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	<title>Comments on: Monstrous Races in 4E D&amp;D &#8211; Githyanki</title>
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	<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/</link>
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		<title>By: Kullervo</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-74910</link>
		<dc:creator>Kullervo</dc:creator>
		<pubDate>Mon, 30 Aug 2010 23:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-74910</guid>
		<description>&lt;blockquote&gt;Do Goblins next! I think that Goblins as PCs are a much more realistic step than those crystal people in PHB3.&lt;/blockquote&gt;

Hobgoblins seem like an obvious PC race choice, but the whole spectrum of goblin races (gobline, hobgoblin, bugbear, who knows what else) is interesting enough to me that they&#039;re not just another generic savage humanoid.</description>
		<content:encoded><![CDATA[<blockquote><p>Do Goblins next! I think that Goblins as PCs are a much more realistic step than those crystal people in PHB3.</p></blockquote>
<p>Hobgoblins seem like an obvious PC race choice, but the whole spectrum of goblin races (gobline, hobgoblin, bugbear, who knows what else) is interesting enough to me that they&#8217;re not just another generic savage humanoid.</p>
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		<title>By: Inq. of the Week: Modifying Your Game : Critical Hits</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69919</link>
		<dc:creator>Inq. of the Week: Modifying Your Game : Critical Hits</dc:creator>
		<pubDate>Tue, 23 Mar 2010 01:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69919</guid>
		<description>[...] Monstrous Races in 4E D&amp;D &#8211; Githyanki by Bartoneus [...]</description>
		<content:encoded><![CDATA[<p>[...] Monstrous Races in 4E D&amp;D &#8211; Githyanki by Bartoneus [...]</p>
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		<title>By: Bartoneus</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69879</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Thu, 18 Mar 2010 19:04:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69879</guid>
		<description>Philo: I think the alignment thing depends on if you believe a person can act outside of their alignment. In Star Wars it was dealt with by jedi gaining dark side points when they acted outside of their code, but it wasn&#039;t against the rules and in fact many jedi frequently gained dark side points in their adventuring. In the same way, I think alignment (especially when applied to real life) is more of a guideline to your behavior then an end-all-be-all. In my view a Chaotic Evil person might well be nice to animals or certain people, but still act their alignment the majority of the time. Just the same any lawful character (or person in real life) can be pushed to the limit of chaos or consciously break the rules at some point. I think if you&#039;re going to apply alignments to real life, then you have to consider them as guidelines otherwise there&#039;s no point because everyone would be unaligned as you said. :)

Your points on more advanced creatures in 4E are very interesting. I will say I&#039;m working on a few less-typical monstrous races for 4E, but I hadn&#039;t considered dragon and probably won&#039;t ever write that up (unless it was for a Council of Wyrms style game). One good thing with 4th Edition in regards to various creatures as playable races is that the average strength of playable races has been increased to balance with things like the dragonborn, drow, and tiefling rather than using ECL or another method, they simply boosted the standard races. I think this makes it even more realistic to consider various monstrous races such as the minotaur, githyanki, and others.</description>
		<content:encoded><![CDATA[<p>Philo: I think the alignment thing depends on if you believe a person can act outside of their alignment. In Star Wars it was dealt with by jedi gaining dark side points when they acted outside of their code, but it wasn&#8217;t against the rules and in fact many jedi frequently gained dark side points in their adventuring. In the same way, I think alignment (especially when applied to real life) is more of a guideline to your behavior then an end-all-be-all. In my view a Chaotic Evil person might well be nice to animals or certain people, but still act their alignment the majority of the time. Just the same any lawful character (or person in real life) can be pushed to the limit of chaos or consciously break the rules at some point. I think if you&#8217;re going to apply alignments to real life, then you have to consider them as guidelines otherwise there&#8217;s no point because everyone would be unaligned as you said. <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Your points on more advanced creatures in 4E are very interesting. I will say I&#8217;m working on a few less-typical monstrous races for 4E, but I hadn&#8217;t considered dragon and probably won&#8217;t ever write that up (unless it was for a Council of Wyrms style game). One good thing with 4th Edition in regards to various creatures as playable races is that the average strength of playable races has been increased to balance with things like the dragonborn, drow, and tiefling rather than using ECL or another method, they simply boosted the standard races. I think this makes it even more realistic to consider various monstrous races such as the minotaur, githyanki, and others.</p>
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		<title>By: Philo Pharynx</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69878</link>
		<dc:creator>Philo Pharynx</dc:creator>
		<pubDate>Thu, 18 Mar 2010 18:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69878</guid>
		<description>I would say that most people are unaligned in our world.  I include in this people that may believe in good goals, but don&#039;t put forth a lot of effort to back them up with action.  My rule of thumb:  A good person actively tries to make the world a better place because it&#039;s the right thing to do.  A lawful good person does this and also only uses the most honorable methods.  An evil person doesn&#039;t care about the harm he does in pursuit of his goals.  For a chaotic evil person, the harm is an end unto itself.  Unaligned covers all the people in between.  Most of them are decent people, but not what I consider good.  

Back on topic, I&#039;d like to see if there&#039;s a way to play more advanced creatures in 4e.  In previous editions there were ways to play dragons.  They didn&#039;t always work and definitely weren&#039;t balanced.  My idea on playing something this powerful would be to use the hybrid system.  They get a standard package of racial bonuses and they have to take &quot;hybrid-[species]&quot; as one of their options.  I think this would allow racial powers without being overpowering.  Some of the things that we think of as racial abilities would be handled by powers.  In some cases, they won&#039;t work the way we think of them.  For example, a troll wouldn&#039;t get regeneration as a class ability.  But I could see many of his powers having a healing component to them - make X attack and heal con modifier damage as an at-will.  Or they might grant a small amount of damage resistance to all but fire or acid.  This could be increased by racial feats or boosted by powers.  It&#039;s just an idea, but it looks to be the best way to make this work into the balanced world of 4e.</description>
		<content:encoded><![CDATA[<p>I would say that most people are unaligned in our world.  I include in this people that may believe in good goals, but don&#8217;t put forth a lot of effort to back them up with action.  My rule of thumb:  A good person actively tries to make the world a better place because it&#8217;s the right thing to do.  A lawful good person does this and also only uses the most honorable methods.  An evil person doesn&#8217;t care about the harm he does in pursuit of his goals.  For a chaotic evil person, the harm is an end unto itself.  Unaligned covers all the people in between.  Most of them are decent people, but not what I consider good.  </p>
<p>Back on topic, I&#8217;d like to see if there&#8217;s a way to play more advanced creatures in 4e.  In previous editions there were ways to play dragons.  They didn&#8217;t always work and definitely weren&#8217;t balanced.  My idea on playing something this powerful would be to use the hybrid system.  They get a standard package of racial bonuses and they have to take &#8220;hybrid-[species]&#8221; as one of their options.  I think this would allow racial powers without being overpowering.  Some of the things that we think of as racial abilities would be handled by powers.  In some cases, they won&#8217;t work the way we think of them.  For example, a troll wouldn&#8217;t get regeneration as a class ability.  But I could see many of his powers having a healing component to them &#8211; make X attack and heal con modifier damage as an at-will.  Or they might grant a small amount of damage resistance to all but fire or acid.  This could be increased by racial feats or boosted by powers.  It&#8217;s just an idea, but it looks to be the best way to make this work into the balanced world of 4e.</p>
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		<title>By: Bartoneus</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69877</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Thu, 18 Mar 2010 17:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69877</guid>
		<description>Froggy: I&#039;ll add goblins to my list, right now there are a few others (mostly ones that aren&#039;t even in the MM) that I&#039;d like to write up. I&#039;m glad you made a request! For the record the shardminds in the PHB3 are really cool.

Bruce: It&#039;s probably not that new, but I&#039;m also not a big fan of the new alignment system because for me it has led to most of my players simply choosing &quot;unaligned&quot; instead of making a decision (one that some players find difficult, but can help define a character better).</description>
		<content:encoded><![CDATA[<p>Froggy: I&#8217;ll add goblins to my list, right now there are a few others (mostly ones that aren&#8217;t even in the MM) that I&#8217;d like to write up. I&#8217;m glad you made a request! For the record the shardminds in the PHB3 are really cool.</p>
<p>Bruce: It&#8217;s probably not that new, but I&#8217;m also not a big fan of the new alignment system because for me it has led to most of my players simply choosing &#8220;unaligned&#8221; instead of making a decision (one that some players find difficult, but can help define a character better).</p>
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		<title>By: Bruce</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69876</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Thu, 18 Mar 2010 17:14:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69876</guid>
		<description>Jenny: Preferring PCs to lean &quot;good&quot; in D&amp;D is nothing new; I would say that started at least with 2nd Edition and TSR, if not earlier.

I&#039;m not sure how the changes in the alignment system push people towards good characters; there are fewer alignments now but just as many &quot;good&quot; as &quot;evil&quot;.</description>
		<content:encoded><![CDATA[<p>Jenny: Preferring PCs to lean &#8220;good&#8221; in D&amp;D is nothing new; I would say that started at least with 2nd Edition and TSR, if not earlier.</p>
<p>I&#8217;m not sure how the changes in the alignment system push people towards good characters; there are fewer alignments now but just as many &#8220;good&#8221; as &#8220;evil&#8221;.</p>
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		<title>By: Froggy</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69853</link>
		<dc:creator>Froggy</dc:creator>
		<pubDate>Tue, 16 Mar 2010 19:13:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69853</guid>
		<description>Do Goblins next! I think that Goblins as PCs are a much more realistic step than those crystal people in PHB3.</description>
		<content:encoded><![CDATA[<p>Do Goblins next! I think that Goblins as PCs are a much more realistic step than those crystal people in PHB3.</p>
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		<title>By: Philo Pharynx</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69809</link>
		<dc:creator>Philo Pharynx</dc:creator>
		<pubDate>Sun, 14 Mar 2010 01:07:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69809</guid>
		<description>I get to be a human every day.  That&#039;s why I try to play something different when I game.  

Players playing psychopathic amoral characters is a separate issue than what race you play.  You can easily play that way using PHB races.  And you can play honorable characters with monstrous races.  My bugbear is honorable and hoping to become a Sentinel Marshal.</description>
		<content:encoded><![CDATA[<p>I get to be a human every day.  That&#8217;s why I try to play something different when I game.  </p>
<p>Players playing psychopathic amoral characters is a separate issue than what race you play.  You can easily play that way using PHB races.  And you can play honorable characters with monstrous races.  My bugbear is honorable and hoping to become a Sentinel Marshal.</p>
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		<title>By: T-Dog</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69807</link>
		<dc:creator>T-Dog</dc:creator>
		<pubDate>Sat, 13 Mar 2010 19:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69807</guid>
		<description>I tend to agree with WotC on this point, and actually think they&#039;ve already gone a bit too far with the monstrous race thing. From my experience many players gravitate towards these races. I think it&#039;s out of a desire to play out some psychopathic fantasy, which is why they&#039;re always &quot;unaligned&quot; so that they have no moral compass to worry about. They haven&#039;t even really gone &quot;good&quot;. In a campaign I&#039;m about to start I have two half-orcs already and a shifter and almost had another shifter who is now going dragonborn and... a halfling. I may be old school but D&amp;D is the stuff of elves and dwarves and would it kill anybody to play a  human every once in a while. Almost all of the new races, tiefling, dragonborn, shifter, goliath are monster archetypes dressed up as playable races. The minotaur is even a PC race now. Shadar-kai, revenant, the list goes on. There&#039;s already a ton of monster themed racial content out there set up to be played aside from drow. I&#039;m actually not allowing anything not in PH1 or PH2 anymore. There&#039;s more than enough stuff in there to choose from.</description>
		<content:encoded><![CDATA[<p>I tend to agree with WotC on this point, and actually think they&#8217;ve already gone a bit too far with the monstrous race thing. From my experience many players gravitate towards these races. I think it&#8217;s out of a desire to play out some psychopathic fantasy, which is why they&#8217;re always &#8220;unaligned&#8221; so that they have no moral compass to worry about. They haven&#8217;t even really gone &#8220;good&#8221;. In a campaign I&#8217;m about to start I have two half-orcs already and a shifter and almost had another shifter who is now going dragonborn and&#8230; a halfling. I may be old school but D&amp;D is the stuff of elves and dwarves and would it kill anybody to play a  human every once in a while. Almost all of the new races, tiefling, dragonborn, shifter, goliath are monster archetypes dressed up as playable races. The minotaur is even a PC race now. Shadar-kai, revenant, the list goes on. There&#8217;s already a ton of monster themed racial content out there set up to be played aside from drow. I&#8217;m actually not allowing anything not in PH1 or PH2 anymore. There&#8217;s more than enough stuff in there to choose from.</p>
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		<title>By: Philo Pharynx</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69789</link>
		<dc:creator>Philo Pharynx</dc:creator>
		<pubDate>Fri, 12 Mar 2010 19:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69789</guid>
		<description>Remember, they have to save some races for PHB4... and 5... and 6...  One set I&#039;d like to see made into PC races is the Goblinoids.  In Eberron there is a goblin nation.  I&#039;m playing a Bugbear warlord from house Deneith (they sometimes adopt mercenaries who serve them well) and I&#039;d like to have more support to flesh out the feel.  He&#039;s a student of history and I can see lots of opportunities for someone who has studied the old ways of the Dhakaani.  I don&#039;t like that WotC has decided to limit their game world support to just two books per world.  I could see a book based on the old empires of Eberron.</description>
		<content:encoded><![CDATA[<p>Remember, they have to save some races for PHB4&#8230; and 5&#8230; and 6&#8230;  One set I&#8217;d like to see made into PC races is the Goblinoids.  In Eberron there is a goblin nation.  I&#8217;m playing a Bugbear warlord from house Deneith (they sometimes adopt mercenaries who serve them well) and I&#8217;d like to have more support to flesh out the feel.  He&#8217;s a student of history and I can see lots of opportunities for someone who has studied the old ways of the Dhakaani.  I don&#8217;t like that WotC has decided to limit their game world support to just two books per world.  I could see a book based on the old empires of Eberron.</p>
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		<title>By: Bartoneus</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69784</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Fri, 12 Mar 2010 17:01:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69784</guid>
		<description>Ken Marable: Thanks for the nit-picking and compliments, something got copied a second time in writing/editing, I cleaned it up. Thanks again!</description>
		<content:encoded><![CDATA[<p>Ken Marable: Thanks for the nit-picking and compliments, something got copied a second time in writing/editing, I cleaned it up. Thanks again!</p>
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		<title>By: Ken Marable</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69782</link>
		<dc:creator>Ken Marable</dc:creator>
		<pubDate>Fri, 12 Mar 2010 14:39:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69782</guid>
		<description>Awesome write up and like the others I can&#039;t wait to see what feats and PP you come up with. When I get my 4e Planescape campaign up and running, I&#039;ll definitely be directing them here for more info.

(Oh, but one tiny nit to pick - first paragraph of the physical qualities is repetitive. A quick edit can clean that up easily.)</description>
		<content:encoded><![CDATA[<p>Awesome write up and like the others I can&#8217;t wait to see what feats and PP you come up with. When I get my 4e Planescape campaign up and running, I&#8217;ll definitely be directing them here for more info.</p>
<p>(Oh, but one tiny nit to pick &#8211; first paragraph of the physical qualities is repetitive. A quick edit can clean that up easily.)</p>
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		<title>By: Jenny Snyder</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69771</link>
		<dc:creator>Jenny Snyder</dc:creator>
		<pubDate>Thu, 11 Mar 2010 17:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69771</guid>
		<description>Nice write-up!  I seriously hadn&#039;t really thought about Githyanki in awhile, and was just looking into them again based on the dungeons I&#039;m designing for the next few sessions of the campaign.  A PC race is neat, but this also gives me ideas for Githyanki NPCs, which is awesome.  I always like turning the combat from &quot;We&#039;re monsters!  Let&#039;s fight!&quot;  to &quot;We&#039;re real people!  Consider carefully your actions here.&quot;

As far as evil races, I really feel like WotC would prefer DnD to be a game of good heroes, rather than a game of choices.  With the changes in the alignment system, and most of the races and quests geared towards good characters, it seems like a sort of gentle push in that direction.  So I&#039;m not surprised that they&#039;re finding excuses to leave behind evil races for PCs.</description>
		<content:encoded><![CDATA[<p>Nice write-up!  I seriously hadn&#8217;t really thought about Githyanki in awhile, and was just looking into them again based on the dungeons I&#8217;m designing for the next few sessions of the campaign.  A PC race is neat, but this also gives me ideas for Githyanki NPCs, which is awesome.  I always like turning the combat from &#8220;We&#8217;re monsters!  Let&#8217;s fight!&#8221;  to &#8220;We&#8217;re real people!  Consider carefully your actions here.&#8221;</p>
<p>As far as evil races, I really feel like WotC would prefer DnD to be a game of good heroes, rather than a game of choices.  With the changes in the alignment system, and most of the races and quests geared towards good characters, it seems like a sort of gentle push in that direction.  So I&#8217;m not surprised that they&#8217;re finding excuses to leave behind evil races for PCs.</p>
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		<title>By: Tom</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69768</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 11 Mar 2010 16:04:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69768</guid>
		<description>That makes sense, thanks for the info!</description>
		<content:encoded><![CDATA[<p>That makes sense, thanks for the info!</p>
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		<title>By: callin</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69766</link>
		<dc:creator>callin</dc:creator>
		<pubDate>Thu, 11 Mar 2010 15:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69766</guid>
		<description>I have to agree that the Githyanki need a PC writeup and this one is very well done. I have always preferred the Githyanki over the Githzerai anyway. I suspect somewhere down the line WotC will released a villianous PC race book.

Minotaurs have slightly done a shift in perception with WoW and the Tauren. Alot of newer players see them as a primal race and not a truly evil one.</description>
		<content:encoded><![CDATA[<p>I have to agree that the Githyanki need a PC writeup and this one is very well done. I have always preferred the Githyanki over the Githzerai anyway. I suspect somewhere down the line WotC will released a villianous PC race book.</p>
<p>Minotaurs have slightly done a shift in perception with WoW and the Tauren. Alot of newer players see them as a primal race and not a truly evil one.</p>
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		<title>By: Bartoneus</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69765</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Thu, 11 Mar 2010 15:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69765</guid>
		<description>Stuart, Neuroglyph: As I said in the post at first I agreed with their argument, because you really don&#039;t want a party full of cliche &quot;my race is evil but i&#039;m a good guy now!&quot; characters running around. But with regards to a system where a lot of people make up their own worlds, I see a definite need for support for a wider set of races. Also thanks for the comments! I&#039;ll be finishing up the feats and PP and maybe some other things soon.

Tom: Basic questions are perfectly fine here! The drow are still very clearly an evil race, but the racial write up is clearly (and it makes sense for it to be) geared towards playing a drow that has turned away from their people and lolth. Players in 4th Edition are probably more discouraged from playing an evil character than in older editions, but that&#039;s probably just because of the swing towards emphasizing the &quot;heroism&quot; of the players. That&#039;s not to say you can&#039;t play an evil character, Dave&#039;s game had an evil cleric for the first few levels (and still has some questionable ones :P), but I would bet the large majority of players in 4E are playing good or neutral characters. 

Kelsey: The minotaur is more of a monstrous race, whereas the drow are clearly in the villainous race category. There&#039;s a fine line there, and it really doesn&#039;t matter all that much, but I suppose the distinction is that you&#039;ll find a LOT more neutral minotaurs then you will find neutral drow and slightly higher numbers when it comes to those of good alignment. Githyanki and drow can almost all be lumped into the evil category, whereas minotaurs are more of a savage-but-generally-neutral monster.</description>
		<content:encoded><![CDATA[<p>Stuart, Neuroglyph: As I said in the post at first I agreed with their argument, because you really don&#8217;t want a party full of cliche &#8220;my race is evil but i&#8217;m a good guy now!&#8221; characters running around. But with regards to a system where a lot of people make up their own worlds, I see a definite need for support for a wider set of races. Also thanks for the comments! I&#8217;ll be finishing up the feats and PP and maybe some other things soon.</p>
<p>Tom: Basic questions are perfectly fine here! The drow are still very clearly an evil race, but the racial write up is clearly (and it makes sense for it to be) geared towards playing a drow that has turned away from their people and lolth. Players in 4th Edition are probably more discouraged from playing an evil character than in older editions, but that&#8217;s probably just because of the swing towards emphasizing the &#8220;heroism&#8221; of the players. That&#8217;s not to say you can&#8217;t play an evil character, Dave&#8217;s game had an evil cleric for the first few levels (and still has some questionable ones <img src='http://critical-hits.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ), but I would bet the large majority of players in 4E are playing good or neutral characters. </p>
<p>Kelsey: The minotaur is more of a monstrous race, whereas the drow are clearly in the villainous race category. There&#8217;s a fine line there, and it really doesn&#8217;t matter all that much, but I suppose the distinction is that you&#8217;ll find a LOT more neutral minotaurs then you will find neutral drow and slightly higher numbers when it comes to those of good alignment. Githyanki and drow can almost all be lumped into the evil category, whereas minotaurs are more of a savage-but-generally-neutral monster.</p>
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		<title>By: Kelsey</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69762</link>
		<dc:creator>Kelsey</dc:creator>
		<pubDate>Thu, 11 Mar 2010 14:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69762</guid>
		<description>Doesn&#039;t the Minotaur kind of blow their argument out of the water?  I would certainly consider them a monster race.

I would imagine WotC would be open to developing Githyanki as a PC race in Dragon magazine.</description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t the Minotaur kind of blow their argument out of the water?  I would certainly consider them a monster race.</p>
<p>I would imagine WotC would be open to developing Githyanki as a PC race in Dragon magazine.</p>
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		<title>By: Tom</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69761</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 11 Mar 2010 14:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69761</guid>
		<description>Hi!

Excuse the really basic questions.  I haven&#039;t played 4th edition yet, though I&#039;m really curious how it has developed.  I&#039;m an old 1st and 2nd edition player getting re-interested in D&amp;D.

Again, excuse the basic questions.  When did the Drow become good?  Also, are players in 4th ed discouraged from playing evil characters?  

I&#039;ve been really enjoying the blog.  Thanks!</description>
		<content:encoded><![CDATA[<p>Hi!</p>
<p>Excuse the really basic questions.  I haven&#8217;t played 4th edition yet, though I&#8217;m really curious how it has developed.  I&#8217;m an old 1st and 2nd edition player getting re-interested in D&amp;D.</p>
<p>Again, excuse the basic questions.  When did the Drow become good?  Also, are players in 4th ed discouraged from playing evil characters?  </p>
<p>I&#8217;ve been really enjoying the blog.  Thanks!</p>
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		<title>By: Neuroglyph</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69756</link>
		<dc:creator>Neuroglyph</dc:creator>
		<pubDate>Thu, 11 Mar 2010 12:17:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69756</guid>
		<description>I partially agree with Stuart - I would have liked to have seen the race appear in PHB3, but not including Githyanki because of Drow seems a weak excuse - particularly as I DM to a Drow Ranger in one of my campaigns.  I enjoy having the occasional monster race as a PC in a D&amp;D Campaign, and I would have no problem DMing to a Gith.  As a monster race, they have been one of my favs since they first appeared in the Fiend Folio (1st ed).

@Bart:  I like your start on building a PC Githyanki, and I can&#039;t wait to see the Feats and the Paragon Path you come up with!
.-= Neuroglyph&#180;s last blog ..&lt;a href=&quot;http://www.neuroglyphgames.com/gearing-up-for-pax-east&quot; rel=&quot;nofollow&quot;&gt;Gearing up for PAX East&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I partially agree with Stuart &#8211; I would have liked to have seen the race appear in PHB3, but not including Githyanki because of Drow seems a weak excuse &#8211; particularly as I DM to a Drow Ranger in one of my campaigns.  I enjoy having the occasional monster race as a PC in a D&amp;D Campaign, and I would have no problem DMing to a Gith.  As a monster race, they have been one of my favs since they first appeared in the Fiend Folio (1st ed).</p>
<p>@Bart:  I like your start on building a PC Githyanki, and I can&#8217;t wait to see the Feats and the Paragon Path you come up with!<br />
.-= Neuroglyph&#180;s last blog ..<a href="http://www.neuroglyphgames.com/gearing-up-for-pax-east" rel="nofollow">Gearing up for PAX East</a> =-.</p>
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		<title>By: Stuart</title>
		<link>http://critical-hits.com/2010/03/10/monstrous-races-in-4e-dd-githyanki/#comment-69753</link>
		<dc:creator>Stuart</dc:creator>
		<pubDate>Thu, 11 Mar 2010 06:15:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5219#comment-69753</guid>
		<description>I can understand not wanting to put them in the PHB3. There are a variety of reasons they might not want to do so. Not developing them as a PC race because of the Drow, though, makes no sense. Many people don&#039;t like Drow... and Drow are wholly inappropriate for many campaigns. Alternatives are nice.</description>
		<content:encoded><![CDATA[<p>I can understand not wanting to put them in the PHB3. There are a variety of reasons they might not want to do so. Not developing them as a PC race because of the Drow, though, makes no sense. Many people don&#8217;t like Drow&#8230; and Drow are wholly inappropriate for many campaigns. Alternatives are nice.</p>
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