Dave Chalker is:
- The Editor-in-Chief and Founder of Critical Hits
- An award-winning game designer, encompassing both tabletop (board/card) games and RPGs
- A writer, editor, and developer of other people’s games
- On various social media including Twitter (primarily) and LinkedIn (for complete list of works and day job)
- Available via email at dave@critical-hits.com
- A fan of headings and unordered lists
Published Tabletop Game Designs
- Get Bit!, the Origins Award winning game of not being faster than the shark, just faster than your friends, and was featured on Tabletop
- Criminals, co-designed with Kory Heath, a Werewolf-style party game of accusing and selling out your friends on various crimes, available now print-on-demand
- Heat, the heist game of drafting your plan, avoiding the police, and having it all go horribly wrong
- Thief’s Market, a split-the-loot dice game
- That Snow Moon, a non-infringing space game of asymmetrical dexterity and bluffing
- And more in the works, including testing new designs through the Unpub program
Roleplaying Game Work
- Lead rules designer for the Sentinel Comics Roleplaying Game and the Sentinel Comics Roleplaying Game Starter Kit
- Developer for the Marvel Heroic Roleplaying RPG, and Lead Developer of the Annihilation event.
- Lead on the Cortex Plus Hacker’s Guide, including complete development of Fantasy Heroic Roleplaying
- One of the Lead Designers for the Firefly Roleplaying Game
- Writer of multiple articles written for Dragon and Dungeon magazine
- Creator of House of Bards
Writer
- All of Dave’s articles on Critical Hits
- Just Dave’s game design-focused articles, entitled Critical Threats
- The 5×5 Method, Dave’s most popular article of all time, and its followups, the 5×5 Method Compendium and the Dungeon magazine article about it
- 10 Monsters I Use in Every D&D Campaign (and 5 I Don’t), Dave’s article with the most views
- Googled, a short film based on a short story by Dave
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