Fighting Ghouls and Goblins, Chatty picks a letter from his mailbox and tackles the classic “but what’s a GM to do when a PC dies?”
Archives for October 2010
From the Archives:: Behind the Wave http://bit.ly/cSXIIm #charchive # DDXP 2011 Information: http://bit.ly/dB8RJd Plus check out the event section for something interesting… http://bit.ly/aAMumq # RT @fredhicks: #gammaworld as a gateway for finding Birthright or Supers ? My Deadly Fredly graphic post awaits: http://j.mp/b9520r # Thanks for including us with such great company! RT @Morrus: Interactive […]
If you’d like to do something this Halloween that doesn’t involve scaring the unholy crap out of yourself, I humbly suggest you download a copy of Double Fine’s new RPG – Costume Quest. Warning: this game transformed me into an 8-year old boy, and I am no longer able to legally work in the United States. IT WAS WORTH IT.
In which Chatty breaks out his brand new Gamma World game and tries a different kind of post-apocalyptic game with his buddies. It’s all fun and games until someone gets shredded by a Porcupine Bush on Speeds.
Somewhere, somewhen, out there in the back rooms of a gaming store, in the basement of some gamer’s house, lurks the most interesting gamer in the world. It is my mission to find that gamer.
After not writing anything for nearly 2 weeks, Chatty returns with a short recap of his last Apocalypse World session where they concluded their mini-campaign. Was Shanty Town saved or was it shelled to bits?
This week I’m resting up. I’ll be old and crotchety by Saturday, so I’m taking it easy to build up my strength. (Okay, I’m playing a lot of Mass Effect 2. I like to keep Renegade nearly as high as Paragon, so don’t push me.) I’ve been working up a few ideas. Kyle Ferrin’s fine image for my Mailbag feature needs some showing off, too. It makes sense, with this confluence of events, to post some requests to you. I’ll do these articles without any help, but I figured it makes sense to do something more personal. Check out the possibilities.
The new edition of Legend of the Five Rings (4th Edition, no relation to D&D) published by Alderac Entertainment Group has been out for a few months now and though I’ve been working pretty hard on planning a series of one-shot adventures to run I still haven’t gotten a chance to play it. As much as I enjoy D&D, one of the niche settings that it doesn’t cover that well for me is the oriental/samurai/ninja setting that, if you know me at all, is something I absolutely love to play in. Despite having not played the game yet, I wanted to take a look at Enemies of the Empire, the first supplement book for the new edition that nearly doubles the amount of content that you can use in your adventures.
Get into the Halloween spirit with this festive post where I relive a bunch of the night terrors I had as a child. Woo! Party (while screaming bloody murder for my parents)!
I had a really good time, and became convinced that I needed to buy this Gamma World game immediately and inflict it on all my family and friends, assuming I have any family or friends. There is a kind of brash funness about it, an in-your-face good time, sort of like a game of Strip Twister, only with dice and hit points and without the awkward apologies afterwards. The loopy joy is built right into the rules of the game, which I can describe it with one simple word I just made up: randomosity.