Advice on Game Mastering, beyond the very basics, is often a matter firmly rooted in perspective. We’ve all got our methods, and the people who disagree with them. We all sling around maxims and codify buzzwords that try to illuminate the abstracts that go on when we have fun at the helm of a game. The Lazy Dungeon Master by Michael E. Shea, AKA Sly Flourish offers a lot of advice that is worth considering in this arena.
Fünhaver Games’s Last Stand is an RPG that seemingly draws from an eclectic range of sources such as Earth Defense Force, Starship Troopers and Kaiju movies to make hectic and fun game with a unique dice mechanic.
“Story games” are some of the more wonderful places to look for unorthodox ideas. Because of the narrative-focused framework, it becomes easy to get everyone playing anything – you don’t have to focus on the accurate logistics of being a magical German hamster-like creature (that isn’t a hamster, don’t call it that!). All you’re required […]
The Marvel Heroic Roleplaying Game’s Civil War Event Book is hard to quickly summarize as anything but massive. From its massive ambitions, to its incredible scope and to the sizable amount of content, the book is in all aspects a massive value. It might seem like an equally massive undertaking for the prospective RPG gamer, but the guidelines help somewhat in keeping you up to speed. You don’t have to be a comic book expert in order to run it. However, I would still recommend some familiarity with the Civil War.
God-King revolves around a land once ruled by the eponymous God-King. After a natural disaster splits the land in two, and the easterners and westerners begin to quarrel for the God-King’s favor, he vanishes, and with him his divine blessings. The player characters are a group of foreign people, with their own conflicts and culture, who set out to find the mystical land of Otugari, against the orders of their war-torn Empire. The game supports three to five players and each has one role, from five provided roles. Rather than dice, the game uses a deck of standard playing cards.
DungeonBuilder is a browser-based digital tabletop alternative that is purchased by subscription. While it is a useful program, it could use touching up.
In the grim darkness of the 41st millennium, there is endless job security (mumble mumble). After taking a hiatus to attempt to slay the foes of my God-Wallet, I’ve returned with Deathwatch: The Jericho Reach.
Marvel Heroic Roleplaying is a narrative game with a superficially simple dice pool mechanic. The gameplay choices brought on by the pools and their interactions can go quite a bit deeper than is immediately obvious. However, It took me a while to get the hang of it. The first few chapters lay out the dice system and all the trappings, but on a first read, you might find yourself bombarded with terminology.
Like a Krootox rampaging across your gaming table comes Mark of the Xenos for Deathwatch. Mark of the Xenos is a “monster book” for Deathwatch, containing all the creatures found in Jericho Reach, giving the Achillus Crusade a hard time.
The entirety of the text of Rogue Trader: Hostile Acquisitions, is based on this premise: as a Rogue Trader, you can undress and run rapturously naked around the house of the divine Emperor of Mankind, and He will be really disappointed in you, you stupid twit, but He won’t do much about it. Until at some point you might be so naked that the neighbors may call the cops. You will reach a new level of streaking debauchery, hitherto unforeseen by anyone. And then a skull-faced maniac with arm-claws will murder you in your sleep.