Will of The Forsaken (WTF for short)
There was a full decade of my life when I declared there were two things I’d never play. One was MMO’s. I decided this when a guy I knew quit his job to play Everquest full time and mooch off his girlfriend. The other was collectible card games, because I was astounded at how much money one could drop on them. This decision was made easy to live with by being in college and/or mostly poor. Over the last two years, both of these vows have been broken. I’ve started and quit playing WoW twice now, and last year I killed two birds with one stone by starting to play the World of Warcraft Trading Card Game (which I will refer to hereafter as WoW TCG, as I dislike typing and/or pasting).
I was absolutely not prepared for having both disposable income and my first real introduction to collectible card gaming. At first, it was lots of boosters. I’d hungrily open each pack, hoping for a useful rare or epic draw. At some point, someone showed me the magic of buying single cards. While it never got to “completely irresponsible” levels of spending, I was blowing every cent I had available each week. And usually, it was on cards I “might use” after reading about some strategy on a forum. I shudder to think at how much money I spent doing this. Eventually, I managed to slow down. I started using LackeyCCG for my experimentation purposes, and I haven’t bought new cards in a month or so. I have more than I know what to do with now. More than I want to sit and sort.
I suppose I should actually mention that I really, really enjoy the game itself. I was never much into Magic: The Gathering, but a lot of the guys I play with were. In Magic, you have a ton of Land cards you use as resources to play your spells. Frequently, you find yourself either with not enough lands to do anything, or you have a crapload of lands and no spells. WoW TCG’s solution to this problem is to have generic resources that everything uses. There are Quest and Location cards that act as resources and have effects you can pay or tap for (frequently some variation on drawing more cards). If you don’t have any of those, you can just take one of the cards in your hand and put it face down. Ta daa! No more mana-screwing. This seems like a nice enough solution to me, but to watch a former Magic player see this mechanic in action is not unlike watching someone get faith-healed at one of those giant televised church revivals. Yes, complete with seizures, speaking in tongues, and the surprising ability to walk again.
The game tries to mimic its MMO parent in as many ways as it can, and you play a class with specific powers. You also play Horde or Alliance, which has different ally cards (and sometimes powers), and it provides a varied and rich game experience. That, coupled with familiar characters (to WoW players, anyway), gives the game a lot of personality. You can even stop fighting each other and play a “raid deck”, facing off against the bosses of many of the more popular raids in WoW. I personally have played Molten Core and Naxxramas, and I count these experiences as among my favorites in gaming. Ever. No, really. I enjoyed card-raiding way more than doing the same raids in “real” WoW. The card game is really good.
Therefore, you may understand my concern upon seeing this announcement on the official World of Warcraft forums. In short, Blizzard isn’t renewing Upper Deck’s license to make the game. Okay, so they’re going to change companies. Granted, all my cards have an Upper Deck logo printed on the back, but theoretically they’ll still be tournament legal if we all use opaque game sleeves, right? Right?
Then someone passed me this announcement. Here’s a good formula to raise my blood pressure.
- Step 1: Blow a ton of money on cards.
- Step 2: Read announcement that says “downturn in the economic climate” and “will not go into production” in reference to the card game you blew all the money on in Step 1.
Having seen a lot of CCGs come and go over the years, obviously this has me and the guys I play with very concerned. But this is Blizzard, and Blizzard isn’t known for failures. Here’s hoping they take a few shavings off their giant mountain of platinum and breathe new life into their errant creation. I think the most work needs to go into their marketing and public image of the game. There have been reports of tournament prize winnings not getting paid, which I’m sure they’ll put a stop to. The thing I think they need to work on most is the perception that the game is just an expensive way to buy yourself in-game loot in the MMO. I can’t count the number of times I’ve heard that. All you get is decorative stuff. Tabards, vanity pets and mounts. For me, selling the loot cards I got was just a way to keep funding the habit – like being a non-smoker in prison with a cigarette economy (except I don’t have Grom Hellscream tattooing a picture of Zy’lah Manslayer on my back for our “date” that night).
Here’s hoping Blizzard takes us out for dinner and a movie first at the very least. We’re not that kind of girl.
Cooties
First Love
I’ve been playing Mass Effect 2 quite a bit lately, and I’m having a great deal of difficulty choosing between two of my female teammates. I can remember the days when there were no female characters in games. (Well, unless some of you want to classify some asteroids as “female”. If you do, under no circumstances do I want to know why.) I remember when women appeared in games simply as an object to be rescued. I jumped over a lot of damned barrels to get a pink heart above our heads and an unconscious gorilla beneath our feet. I jumped and smashed through so many worlds of deadly peril, told at every turn that my princess was in another castle. And don’t even get me started on Wizards and Warriors. No princess is worth that.
I’m not sure when female protagonists in games started, but I’m sure I’m not alone in falling in love with Samus Aran (once I realized she was a girl, anyway). There was something compelling about a woman in gaming who wasn’t simply a reward, but forged her way through without regard to her gender. Sure, this was nothing new by the time this got to gaming. Red Sonja had been around for quite awhile, as had Eowyn. For me, being able to guide a strong female character through their adventure or especially to have a character I created fight alongside them in a game helped me attach emotionally. So it was that while other boys my age were dreaming of Kathy Ireland, teenage me found myself crushing on the likes of Alias from Curse of the Azure Bonds and the Paladin from Ultima Exodus. The latter I named “Ariel” after the Little Mermaid. Hey, I was 13, there was a shell-bikini, and about two seconds of no pants covered by damnably opaque bubbles. You’d have done the same.
I miss being young enough that meeting your dream woman and consummating your relationship consisted of a kiss and to ride off into the sunset together, eternally happy. I believed strongly enough in this concept that once the hormones started flowing, and boobs started to become more and more important, that I only amended this plan slightly; First, the dream woman would show me her boobs, then we would kiss, then we would ride off into the sunset together with sax music playing. Sometimes the order would change. Later, as I got older and thusly able to watch more Cinemax on Friday nights, the plan would also feature us being naked in bed together with a sheet wrapped around our unmentionables in addition to the boobs, kissing, sax music, and riding off into the sunset.
Analysis Phase
It was in these delightful adolescent years that I happened upon a copy of Accolade’s Bar Games. It was a really big hit with my genitals, as one game featured both wet t-shirts and electrocution. The part I really remember was the pick-up artist game. Keep in mind, I was 16, and at the time had not even been on a date yet. I was the kind of kid who used to ask girls out by using the following pick-up line: “If your mom says it’s OK, would you like to go skating this weekend?” I was bad at talking to girls in real life, and this incompetence extended to the game. But it was my first introduction to what I would later know as a “Japanese dating sim”, except without all the gift-buying and other weird stuff. I never really got into those, but some people clearly do. Early on, I felt that the game mechanics far overwhelmed the amount of story, and it made the girls I was “dating” seem far less real. It did, however, make the budding programmer in me start wondering whether girls actually behaved in ways that could be exploited via algorithms. In retrospect, it is not a real wonder to me why I never had much luck with women when I was young.
Today we have games like Dragon Age and the Mass Effect series where you can build a rapport with an in-game paramour, with the possibility of turning the relationship in a romantic direction. You can even have sexual relations! (However, the sexual relations may be covered in burlap, which does not go quite as well with sax music and sunsets as one might think.) Unfortunately, these games have introduced another concept that my ladies-man skillset was completely unprepared for: a love triangle. As you may have guessed, successfully fooling one woman to be with me at a time is a miracle. I have no means of comprehending how to even schedule meeting up with more than one woman, much less doing so in secret. The thought of coping with all the anger and jealousy when all these women become aware of each other’s existence is enough to make my heart explode. Therefore, when I am faced with a decision between the hot mage chick and the nice girl who stabs things proficiently, I lose the ability to function. (To be more specific, I got with the nice stabby girl, then dumped her for the mage, then felt heartburn-class guilty for two days.)
Who says video games don’t teach social skills?
Race Against Puberty
Needless to say, it was a great relief when I somehow managed to bamboozle my wife into marrying me. Now I have to pass my accumulated knowledge onto my son, so that he does not make the same mistakes as me. But today’s youth handle dating and sex much differently than I recall watching my peers do it, and I’m quite sure it will be different by the time his hormones overtake his mind. My problems are twofold: I must somehow impart social skills that I do not have so that he is able to function near human females his age. On the other hand, if successful, I must help him make smart, healthy decisions about sex. Since I have a decade or so before I need to worry about this, the best plan I have involves writing some sort of AI that will come up with a plan before it’s too late. Think of it as Deep Thought, but instead of coming up with the Answer To The Ultimate Question of Life, The Universe, And Everything, this one answers the question of How To Keep My Son From Getting Space Gonorrhea.
In the name of Science, I shall not fail.
Uncle Vanir’s Jedi Jamboree
I’ve had the pleasure lately of being the “cool uncle” as far as my 6-year-old nephew is concerned. Ever since about a year ago, his wandering interests have, for the most part, been something I’m either directly interested in, or at least knowledgeable about. At first, it was Star Wars. Ever since I met my wife, my in-laws have tagged me as a nerd, and that meant I would want Star Wars stuff for any present-giving occasion. (While sometimes tiresome, this assumption is usually correct. ) When my nephew turned 5, he started to watch the Clone Wars cartoons (the new CGI ones, not the utterly brilliant Genndy Tartakovsky series from 2003), and he started watching the other movies and getting interested in Everything Star Wars Ever. And so, every time I’d visit, a thousand questions would be waiting for me. At first, it was just things like “hey Uncle Matt, who’s your favorite Jedi”, but he soon figured out I was familiar with most of the names of the vehicles (in the original trilogy, anyway), and he’d describe things he’d seen in the movie and I’d try to decipher what he was talking about and tell him the names. [Read the rest of this article]
YouTube Tuesday: Squiggle Piece Edition
How are the blocks chosen in Tetris? If you said some kind of random generation, you’re wrong. Next time you play, make sure you pray to the God of Tetris.
YouTube Tuesday: Qui-Gon Gin Edition
OK, taking on Star Wars: Episode 1 is like killing trade droids with a lightsaber: no challenge at all. What is a challenge is doing a 70 minute deconstruction of the movie, completely eviscerating it from both a critical and emotional standpoint, and making it completely hilarious in the process. Plus, there’s random digressions, a totally bizarre narrator, and a startling basement scene that you won’t see in an Ebert review. Well worth watching: the first part embedded here, the other 6 parts linked after the jump. [Read the rest of this article]
YouTube Tuesday: Let Me Throw! Edition
Not especially related to games, but I just can’t stop watching The Muppets do Bohemian Rhapsody, and thus needed to share.
YouTube Tuesday: Gray Pill or Grayer Pill Edition
A Russian-made, silent-film version of The Matrix starring Charlie Chaplin.
Are You Watching Venture Brothers Yet?
About three weeks after the 3rd season of The Venture Brothers started, I wrote about it to make sure that anyone who hadn’t heard of it by then knew to check it out (Venture Brothers: Watch It). Now it is three weeks into the 4th season and I’m following up. Seriously, are you watching it yet?
I knew after only three episodes that I was going to end up buying the whole season on DVD, and I was oh so right. Much to the pain of my finances, it has become ridiculously clear that the same is true for this season as well. This show speaks to me, to my current age, position in life, and memories of cartoons from my childhood in all the naughtiest ways. Even the episodes that you might consider sub-par for the course are still pretty damn funny, and just when you think some kind of over-arching plot is going to run things for a while something new hits you in the face completely out the blue. Just when you start to tire of whatever random or side stories they’re telling, the larger plot comes back into focus. Oh, and lest I forget to mention, this show is completely freaking hilarious!
If you’re still in the dark about it, I summarized the show pretty well back in 2008 so I’ll use those same words again: [Read the rest of this article]



