After roughly a year with extremely limited time for roleplaying games, I was invited by a close friend to play in his newly starting modern day, Cthulhu-esque campaign using the early release Fate Core rules from the Kickstarter from Evil Hat Productions. I had heard quite a bit from Dave and other friends about the Dresden […]
This year at DDXP, I got to try out running games for complete strangers. Little did I know what I had actually signed on for. Find out how six dwarves can make a grown man weep using only some ingenuity and a sackful of d12s.
I believe it is too late for me now. With each new tome I uncover, the more I find myself drawn away from my usual realm and into a realm of insanity. Are you with me?
One thing that I never really expected to see released as an official product is the melding of the Cthulhu mythos with a futuristic-anime style setting, which is exactly what CthulhuTech presents.
As noted previously, I’m a huge fan of the d20 Call of Cthluhu book. With it, I ran my favorite campaign of all time, and the rules were exactly the level I wanted them. Except… the feat selection sucked.