elena99 says

    February 28, 2007 at 10:20 am

    I loved that about the elementals. The first time I saw one, it nearly killed me since I thought it had to be beatable at my level. It was not.

  2. Bartoneus says

    February 28, 2007 at 4:38 pm

    Yea it really is an interesting and seemingly random element (hah!) that they incorporated into the game, and because of that it’s kind of cool and very interesting. Makes it feel more like an MMO then a regular game by far.

About the Author

  • Bartoneus

    Danny works professionally as an architectural designer and serves as managing editor here at CH, which means he shares many of the duties of being an editor but without the fame and recognition. He also writes about RPGs, videogames, movies, and TV. He is married to Sucilaria, and has a personal blog at Incorrect Blitz Input. (Email Danny or follow him on Twitter).

    Email: bartoneus@critical-hits.comWeb: https://critical-hits.com//author/Bartoneus/

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in