When I started designing games 4-5 years ago, I used to post all of my designs in public as I was working on them. As my life got busier, I started doing that less and less. I’ve recently realized that I need to do it more.
Archives for April 2016
For years, gamers have wondered why two of the biggest fantasy brands in the world, Magic: the Gathering and Dungeons & Dragons, couldn’t come together, especially since they’re both made in the same building.
Survival mode pumps Fallout 4’s feel up to the right notch, adding a little something I missed without quite knowing it.
Algorithms become faster, smarter, and more efficient. Nastier. More aggressive.
Since that day my first nameless elf died in the gray-ooze cave in The Keep on the Borderlands, I was hooked. I got into roleplaying games over three decades ago because I was interested in the drama.
It’s impossible to put a dollar value on the worth of a refrigerated semi carrying the data of an entire corporation. One file is valuable, sure. Maybe a few files are valuable. But an entire truck worth of files…