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Not a "Lost" Opportunity

July 27, 2006 by Dave

lost_01.jpg

Yes, it was bound to happen. The hit TV show “Lost” will soon be a board game. The scary thing is, it might actually be a good game. About.com just posted a feature about it that has a description of the rules and an interview with the game’s designer.

While I’m always wary of statements like “[it has] elements from Talisman, Magic: the Gathering, Settlers of Catan, and Chess”, a number of the mechanics sound like great ideas.

Choice of 17 different characters, a random board made of hexes that form the island, competetive/co-operative play, 2 to 8 player range… all great stuff. Even if the game ends up sucking, I still admire any licensed game that takes a good look at its theme and tries to emulate the feel of the original work. The alternative is the crappy “roll and move” style game that doesn’t have anything to do with the show’s feel, and really, isn’t a game- just another merchandised product. (We’ll see if Cobras in the Cockpit falls into that trap- I have the feeling it will be.)

The official website, LostBoardGame.com, should be up soon.

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Filed Under: Board, Card, and Miniature Games, Television

About Dave

Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

Comments

  1. Sucilaria says

    July 28, 2006 at 2:54 am

    This game could have some serious potential, especially if the players act out their respective character’s personality.

    Perhaps in this medium Jack and Kate will actually get to the lovemakin’!

    Of course, the game could only be complete if random, inexplicable character death is a large part.

  2. Nirdgerl says

    August 16, 2006 at 9:16 am

    One has to wonder what the actual goal of the game might be, as so far we aren’t entirely sure what the ultimate aim of the show itself is.

About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

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