LeBreton is the lead level designer for Bioshock 2. He gives a pretty good opinion piece on some of the issues surrounding the past and future of video game design. Here is an excerpt: As of 2009, the game industry seems to want two fairly contradictory things: – Make games, using proven mechanics from the […]
These are just my personal views and not necessarily the views of the CH Staff/Site as a whole. We haven’t had some good/heated arguments in a while so I figured I would try to entice a few. I should also note that I didn’t play any Sports titles in 2008 (I rarely do). I also don’t have a PS3 so the only PS3 games I had the opportunity to play were MGS4 and LBP – both of which I was impressed with for one reason or another. I should also note that I was much less impressed with Fallout 3 or Grand Theft Auto 4 compared to most of the known gaming world apparently. As such, expect a few surprises.
WoTC has served up their latest helping of errata for 4e. While most of it appears to be simple clarifications and actual fixes for typos, there are a few morsels worth noting and savoring. Some Endurance checks are more difficult Active Perception checks are a Minor Action instead of Standard Action Stealth completely rewritten (move […]
To my knowledge, the highly debated Stealth skill in 4e has not received official errata just yet. Thanks to the DnD Insider Compendium, however, we may have a sneak peek at WoTC’s attempt to “clarify” the use of the Stealth skill in 4e campaigns. You can read the changes for yourself by loading up the […]