Critical Hits

The Journal of Gamer Culture

Articles by Steve Carter

The Foodist is a guest blogger.

Game Review: Army of Two

Army of TwoI had apprehensions about getting this game for awhile, mostly because EA required anyone who wanted to play the game online to have an Xbox Gold Account to do so. After letting the hype from the game cool a little I found a demo on Xbox Live and played that to wet my whistle.

I enjoyed the demo so much I figured, “Hey, I’ll go buy the thing and get it over with….”

Mistake # 1982676732341… etc etc.

To put it plainly, this game is renting material, nothing more.

The game boasts “massive online content” and the fact that you’ll enjoy playing the campaign missions as well as the Versus mode a lot. What it fails to tell you is that the EA servers kick you off every 20 seconds or you wait around forever in the lobby to get a game going.

On top of requiring you to have a gold membership to play, to host a ranked versus game you MUST have at least three friends who have accounts, be online at the same time, and want to join your game. And that doesn’t even fill out the needed slots to start the game, it just gets you out of the game creation menu to wait for people who don’t have friends (IE me) to join your game before it can start. [Read the rest of this article]

Game Review: Turok, Tur-ACK!

TurokQuiet…. can you hear that? It’s not far off… maybe thirty yards away. That sound- it can only be one thing.

The Suck.

Now I’m not one to usually voice my overwhelming disappointment in a video game ( I usually save that for real people and situations) but this is one infraction I just can’t let slide.

Propaganda Games bit off more than they could chew when they signed up to do a remake of this N64 game. It being Propaganda’s first major product I was just a little worried walking into it, but I was more then happy to give the game a far shot, as the original still to this day remains one of my favorite FPS’s ever.

With an actual characterized storyline, new graphics, a fresh feel, as well as a new platform to play it on they could have done so many things right, but fell so short as a whole.

So let’s get down to the nitty gritty.

Weapons: There has been this overwhelming trend in FPS’s lately to do away with the old Doom-style of weaponry. Let’s not let players decide between 8 different weapons, no, instead let us lock them into repetitive fights with a choice between two to three weapons. What’s even worse is the fact that when we do dual-wield some weapons, the accuracy drops so much on them it’s not even fun to do so. The vast number of weapons to choose from, and their design in the original was one of the things that made the game so fun. I mean come on, an AK47 against a raptor?! Can’t get much better then that. [Read the rest of this article]

Assassin's Creed: Video Let-Down

Assassin’s CreedYou hear about them, you see commercials and advertisements about them for months, their release dates are marked on calendars across the globe, and the keywords are getting thousands of hits daily on search engines everywhere….

Maybe you’re first in line on release day, maybe you wait it out and hear good things so you head to the store buy the game, open the fresh plastic case, remove the shiny new disc, slide it into the system with the same feeling you get when you slide into… OK, I wont go there, but you get the point. The game starts and you’re all shock and awe at the beautiful opening cinematic. You start a new game, get yourself settled into your seat, and press the proper series of buttons and then…

Then….

……then…..?!

You sit through 20 minutes of tutorial play..? Wait, what? You follow boring or open ended storyline for 20 more minutes…? What… wait a minute, wtf?! [Read the rest of this article]

Call of Duty 4: Modern Warfare

Call of Duty 4: Modern WarfareYou’ve been camped in the tall grass for half the game, waiting patiently.

Suddenly in the distance you see a lone figure kneeling behind a crate exchanging fire with an unknown target. You raise your rifle scope to your eye and zero in on your target. He’s stopped firing and appears to be holding his location. You wait a few more seconds to ensure the stability of your target, take a deep breath in, line up your sight on his head…. slowly you squeeze the trigger… gently… carefully….

…Only to get blown to hell by a enemy bombing run.

That’s Call of Duty for you.

I ran out Saturday (mostly out of boredom) and picked a copy up. I’ve been playing Ghost Recon 2: Advanced Warfighter over the last week, a hand-me-down from a schoolmate, and its gotten my blood pumping for some hard-hitting FPS action. I saw the videos from E3 and the reviews for CoD 4 and thought, “hell, I loved the other ones, why not?” [Read the rest of this article]

Got Sunshine?

sunshine.jpgAll hell has apparently broken out at Critical Hits, because a food blogger is posting…

I contacted Das Game last week after returning from a late opening night showing of Sunshine begging to be allowed to post my thoughts on the film and with his just and merciful hand has allowed me to do so, so without further small talk..

When I first saw the very short and very cryptic trailer for Sunshine a few months ago I was only slightly interested in this “End of the world as we know it, and only scientists in a space ship can save us” flick. But as the release came closer and closer and I heard nothing new and saw no new trailers about the film my curiosity peaked. It seemed that the movie was either being overlooked, and rightly so at the time with such blockbusters as Transformers, Ratatouille, and Live Free or Die Hard on the proverbial horizon, or being kept under heavy wrap.

I saw it was out when I saw the midnight showing of The Simpsons and made it a point to buy tickets for the next day. Evening came the next day and I headed off to one of the only three showings of the film, curious but not overly excited and fully expecting a disappointment (Much like I had received the previous night at the hands of The Simpsons Movie).

Boy was I dead freaking wrong…

[Read the rest of this article]