Critical Hits

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Tales of the City Within, Session 3: The Final Chapter

Disclamer: I take several narrative liberties in my game reports.  While I write what actually happens, I often adapt dialog elements or change some details to make for a better narrative… also, beer tends to fog things up a little. Keeping up Appearances This session was to be the last of our gaming ‘season’.  This [...]

Tales of the City Within, Session 2, Part 2

See part 1 here. A History Lesson from Beyond the Grave The PCs got their info-dump dose from the Dwarf Lich.  The city’s founder explained that the recent discovery of the techniques to manipulate the energies of the Dungeon and the Nexus would enable the PCs to take the fight directly to the Dungeon and [...]

Tales of the City Within: Session 1, Part 2

See part 1 here. (After writing part 1, I realized that I got the order of how each of the four plots were introduced wrong.  Instead of correcting it, I’ll adjust the tale accordingly. Let’s just assume that the PCs convinced the Drow to give them a few hours’ respite). When the PCs, standing on [...]

Tales of the City Within: Session 1, Part 1

As mentioned last week, my next mini-campaign was going to focus on a less scripted, more improv style of gaming.  Borrowing from Dave the Game’s 5X5 design method, I created an adventure where multiple plots intertwine, forcing PCs to prioritize and chose what to focus on at any given time. A bit like a Comic [...]

Tales of the City Within: a 5X5 Sandbox experiment.

Summer is upon us and that usually means that our bi-monthly D&D become less formal.  Attendance tends to fluctuate wildly and our play sessions are usually shorter. In past years, we’ve used the summer period to test out new games or new PCs. This year, most of my players have manifested an interest to keep [...]

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