• Critical-Hits Studios
    • Criminals Card Game
    • Sentinel Comics: the Roleplaying Game
  • Downloads & Tools
    • Critical Hits Fantasy Name Generator
    • Drinking D&D 2010
    • Drinking D&D 2011
    • Fiasco Playset: “Alma Monster”
    • MODOK’s 11 for Marvel Heroic Roleplaying
    • Refuge In Audacity RPG
    • Strange New Worlds RPG
  • Guides
    • Gamma World
    • Guide to 4e Accessories
    • Guide to Gaming DVDs
    • Skill Challenges
  • RSS Feed
  • Facebook
  • Twitter

Critical Hits

Everything tabletop gaming since 2005

  • News
  • Reviews
  • Columns
    • Dire Flailings
    • Dungeonomics
    • Musings of the Chatty DM
    • Pain of Publication
    • The Architect DM
  • Podcasts
    • Critical Hits Podcast
    • Dungeon Master Guys Podcast
  • Roleplaying Games
  • Tabletop Games
  • Game Hacks & Content
  • Video Games

You Must Be An Idiot! Review

March 6, 2006 by Dave

Trivia. Werewolf. Two great tastes that were kept apart. Until now.

(Disclaimer: I played a playtest version of the game. My input had no effect on the final game.)

You Must Be An Idiot! is a trivia game with a twist. Each round, everyone but the question reader (the “Genius”) receives a card. The card is either an amusing photograph, or a big YOU ARE AN IDIOT! card. If you get an Idiot card, you’re supposed to answer the trivia question WRONG. Otherwise, you’re (probably) trying to answer it correctly.

The question is asked, and everyone writes down their answer on a piece of paper. The answers are revealed, the question’s answer is revealed, and everyone who got it right flips over their card. If you were not an idiot and got the question right, you get some points. If you were an idiot and answered the question correctly, you get nothing. You flip your card. Why would you do this? Well, sometimes you are an idiot, don’t know the answer, and happen to put down the correct one. Other times, the question is so easy that you couldn’t bluff not knowing it.

Why does that matter? Well, after the answers are revealed and the correct guesses out of way, everyone (including the Genius) can accuse someone of being an idiot. This is where it gets nasty (and fun.) If you guess an idiot correctly, you get some points. If an idiot is not accused, he gets more points. And if you accuse someone incorrectly of being an idiot? They get a point and you lose a point!

This leads to a number of interesting decisions as the game progresses. The question reader has several choices of questions to ask, which is an interesting choice: do I go for a question that everyone (or a specific person) should know and hope they’re an idiot, but risk everyone getting a lot of points? Or do I ask the hard question and hope no one gets it, but maybe give some idiots a lot of points?

And of course, one of the more interesting strategic decisions is what to write for your answer. If you’re an idiot, can you sucessfully convince everyone that you “genuinely” didn’t know the answer? Or even if you know the answer, can you write an answer that will make everyone accuse you of being an idiot and rack up a higher score? The game has some great moments in it as a result.

The whole game lasts 30-45 minutes. In many ways it is a family game, but I have played with “lighter” gamers (people who don’t play the heavy strategic german stuff that I’m used to) who had trouble grasping the scoring. This can lead to some serious frustration. Also, non-werewolf players seem to have more trouble grasping the concept. It’s one of my favorite trivia games (right up there with Wits & Wagers), but may not be easily grasped by all. I think it’s very easy and makes sense ruleswise, but make sure the group you’re playing with gets it before you dive in and have frustrated players.

And of course, the best part of the game? Saying, “You must be an idiot!”

Share This:

  • Tweet
  • Share on Tumblr
  • Email
  • Print

Filed Under: Board, Card, and Miniature Games, Reviews

About Dave

Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

Comments

  1. spankleberry says

    March 6, 2006 at 10:46 pm

    I went looking for this specificcally here in England- and the GM made a point- that there’s an entirely different sub set of pop-culture trivia in a different country such as I live in. So they prety much need to go through and re write trivia games for the Brit. culture (and vice-versa for those originating here.) They love Looney Labs, BTW. Milena & I got 2 games, we’ll review them after we play em- one was an anagram game- like a boardless scrabble, stealing each other’s words.. and then a food chain ‘who eats who’ game. both educational in their own.

  2. The Game says

    March 7, 2006 at 1:16 am

    There’s not a whole lot of trivia that is specifically pop culture in YMBAI. Plus, these smaller publishers can’t really afford to bring out a localized version.

    What are the names of the two games? And have you played Ridiculous Moose Game yet?

About the Author

  • Dave

    Dave "The Game" Chalker is the Editor-in-Chief and Co-Founder of Critical Hits. Since 2005, he has been bringing readers game news and advice, as well as editing nearly everything published here. He is the designer of the Origins Award-winning Get Bit!, a freelance designer and developer, son of a science fiction author, and a Master of Arts. He lives in MD with e and at least three dogs.

    Email: dave@critical-hits.com

    Follow me:

Subscribe

RSS Feed

Archives

CC License

All articles and comments posted posted on the site (but not the products for sale) are licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. References to trademarks and copywritten material are included for review and commentary use only and are not intended as any kind of challenge.
Mastodon

Recent Comments

  • fogus: The best things and stuff of 2024 on Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Routinely Itemised: RPGs #145 on Review: The Magus
  • The Chatty DM on Review: The Magus
  • Linnaeus on Review: The Magus
  • 13th Age: Indexing Truths — Critical Hits on The Horizon Conspiracy

Contact The Staff

Critical Hits staff can be reached via the contact information on their individual staff pages and in their articles. If you want to reach our senior staff, email staff @ critical-hits.com. We get sent a lot of email, so we can't promise we'll be able to respond to everything.

Recent Posts

  • Remembering the Master: An Inelegant Eulogy for Kory Heath
  • Review: The Magus
  • Hope in the Dark Heart of Evil is Not a Plan
  • Chatty on Games #1: Dorf Romantik
  • The Infinity Current: Adventure 0

Top Posts & Pages

  • Home
  • The 5x5 Method Compendium
  • Dungeons & Dragons "Monster Manual" Preview: The Bulette!
  • Critical Hits Fantasy Name Generator
  • On Mid-Medieval Economics, Murder Hoboing and 100gp
  • "The Eversink Post Office" - An Unofficial Supplement for Swords of the Serpentine
  • Finally a manual for the rest of them!
  • Dave Chalker AKA Dave The Game
  • How to Compare Birds to Fish
  • The Incense War: a Story of Price Discovery, Mayhem, and Lust

Copyright © 2025 · News Pro Theme on Genesis Framework · WordPress · Log in