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	<title>Comments on: D&amp;D Tips from Mass Effect 2</title>
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	<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: What Dragon Age Taught Me About D&#38;D &#171; In the Eye of the Beholder</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69844</link>
		<dc:creator>What Dragon Age Taught Me About D&#38;D &#171; In the Eye of the Beholder</dc:creator>
		<pubDate>Tue, 16 Mar 2010 04:37:18 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69844</guid>
		<description>[...] say the same thing of Mass Effect 2 (I was going to write a blog about that, but Sly Flourish beat me to it!). In my opinion, Dragon Age doesn&#8217;t offer a wealth of setting material. The setting has many [...]</description>
		<content:encoded><![CDATA[<p>[...] say the same thing of Mass Effect 2 (I was going to write a blog about that, but Sly Flourish beat me to it!). In my opinion, Dragon Age doesn&#8217;t offer a wealth of setting material. The setting has many [...]</p>
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		<title>By: Vanir</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69695</link>
		<dc:creator>Vanir</dc:creator>
		<pubDate>Tue, 09 Mar 2010 17:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69695</guid>
		<description>If having videogame stuff applied to RPG&#039;s isn&#039;t your bag, forget ye not that we already reviewed Mass Effect 2, in a D&amp;D-free way :-D

http://critical-hits.com/2010/02/26/review-mass-effect-2/
.-= Vanir&#180;s last blog ..&lt;a href=&quot;http://critical-hits.com/2010/03/09/the-passion-of-the-jesus-phone/&quot; rel=&quot;nofollow&quot;&gt;The Passion Of The Jesus Phone&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>If having videogame stuff applied to RPG&#8217;s isn&#8217;t your bag, forget ye not that we already reviewed Mass Effect 2, in a D&amp;D-free way <img src='http://critical-hits.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':-D' class='wp-smiley' /> </p>
<p><a href="http://critical-hits.com/2010/02/26/review-mass-effect-2/" rel="nofollow">http://critical-hits.com/2010/02/26/review-mass-effect-2/</a><br />
.-= Vanir&#180;s last blog ..<a href="http://critical-hits.com/2010/03/09/the-passion-of-the-jesus-phone/" rel="nofollow">The Passion Of The Jesus Phone</a> =-.</p>
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		<title>By: Mike Shea</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69613</link>
		<dc:creator>Mike Shea</dc:creator>
		<pubDate>Sun, 07 Mar 2010 21:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69613</guid>
		<description>@James P You&#039;ll just have to play it and see, won&#039;t you!
.-= Mike Shea&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/SlyFlourish/~3/kR2uays-f2U/&quot; rel=&quot;nofollow&quot;&gt;Losing Control&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>@James P You&#8217;ll just have to play it and see, won&#8217;t you!<br />
.-= Mike Shea&#180;s last blog ..<a href="http://feedproxy.google.com/~r/SlyFlourish/~3/kR2uays-f2U/" rel="nofollow">Losing Control</a> =-.</p>
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		<title>By: James P</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69611</link>
		<dc:creator>James P</dc:creator>
		<pubDate>Sun, 07 Mar 2010 19:57:19 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69611</guid>
		<description>Nice piece Mike, but I will say I think you&#039;re a dick for posting two spoilers (assuming they&#039;re true) in the article preview blurb.</description>
		<content:encoded><![CDATA[<p>Nice piece Mike, but I will say I think you&#8217;re a dick for posting two spoilers (assuming they&#8217;re true) in the article preview blurb.</p>
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		<title>By: LordVreeg</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69599</link>
		<dc:creator>LordVreeg</dc:creator>
		<pubDate>Sat, 06 Mar 2010 22:01:48 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69599</guid>
		<description>And I did find it useful, or I would not have bothered, and I agree with the comments you and Dave made, as well as agreeing with your characterization of 4e.  All  good with that.  I obviously liked the idea behind the article, as well, or else I would not have clicked it in the first place.

I mentioned that my issue was not with 4e or other game-centric articles, it was when they don&#039;t have to be.  There are plenty of times when an article that is more system specific (Character Concepts:DragonBorn comes to mind) and it should be.  
It is Mike&#039;s article, and obviously Dave&#039;s site, and I should be clear and say that I appreciate the fact you do it and the level of quality you bring to it.  But the gamer in me wishes that when the bias was not needed for the article, it could be minimized.

Thanks for listening, I&#039;ll keep reading.
.-= LordVreeg&#180;s last blog ..&lt;a href=&quot;http://celtricia.pbworks.com/Who%20is%20Guildschool&quot; rel=&quot;nofollow&quot;&gt;edited Who is Guildschool&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>And I did find it useful, or I would not have bothered, and I agree with the comments you and Dave made, as well as agreeing with your characterization of 4e.  All  good with that.  I obviously liked the idea behind the article, as well, or else I would not have clicked it in the first place.</p>
<p>I mentioned that my issue was not with 4e or other game-centric articles, it was when they don&#8217;t have to be.  There are plenty of times when an article that is more system specific (Character Concepts:DragonBorn comes to mind) and it should be.<br />
It is Mike&#8217;s article, and obviously Dave&#8217;s site, and I should be clear and say that I appreciate the fact you do it and the level of quality you bring to it.  But the gamer in me wishes that when the bias was not needed for the article, it could be minimized.</p>
<p>Thanks for listening, I&#8217;ll keep reading.<br />
.-= LordVreeg&#180;s last blog ..<a href="http://celtricia.pbworks.com/Who%20is%20Guildschool" rel="nofollow">edited Who is Guildschool</a> =-.</p>
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		<title>By: The Game</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69598</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Sat, 06 Mar 2010 19:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69598</guid>
		<description>There are plenty of advantages to focusing on one specific system too- as a primarily 4e DM, I look for advice that will help me with my game that I don&#039;t have to adapt, that can be used right out of the box. It&#039;s not about glossing over, it&#039;s about playing to strengths of a game.

Critical Hits will continue to serve 4e-specific articles alongside system-less articles... like this was published on the same day as Scott&#039;s excellent RPG article that is not D&amp;D specific. So I recommend checking that out, and leaving a comment there if you enjoyed it.</description>
		<content:encoded><![CDATA[<p>There are plenty of advantages to focusing on one specific system too- as a primarily 4e DM, I look for advice that will help me with my game that I don&#8217;t have to adapt, that can be used right out of the box. It&#8217;s not about glossing over, it&#8217;s about playing to strengths of a game.</p>
<p>Critical Hits will continue to serve 4e-specific articles alongside system-less articles&#8230; like this was published on the same day as Scott&#8217;s excellent RPG article that is not D&#038;D specific. So I recommend checking that out, and leaving a comment there if you enjoyed it.</p>
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		<title>By: Mike Shea</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69596</link>
		<dc:creator>Mike Shea</dc:creator>
		<pubDate>Sat, 06 Mar 2010 18:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69596</guid>
		<description>4e is my game of choice so that&#039;s what I&#039;m going to focus on. There&#039;s certainly no lack of articles on other systems or completely system agnostic articles out there on the internets. My stuff, however, is very likely to focus on 4e. If you find it useful for other games too, all the better!
.-= Mike Shea&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/SlyFlourish/~3/kR2uays-f2U/&quot; rel=&quot;nofollow&quot;&gt;Losing Control&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>4e is my game of choice so that&#8217;s what I&#8217;m going to focus on. There&#8217;s certainly no lack of articles on other systems or completely system agnostic articles out there on the internets. My stuff, however, is very likely to focus on 4e. If you find it useful for other games too, all the better!<br />
.-= Mike Shea&#180;s last blog ..<a href="http://feedproxy.google.com/~r/SlyFlourish/~3/kR2uays-f2U/" rel="nofollow">Losing Control</a> =-.</p>
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		<title>By: Wandprospekthalter Lang-DIN ARTLINE &#124; Moderner Entwurf &#38; Quälität</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69595</link>
		<dc:creator>Wandprospekthalter Lang-DIN ARTLINE &#124; Moderner Entwurf &#38; Quälität</dc:creator>
		<pubDate>Sat, 06 Mar 2010 18:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69595</guid>
		<description>[...] D&amp;D Tips from Mass Effect 2 : Critical Hits [...]</description>
		<content:encoded><![CDATA[<p>[...] D&amp;D Tips from Mass Effect 2 : Critical Hits [...]</p>
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		<title>By: LordVreeg</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69594</link>
		<dc:creator>LordVreeg</dc:creator>
		<pubDate>Sat, 06 Mar 2010 18:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69594</guid>
		<description>I&#039;m with Trevor, actually, and was thinking the same thing.  
I almost stoped reading after, &quot;This, of course, depends a lot on your desires as the dungeon master and the desires of your players, but, assuming you already play and enjoy 4th Edition, don’t worry too much about what the system lacks. Instead focus on what it does best – combat!&quot;

I&#039;d rather be upront about it and say that system-specific articles that don&#039;t have to be are a big turn off.  This article was useful for almost any system.  To paraphrase the article,  We do live in interesting times. There are lots of different GMs running all sorts of typs of games, and by mentioning and using examples from only one you are merely excluding potential readers.
.-= LordVreeg&#180;s last blog ..&lt;a href=&quot;http://celtricia.pbworks.com/Who%20is%20Guildschool&quot; rel=&quot;nofollow&quot;&gt;edited Who is Guildschool&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I&#8217;m with Trevor, actually, and was thinking the same thing.<br />
I almost stoped reading after, &#8220;This, of course, depends a lot on your desires as the dungeon master and the desires of your players, but, assuming you already play and enjoy 4th Edition, don’t worry too much about what the system lacks. Instead focus on what it does best – combat!&#8221;</p>
<p>I&#8217;d rather be upront about it and say that system-specific articles that don&#8217;t have to be are a big turn off.  This article was useful for almost any system.  To paraphrase the article,  We do live in interesting times. There are lots of different GMs running all sorts of typs of games, and by mentioning and using examples from only one you are merely excluding potential readers.<br />
.-= LordVreeg&#180;s last blog ..<a href="http://celtricia.pbworks.com/Who%20is%20Guildschool" rel="nofollow">edited Who is Guildschool</a> =-.</p>
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		<title>By: Arcade</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69580</link>
		<dc:creator>Arcade</dc:creator>
		<pubDate>Sat, 06 Mar 2010 01:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69580</guid>
		<description>I&#039;m going to disagree with Trevor. I like D&amp;D centric. But even from a generic DMing point of view, I find these articles well done. Keep them coming.</description>
		<content:encoded><![CDATA[<p>I&#8217;m going to disagree with Trevor. I like D&amp;D centric. But even from a generic DMing point of view, I find these articles well done. Keep them coming.</p>
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		<title>By: Trevor</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69575</link>
		<dc:creator>Trevor</dc:creator>
		<pubDate>Fri, 05 Mar 2010 23:43:47 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69575</guid>
		<description>I wish these posts were less D&amp;D-centric.

&quot;DMing tips from Mass Effect Blah blah&quot;

has a much braoder appeal than

&quot;How to use Mass Effect stuff to gloss over D&amp;D&#039;s rough points&quot;
.-= Trevor&#180;s last blog ..&lt;a href=&quot;http://gamesr4grownups.blogspot.com/2010/03/solar-beam-is-super-effective.html&quot; rel=&quot;nofollow&quot;&gt;Solar Beam is Super Effective!&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I wish these posts were less D&amp;D-centric.</p>
<p>&#8220;DMing tips from Mass Effect Blah blah&#8221;</p>
<p>has a much braoder appeal than</p>
<p>&#8220;How to use Mass Effect stuff to gloss over D&amp;D&#8217;s rough points&#8221;<br />
.-= Trevor&#180;s last blog ..<a href="http://gamesr4grownups.blogspot.com/2010/03/solar-beam-is-super-effective.html" rel="nofollow">Solar Beam is Super Effective!</a> =-.</p>
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		<title>By: Pale Night</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69570</link>
		<dc:creator>Pale Night</dc:creator>
		<pubDate>Fri, 05 Mar 2010 17:10:58 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69570</guid>
		<description>How about mentioning major fan updates to older classics, like Planescape Torment?

If only we got a new Ultima Underworld ;&#124;.</description>
		<content:encoded><![CDATA[<p>How about mentioning major fan updates to older classics, like Planescape Torment?</p>
<p>If only we got a new Ultima Underworld ;|.</p>
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		<title>By: Neuroglyph</title>
		<link>http://critical-hits.com/2010/03/05/dd-tips-from-mass-effect-2/#comment-69563</link>
		<dc:creator>Neuroglyph</dc:creator>
		<pubDate>Fri, 05 Mar 2010 12:42:21 +0000</pubDate>
		<guid isPermaLink="false">http://critical-hits.com/?p=12289#comment-69563</guid>
		<description>Awesome post - I really enjoyed your previous post about the &quot;Dragon Age&quot; DM Tips and although I&#039;ve never played Mass Effect 2, I think you bring up some great DM&#039;ing points.  Great advice, and just goes to show that inspiration for better gaming can come from a variety of sources.
.-= Neuroglyph&#180;s last blog ..&lt;a href=&quot;http://www.neuroglyphgames.com/march-is-%E2%80%9Cin-like-a-lion%E2%80%A6%E2%80%9D-with-a-bunch-of-errata&quot; rel=&quot;nofollow&quot;&gt;March is “In Like A Lion…” with a Bunch of Errata!&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Awesome post &#8211; I really enjoyed your previous post about the &#8220;Dragon Age&#8221; DM Tips and although I&#8217;ve never played Mass Effect 2, I think you bring up some great DM&#8217;ing points.  Great advice, and just goes to show that inspiration for better gaming can come from a variety of sources.<br />
.-= Neuroglyph&#180;s last blog ..<a href="http://www.neuroglyphgames.com/march-is-%E2%80%9Cin-like-a-lion%E2%80%A6%E2%80%9D-with-a-bunch-of-errata" rel="nofollow">March is “In Like A Lion…” with a Bunch of Errata!</a> =-.</p>
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