For those of you that don’t know, there hasn’t been an Architect DM post in several weeks because my wife and I welcomed our first child into our lives in early March and she’s been running things ever since! What this means is that I have a lot of small periods of free time on the internet at random points throughout my day. What I’d like to do in the meantime is help you, yes YOU, with anything you might need help with in your roleplaying games.
Archives for March 2012
As an RPG music soundboard and dice roller for the iPhone/iPad, DMDJ from Blueface offers great “at your fingertips” control in a convenient and portable package, surmounting some of the difficulties of setting up sound in your game, though there remain issues to address.
A few weeks ago, I had an odd conversation with one of the guys from my gaming group. We were discussing Kingdoms of Amalur: Reckoning, and he was talking about how much he loved it, and I was discussing how much I hated it. At one point, he pauses for a moment, and asks something to the effect of “Matt, what’s the last game you actually really liked?”
I had to think about it a minute. Which was bad, because it sort of proved his point.
This is a hack of Marvel Heroic Roleplaying designed to use a lot of the trappings of Dungeons & Dragons (4th edition), particularly in the classes and races. You will need to be familiar with both games in order to get much out of this.
As a followup to his podcast with @SlyFlourish, Steve Townshend wrote a post about "3 Things Happen" adventure design: http://t.co/slyxZ4WM # The 38th Annual Origins Award Nominees announced: http://t.co/mHUv3nor # Announced today at @gnomestew : "Never Unprepared" by @dnaphil, a book on GM prep: http://t.co/f4IkUa5o # Baldur's Gate: Enhanced Edition to be released for the […]
In which Chatty relates his second, homebrewed Marvel Heroic Roleplaying session. This month, the members of Collateral Damage are taken to Camp Hammond for the basic Avengers training.
“Dinocalypse Now” is the first entry into the fiction line based in the “Spirit of the Century” universe made by Evil Hat Productions. With Wendig’s mixing of pulpy goodness and a dash of panache, he effortlessly cooks up an exciting story set in the Spirit of the Century universe that stands on its own without knowing the original book..
In both fantasy and science fiction, it’s a fairly common theme to pit unlikely heroes against impossible odds. In very few circumstances do we said unlikely hero train and practice for years to become strong enough to beat his enemy — in many cases, the fan has been thoroughly defecated upon and the problem needs to get solved as soon as possible. That means something really unusual needs to happen in order for the good guys to win. Are you brave enough to wield the double-edged sword to give your players this option? Will you cut your own kneecaps off? Will they beat you to death with their PHBs? Or will you achieve Total Victory?
Mike Shea of Sly Flourish and Steve Townshend, freelance WotC designer and trained actor, discuss the ins and outs of great adventure design in this most recent Critical Hits podcast.
Great collection of #MarvelRPG resources from @atminn http://t.co/hyOodfgO # RT @Morrus: RPG Kickstarters – a new site to highlight all those RPG-related Kickstarter projects! http://t.co/ZpZgo9UA # RT @MattMorganMDP: In some unexpected GAMA news, @FFGames has revealed a 40k version of Talisman! http://t.co/siZYocJr # RT @StvWinter: How roleplayers and publishers are locked into a dysfunctional, self-destructive […]