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	<title>Comments on: A DM&#8217;s Look at D&amp;D Essentials</title>
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	<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: What I Learned Running a 1 to 30 D&#38;D Campaign : Critical Hits</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-77283</link>
		<dc:creator>What I Learned Running a 1 to 30 D&#38;D Campaign : Critical Hits</dc:creator>
		<pubDate>Mon, 29 Nov 2010 15:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-77283</guid>
		<description>[...] When I wrote about D&amp;D Essentials, I noted that what we have is a rebalanced version of D&amp;D. I love Essentials and I&#8217;d love to run an essentials-only high level campaign except for one thing: my players would hate it. Part of their hate would come from seeing all the other options they couldn&#8217;t choose. Part of it would be knowing how much more powerful they used to be when they could pick from any source. Part of it is that Essentials is potentially too simple to keep players interested for a full 30 levels of play. [...]</description>
		<content:encoded><![CDATA[<p>[...] When I wrote about D&amp;D Essentials, I noted that what we have is a rebalanced version of D&amp;D. I love Essentials and I&#8217;d love to run an essentials-only high level campaign except for one thing: my players would hate it. Part of their hate would come from seeing all the other options they couldn&#8217;t choose. Part of it would be knowing how much more powerful they used to be when they could pick from any source. Part of it is that Essentials is potentially too simple to keep players interested for a full 30 levels of play. [...]</p>
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		<title>By: Mike</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-76757</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 09 Nov 2010 00:00:47 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-76757</guid>
		<description>I play with three different groups, with three different versions of D&amp;D.  My old holdout group, that cling onto their 3.5 books like ‘one’ ring. A group I have been playing 4.0 for a year and a half now-it’s a great system if you want to introduce your kids to it or new players, but frankly leaves much to be desired.  Like 3.0, there is so much that is broken, I wouldn’t know where to start to fix it.  I just started playing in a Pathfinder group and it looks most promising to me, with enough 3.5 flavor, but fixing many of the broken things in 3.5.  It is a shame WotC decided to go to such extremes to draw in the WoW crowd and in the process, divide the gaming community to such a degree.</description>
		<content:encoded><![CDATA[<p>I play with three different groups, with three different versions of D&amp;D.  My old holdout group, that cling onto their 3.5 books like ‘one’ ring. A group I have been playing 4.0 for a year and a half now-it’s a great system if you want to introduce your kids to it or new players, but frankly leaves much to be desired.  Like 3.0, there is so much that is broken, I wouldn’t know where to start to fix it.  I just started playing in a Pathfinder group and it looks most promising to me, with enough 3.5 flavor, but fixing many of the broken things in 3.5.  It is a shame WotC decided to go to such extremes to draw in the WoW crowd and in the process, divide the gaming community to such a degree.</p>
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		<title>By: mbeacom</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-76381</link>
		<dc:creator>mbeacom</dc:creator>
		<pubDate>Wed, 27 Oct 2010 03:50:37 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-76381</guid>
		<description>Some monsters are over LVL 30, but not many.  Thats the kind of thing you don&#039;t need to worry about it until you actually do it. Taking a group from level 1 to 30, playing once a week for 4 hours takes about 2 years.</description>
		<content:encoded><![CDATA[<p>Some monsters are over LVL 30, but not many.  Thats the kind of thing you don&#8217;t need to worry about it until you actually do it. Taking a group from level 1 to 30, playing once a week for 4 hours takes about 2 years.</p>
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		<title>By: DMcommon</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-76376</link>
		<dc:creator>DMcommon</dc:creator>
		<pubDate>Wed, 27 Oct 2010 02:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-76376</guid>
		<description>Well then what happens when my adventurers hit 30? do the mobs go above 30 as well? and speaking of which, do they have some type of extension on that(level cap)? like in the PHB2 and PHB3 do they have some type of chart for levels 30 to 40? It would be interesting if they did that, I&#039;d love to get a group from levels 1 to 40 and have them explore all the good stuff:P</description>
		<content:encoded><![CDATA[<p>Well then what happens when my adventurers hit 30? do the mobs go above 30 as well? and speaking of which, do they have some type of extension on that(level cap)? like in the PHB2 and PHB3 do they have some type of chart for levels 30 to 40? It would be interesting if they did that, I&#8217;d love to get a group from levels 1 to 40 and have them explore all the good stuff:P</p>
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		<title>By: mbeacom</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-76257</link>
		<dc:creator>mbeacom</dc:creator>
		<pubDate>Sun, 24 Oct 2010 13:26:17 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-76257</guid>
		<description>MM3 has the newest math, but MM1 is still pretty useful, with lots of good monsters. If you want a challenge, just use monsters of 3 or 4 levels above your PCs. It will work just fine.</description>
		<content:encoded><![CDATA[<p>MM3 has the newest math, but MM1 is still pretty useful, with lots of good monsters. If you want a challenge, just use monsters of 3 or 4 levels above your PCs. It will work just fine.</p>
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		<title>By: DMcommon</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-76256</link>
		<dc:creator>DMcommon</dc:creator>
		<pubDate>Sun, 24 Oct 2010 11:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-76256</guid>
		<description>im 14 and care alot about maxing damage output and making the game an actual challenge. i bought the DMs toolkit and its perfect for my group who plays 4.0 .i was going to buy mm1 but seeing how all the npc&#039;s got nerfed i am reluctant to do so. as a new dm what monster manual should i buy?</description>
		<content:encoded><![CDATA[<p>im 14 and care alot about maxing damage output and making the game an actual challenge. i bought the DMs toolkit and its perfect for my group who plays 4.0 .i was going to buy mm1 but seeing how all the npc&#8217;s got nerfed i am reluctant to do so. as a new dm what monster manual should i buy?</p>
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		<title>By: Critical Hits: 5 Years and Counting : Critical Hits</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-75727</link>
		<dc:creator>Critical Hits: 5 Years and Counting : Critical Hits</dc:creator>
		<pubDate>Mon, 04 Oct 2010 10:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-75727</guid>
		<description>[...] A DM’s Look at D&amp;D Essentials [...]</description>
		<content:encoded><![CDATA[<p>[...] A DM’s Look at D&amp;D Essentials [...]</p>
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		<title>By: Tom</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-75554</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 23 Sep 2010 15:02:57 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-75554</guid>
		<description>OMG, WoTC has truly found their audience.  Dwindling as it may be, I hope it is large enough to sustain them.  The people defending WoTC give even more damning comments than the honest criticisms.</description>
		<content:encoded><![CDATA[<p>OMG, WoTC has truly found their audience.  Dwindling as it may be, I hope it is large enough to sustain them.  The people defending WoTC give even more damning comments than the honest criticisms.</p>
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		<title>By: Pete Steel</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-75333</link>
		<dc:creator>Pete Steel</dc:creator>
		<pubDate>Wed, 15 Sep 2010 07:46:28 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-75333</guid>
		<description>I&#039;m glad I don&#039;t pay for any of this stuff and just download it all from the newsgroups - the obvious money-grubbing at work with these products is just ludicrous.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad I don&#8217;t pay for any of this stuff and just download it all from the newsgroups &#8211; the obvious money-grubbing at work with these products is just ludicrous.</p>
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		<title>By: HentMas</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-75276</link>
		<dc:creator>HentMas</dc:creator>
		<pubDate>Tue, 14 Sep 2010 00:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-75276</guid>
		<description>Well, i am a new player, i have being looking for this for a long time, and being the only one nerd enough to be the DM, i guess this set helps because as it was stated it will be cool to start with a set for &quot;Begginers&quot;

lets just hope i can buy it, i am in México and i cant seem to find it anywhere over here...</description>
		<content:encoded><![CDATA[<p>Well, i am a new player, i have being looking for this for a long time, and being the only one nerd enough to be the DM, i guess this set helps because as it was stated it will be cool to start with a set for &#8220;Begginers&#8221;</p>
<p>lets just hope i can buy it, i am in México and i cant seem to find it anywhere over here&#8230;</p>
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		<title>By: mbeacom</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-74650</link>
		<dc:creator>mbeacom</dc:creator>
		<pubDate>Tue, 24 Aug 2010 04:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-74650</guid>
		<description>@xerosided,

Well said. 

@ico

Totally agree.

I think it&#039;s pretty clear at this point that Essentials isn&#039;t doing what 3.5 did.  Sure, if you use the software analogy, you can call it 4. x or whatever, but that analogy is broken. What matters is whether or not this is a change that will split the line the way 3.5 did, and clearly that&#039;s not the case.

Anyone still clinging to the complaint that Essentials is anything other than a marketing play tied to some rules tweaks for newbies and lapsed players likely has a bone to pick with WotC or D&amp;D, and/or simply isn&#039;t looking at this objectively.</description>
		<content:encoded><![CDATA[<p>@xerosided,</p>
<p>Well said. </p>
<p>@ico</p>
<p>Totally agree.</p>
<p>I think it&#8217;s pretty clear at this point that Essentials isn&#8217;t doing what 3.5 did.  Sure, if you use the software analogy, you can call it 4. x or whatever, but that analogy is broken. What matters is whether or not this is a change that will split the line the way 3.5 did, and clearly that&#8217;s not the case.</p>
<p>Anyone still clinging to the complaint that Essentials is anything other than a marketing play tied to some rules tweaks for newbies and lapsed players likely has a bone to pick with WotC or D&amp;D, and/or simply isn&#8217;t looking at this objectively.</p>
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		<title>By: Icosahedrophilia</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-74645</link>
		<dc:creator>Icosahedrophilia</dc:creator>
		<pubDate>Tue, 24 Aug 2010 00:42:16 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-74645</guid>
		<description>If we follow Thadeous&#039;s software analogy, 4e hasn&#039;t been 4.0 since the release of the first wave of errata, or the first &lt;em&gt;Power&lt;/em&gt; book, or wherever you wish to locate the first &quot;bug fix&quot; or &quot;new features.&quot; From that perspective, &lt;em&gt;Heroes of the Fallen Lands&lt;/em&gt; may take us to D&amp;D 4.50, but if so, it&#039;s taking us there from D&amp;D 4.49.

But the Essentials products aren&#039;t &quot;compatible with&quot; D&amp;D 4e, they &lt;em&gt;are&lt;/em&gt; D&amp;D 4e. WotC personnel have used the phrase &quot;compatible,&quot; but only because questions and objections have come up in those terms. Builds from &lt;em&gt;Heroes of the Fallen Lands&lt;/em&gt; are &quot;compatible&quot; with builds in the &lt;em&gt;Player&#039;s Handbook&lt;/em&gt; in the same sense that builds from &lt;em&gt;Player&#039;s Handbook 3&lt;/em&gt; are &quot;compatible&quot; with builds in the &lt;em&gt;Player&#039;s Handbook.&lt;/em&gt;

&quot;Essentials&quot; boils down to a sticker (so to speak) that Wizards can put on ten products—four of which, the dice and dungeon tiles, are completely system-neutral—as a stocking guide for retailers and a buying guide for new or returning players. Otherwise, everything in the books is a simple stepwise evolution of the game of the sort we&#039;ve already seen over the last two years.</description>
		<content:encoded><![CDATA[<p>If we follow Thadeous&#8217;s software analogy, 4e hasn&#8217;t been 4.0 since the release of the first wave of errata, or the first <em>Power</em> book, or wherever you wish to locate the first &#8220;bug fix&#8221; or &#8220;new features.&#8221; From that perspective, <em>Heroes of the Fallen Lands</em> may take us to D&amp;D 4.50, but if so, it&#8217;s taking us there from D&amp;D 4.49.</p>
<p>But the Essentials products aren&#8217;t &#8220;compatible with&#8221; D&amp;D 4e, they <em>are</em> D&amp;D 4e. WotC personnel have used the phrase &#8220;compatible,&#8221; but only because questions and objections have come up in those terms. Builds from <em>Heroes of the Fallen Lands</em> are &#8220;compatible&#8221; with builds in the <em>Player&#8217;s Handbook</em> in the same sense that builds from <em>Player&#8217;s Handbook 3</em> are &#8220;compatible&#8221; with builds in the <em>Player&#8217;s Handbook.</em></p>
<p>&#8220;Essentials&#8221; boils down to a sticker (so to speak) that Wizards can put on ten products—four of which, the dice and dungeon tiles, are completely system-neutral—as a stocking guide for retailers and a buying guide for new or returning players. Otherwise, everything in the books is a simple stepwise evolution of the game of the sort we&#8217;ve already seen over the last two years.</p>
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		<title>By: Xerosided</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-74643</link>
		<dc:creator>Xerosided</dc:creator>
		<pubDate>Tue, 24 Aug 2010 00:28:28 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-74643</guid>
		<description>@mbeacom: I&#039;m OK with not being able to keep everybody happy. There&#039;s a fine line between reasonable, well-informed, but demanding customer and rabid fanboy, and as long as they try to satisfy the former, I couldn&#039;t care less about what the latter group thinks. I like 4E, I like what they&#039;ve tried to do with 4E, and I see where the flaws have been in implementation. Many of those problems would have been hard if not impossible to predict ahead of time.

What I&#039;m suggesting is (presumably) a way to fix some of the bigger problems while turning a profit at the same time. Some of the more vocal complainers might see &quot;turning a profit&quot; as an ulterior motive, but WotC is part of Hasbro, and Hasbro is a publicly traded corporation, so maximizing profit for the shareholders is, by law, one of its primary obligations. I&#039;m OK with that too.</description>
		<content:encoded><![CDATA[<p>@mbeacom: I&#8217;m OK with not being able to keep everybody happy. There&#8217;s a fine line between reasonable, well-informed, but demanding customer and rabid fanboy, and as long as they try to satisfy the former, I couldn&#8217;t care less about what the latter group thinks. I like 4E, I like what they&#8217;ve tried to do with 4E, and I see where the flaws have been in implementation. Many of those problems would have been hard if not impossible to predict ahead of time.</p>
<p>What I&#8217;m suggesting is (presumably) a way to fix some of the bigger problems while turning a profit at the same time. Some of the more vocal complainers might see &#8220;turning a profit&#8221; as an ulterior motive, but WotC is part of Hasbro, and Hasbro is a publicly traded corporation, so maximizing profit for the shareholders is, by law, one of its primary obligations. I&#8217;m OK with that too.</p>
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		<title>By: mbeacom</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-74637</link>
		<dc:creator>mbeacom</dc:creator>
		<pubDate>Mon, 23 Aug 2010 22:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-74637</guid>
		<description>@xerosided

I totally agree. I&#039;d add one thing: Nobody is every satisfied.

While I would get in line with you for the updated products you mention, I&#039;m quite certain there would be vociferous complaints at reusing art from previous editions, or that the books should be free since we should have gotten &quot;proper&quot; books to begin with etc.  Also, do they stop printing the existing core books and go to a soft cover only option? Or do they reprint the hardcovers with the updates as well?  There&#039;s really no good way for them to make everybody happy AND keep it simple.  But yeah, I think I want what you want.</description>
		<content:encoded><![CDATA[<p>@xerosided</p>
<p>I totally agree. I&#8217;d add one thing: Nobody is every satisfied.</p>
<p>While I would get in line with you for the updated products you mention, I&#8217;m quite certain there would be vociferous complaints at reusing art from previous editions, or that the books should be free since we should have gotten &#8220;proper&#8221; books to begin with etc.  Also, do they stop printing the existing core books and go to a soft cover only option? Or do they reprint the hardcovers with the updates as well?  There&#8217;s really no good way for them to make everybody happy AND keep it simple.  But yeah, I think I want what you want.</p>
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		<title>By: D&#38;D Essentials has failed - The Core Worlds</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-74636</link>
		<dc:creator>D&#38;D Essentials has failed - The Core Worlds</dc:creator>
		<pubDate>Mon, 23 Aug 2010 22:36:57 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-74636</guid>
		<description>[...] doesn&#8217;t help when I come across comments such as: The one thing keeping players sane is the Character Builder. Because it’s constantly updated, we [...]</description>
		<content:encoded><![CDATA[<p>[...] doesn&#8217;t help when I come across comments such as: The one thing keeping players sane is the Character Builder. Because it’s constantly updated, we [...]</p>
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		<title>By: Xerosided</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-74631</link>
		<dc:creator>Xerosided</dc:creator>
		<pubDate>Mon, 23 Aug 2010 20:19:24 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-74631</guid>
		<description>I&#039;ve recently had to defend 4E to some 3.5 holdout friends, and I did a decent enough job (I guess) that they agreed to play a one-shot I&#039;d DM to let me put my money where my mouth is. Problem is my group&#039;s been on indefinite hiatus for over a year now, and I&#039;m so out of practice with the rules, that I&#039;d have to brush up myself first. And with all the errata and content over the last couple of years, that&#039;s a daunting prospect.

I welcome the Essentials line as a way to introduce new players to the game without getting them mired in off-putting quantity of content and errata. I think, given that there&#039;s only a few weeks before the box set comes out, I&#039;m going to wait for that before running that one-shot.

There&#039;s something more I want to see though: with the upcoming Rules Compendium, it appears we&#039;ve reached a milestone for rules updates and WotC is at least moderately confident in the rules as they stand. So what I&#039;m suggesting is that, over the course of a few months, they re-release the core rulebooks in paperback (read: cheaper) format, with all the various tweaks and nerfs and updates streamlined in. That doesn&#039;t seem too unwieldy of a task; almost all of the errata is of the &quot;replace X text with Y text&quot; or &quot;change the values in chart Z to...&quot; varieties, and they could probably reuse all of the old layouts and art exactly as they are. If they went in and fixed some or all of the many, many typos in the books, that would just be gravy. I don&#039;t think the various ___ Powers books need the same treatment, just the PHB, DMG, MM, and perhaps their various sequels. I for one would gladly pay for that.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve recently had to defend 4E to some 3.5 holdout friends, and I did a decent enough job (I guess) that they agreed to play a one-shot I&#8217;d DM to let me put my money where my mouth is. Problem is my group&#8217;s been on indefinite hiatus for over a year now, and I&#8217;m so out of practice with the rules, that I&#8217;d have to brush up myself first. And with all the errata and content over the last couple of years, that&#8217;s a daunting prospect.</p>
<p>I welcome the Essentials line as a way to introduce new players to the game without getting them mired in off-putting quantity of content and errata. I think, given that there&#8217;s only a few weeks before the box set comes out, I&#8217;m going to wait for that before running that one-shot.</p>
<p>There&#8217;s something more I want to see though: with the upcoming Rules Compendium, it appears we&#8217;ve reached a milestone for rules updates and WotC is at least moderately confident in the rules as they stand. So what I&#8217;m suggesting is that, over the course of a few months, they re-release the core rulebooks in paperback (read: cheaper) format, with all the various tweaks and nerfs and updates streamlined in. That doesn&#8217;t seem too unwieldy of a task; almost all of the errata is of the &#8220;replace X text with Y text&#8221; or &#8220;change the values in chart Z to&#8230;&#8221; varieties, and they could probably reuse all of the old layouts and art exactly as they are. If they went in and fixed some or all of the many, many typos in the books, that would just be gravy. I don&#8217;t think the various ___ Powers books need the same treatment, just the PHB, DMG, MM, and perhaps their various sequels. I for one would gladly pay for that.</p>
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		<title>By: merchantsteve</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-73341</link>
		<dc:creator>merchantsteve</dc:creator>
		<pubDate>Thu, 22 Jul 2010 22:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-73341</guid>
		<description>I see the essentials line like you do. It is a marketing tool primarily for injection into bookstores - the trade paperback dress creates a much better price point. I agree that the overall effect will be more options for the min/max crowd.
I am actually more interested in matt james treatise on the 250 damage paladin build. I went searching for it and can&#039;t find the article. Do you have a link?</description>
		<content:encoded><![CDATA[<p>I see the essentials line like you do. It is a marketing tool primarily for injection into bookstores &#8211; the trade paperback dress creates a much better price point. I agree that the overall effect will be more options for the min/max crowd.<br />
I am actually more interested in matt james treatise on the 250 damage paladin build. I went searching for it and can&#8217;t find the article. Do you have a link?</p>
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		<title>By: John Lewis</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-73335</link>
		<dc:creator>John Lewis</dc:creator>
		<pubDate>Thu, 22 Jul 2010 21:03:31 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-73335</guid>
		<description>Good post.

I think what we&#039;re seeing here is just the ever-evolving nature of RPG&#039;s combined with the 21st century world of real-time communication.  When I was playing as a kid in the early 80&#039;s there was no way I was going to get some sort of errata or rules update for my game, if such a thing even existed.  These days a company like WotC is constantly recieving feedback and opinion from us.  They can update, clarify, change, or alter things quickly and have it back to us over the course of weeks or months.  Turn-around time on game improvement and evolution is a fraction of what it was 10, 20, or 30 years ago.

It can be a little overwhelming but with things like DDI it&#039;s completely manageable.  I for one like participating in the &quot;evolution&quot; of my favorite hobby.</description>
		<content:encoded><![CDATA[<p>Good post.</p>
<p>I think what we&#8217;re seeing here is just the ever-evolving nature of RPG&#8217;s combined with the 21st century world of real-time communication.  When I was playing as a kid in the early 80&#8242;s there was no way I was going to get some sort of errata or rules update for my game, if such a thing even existed.  These days a company like WotC is constantly recieving feedback and opinion from us.  They can update, clarify, change, or alter things quickly and have it back to us over the course of weeks or months.  Turn-around time on game improvement and evolution is a fraction of what it was 10, 20, or 30 years ago.</p>
<p>It can be a little overwhelming but with things like DDI it&#8217;s completely manageable.  I for one like participating in the &#8220;evolution&#8221; of my favorite hobby.</p>
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		<title>By: Thadeous</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-73322</link>
		<dc:creator>Thadeous</dc:creator>
		<pubDate>Thu, 22 Jul 2010 17:24:35 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-73322</guid>
		<description>I predict that the essentials line will be released and many of us will buy it and love it. I for one plan on picking it up piece by piece as it is launched. What can I say? I&#039;m dedicated to placing my paychecks in WotC&#039;s pockets. But one thing I can&#039;t understand it the argument that compatibility equals same version. 

We operate under a false notion that because the essentials line is compatible that it must not be a new 4.25 or 4.5. The only reason we think this is due to haw badly 3 to 3.5 was botched. Just because the move from 3 to 3.5 was not  compatible does not mean that a &quot;version&quot; is defined by compatibility. 

In the programing world new software versions are released all the time with little fan fair or worry as long as they are still compatible with previous versions and the over all OS. a new &quot;Version&quot; is defined by the addition or subtraction of features, the manipulation of functionality and the repair of bugs or broken function in the previous version. All things I see in the essentials line.

The truth is I&#039;m not worried about a new version, I would love to see some things fixed. I&#039;m not worried about buying new books, I love buying new books. I&#039;m not worried and I don&#039;t think others should be either, but I do think it&#039;s funny that to avoid a word that WotC kind of gave a bad name they are once again trying to redefine it. the word &quot;Version&quot; never had a bad connotation until 3.5 and to me it still doesn&#039;t, Hell if 5th edition comes out and is compatible with 4th it&#039;s still 5th edition, wouldn&#039;t that be awesome though.</description>
		<content:encoded><![CDATA[<p>I predict that the essentials line will be released and many of us will buy it and love it. I for one plan on picking it up piece by piece as it is launched. What can I say? I&#8217;m dedicated to placing my paychecks in WotC&#8217;s pockets. But one thing I can&#8217;t understand it the argument that compatibility equals same version. </p>
<p>We operate under a false notion that because the essentials line is compatible that it must not be a new 4.25 or 4.5. The only reason we think this is due to haw badly 3 to 3.5 was botched. Just because the move from 3 to 3.5 was not  compatible does not mean that a &#8220;version&#8221; is defined by compatibility. </p>
<p>In the programing world new software versions are released all the time with little fan fair or worry as long as they are still compatible with previous versions and the over all OS. a new &#8220;Version&#8221; is defined by the addition or subtraction of features, the manipulation of functionality and the repair of bugs or broken function in the previous version. All things I see in the essentials line.</p>
<p>The truth is I&#8217;m not worried about a new version, I would love to see some things fixed. I&#8217;m not worried about buying new books, I love buying new books. I&#8217;m not worried and I don&#8217;t think others should be either, but I do think it&#8217;s funny that to avoid a word that WotC kind of gave a bad name they are once again trying to redefine it. the word &#8220;Version&#8221; never had a bad connotation until 3.5 and to me it still doesn&#8217;t, Hell if 5th edition comes out and is compatible with 4th it&#8217;s still 5th edition, wouldn&#8217;t that be awesome though.</p>
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		<title>By: mbeacom</title>
		<link>http://critical-hits.com/2010/07/20/a-dms-look-at-dd-essentials/#comment-73315</link>
		<dc:creator>mbeacom</dc:creator>
		<pubDate>Thu, 22 Jul 2010 16:15:09 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=14189#comment-73315</guid>
		<description>Just listened to the D&amp;D podcast. It goes in depth about the essentials products.  They sound like no problem at all. Just some simplified builds that maintain overall balance and a simplified explanation of the rules, all boxed up nice and neat to attract new players. I don&#039;t think they will effect existing players at all, unless you&#039;re interested in some of the simplified builds.  Sounds like they will function nicely alongside existing builds. The rules compendium sounds nice too, if you want to bring DDI along with you when you don&#039;t have access to the online compendium.  If someone new to the game asks me what to get, I would definitely tell them to start with the essentials product.</description>
		<content:encoded><![CDATA[<p>Just listened to the D&amp;D podcast. It goes in depth about the essentials products.  They sound like no problem at all. Just some simplified builds that maintain overall balance and a simplified explanation of the rules, all boxed up nice and neat to attract new players. I don&#8217;t think they will effect existing players at all, unless you&#8217;re interested in some of the simplified builds.  Sounds like they will function nicely alongside existing builds. The rules compendium sounds nice too, if you want to bring DDI along with you when you don&#8217;t have access to the online compendium.  If someone new to the game asks me what to get, I would definitely tell them to start with the essentials product.</p>
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