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	<title>Comments on: 4th Power Project: Playtest Recap &amp; Wealth</title>
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	<link>http://critical-hits.com/2009/11/23/4th-power-project-playtest-recap-wealth/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Lugh</title>
		<link>http://critical-hits.com/2009/11/23/4th-power-project-playtest-recap-wealth/#comment-67257</link>
		<dc:creator>Lugh</dc:creator>
		<pubDate>Fri, 04 Dec 2009 12:57:14 +0000</pubDate>
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		<description>How do you move up the scale?  Business checks during downtime?

How does loot factor into it?  If you make a big score, does that trigger a Business check to see if it moves you up a level, or if you squander it on ale and whores?

Have you checked out FantasyCraft yet?  They have a really interesting system for wealth and gear.  I think it still needs some tweaking to really sing, but it solves a lot of problems.  (FantasyCraft also has the dramatic conflict system, which is awesome for extended contested checks, like hacking.)
.-= Lugh&#180;s last blog ..&lt;a href=&quot;http://immagini-di-vita.com/2009/11/30/day-8-%E2%80%93-the-journey-home/&quot; rel=&quot;nofollow&quot;&gt;Day 8 – The Journey Home&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>How do you move up the scale?  Business checks during downtime?</p>
<p>How does loot factor into it?  If you make a big score, does that trigger a Business check to see if it moves you up a level, or if you squander it on ale and whores?</p>
<p>Have you checked out FantasyCraft yet?  They have a really interesting system for wealth and gear.  I think it still needs some tweaking to really sing, but it solves a lot of problems.  (FantasyCraft also has the dramatic conflict system, which is awesome for extended contested checks, like hacking.)<br />
.-= Lugh&#180;s last blog ..<a href="http://immagini-di-vita.com/2009/11/30/day-8-%E2%80%93-the-journey-home/" rel="nofollow">Day 8 – The Journey Home</a> =-.</p>
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		<title>By: The Game</title>
		<link>http://critical-hits.com/2009/11/23/4th-power-project-playtest-recap-wealth/#comment-67256</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Tue, 24 Nov 2009 18:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5247#comment-67256</guid>
		<description>HartThorn: Having feats/backgrounds to improve your initial social class was definitely part of the plan, but those feat suggestions to work with the system even more are great. I think that was another issue with d20 Modern&#039;s wealth system: there wasn&#039;t enough done with it for character options, and those are a great way to integrate them more into play.</description>
		<content:encoded><![CDATA[<p>HartThorn: Having feats/backgrounds to improve your initial social class was definitely part of the plan, but those feat suggestions to work with the system even more are great. I think that was another issue with d20 Modern&#8217;s wealth system: there wasn&#8217;t enough done with it for character options, and those are a great way to integrate them more into play.</p>
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		<title>By: HartThorn</title>
		<link>http://critical-hits.com/2009/11/23/4th-power-project-playtest-recap-wealth/#comment-67255</link>
		<dc:creator>HartThorn</dc:creator>
		<pubDate>Tue, 24 Nov 2009 16:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5247#comment-67255</guid>
		<description>This would also open up options for feats like &#039;Old Money&#039; which gives you a saving throw any time you would be forced down a rank on the status scale, or &#039;Business Acumen&#039; which gives you a bonus on those big purchases but doesn&#039;t help you move up the finance scale. I also thought &#039;Miser&#039; would be an interesting feat: It gives you a bonus on checks to improve your social status rank but a penalty on those individual big purchases.</description>
		<content:encoded><![CDATA[<p>This would also open up options for feats like &#8216;Old Money&#8217; which gives you a saving throw any time you would be forced down a rank on the status scale, or &#8216;Business Acumen&#8217; which gives you a bonus on those big purchases but doesn&#8217;t help you move up the finance scale. I also thought &#8216;Miser&#8217; would be an interesting feat: It gives you a bonus on checks to improve your social status rank but a penalty on those individual big purchases.</p>
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		<title>By: The Game</title>
		<link>http://critical-hits.com/2009/11/23/4th-power-project-playtest-recap-wealth/#comment-67254</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Tue, 24 Nov 2009 16:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5247#comment-67254</guid>
		<description>I liked a lot of the thinking behind it, and I never ran into the players trying to be abusive with it, but explaining it to the players and explaining the consequences when they bought things always was problematic. I guess that&#039;s another aim: abstract wealth that&#039;s easy to manage.</description>
		<content:encoded><![CDATA[<p>I liked a lot of the thinking behind it, and I never ran into the players trying to be abusive with it, but explaining it to the players and explaining the consequences when they bought things always was problematic. I guess that&#8217;s another aim: abstract wealth that&#8217;s easy to manage.</p>
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		<title>By: greywulf</title>
		<link>http://critical-hits.com/2009/11/23/4th-power-project-playtest-recap-wealth/#comment-67253</link>
		<dc:creator>greywulf</dc:creator>
		<pubDate>Tue, 24 Nov 2009 11:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5247#comment-67253</guid>
		<description>Love the idea of Wealth being a disease! I guess it&#039;s a matter of perspective as to which end of the scale is the fatal one :D

I&#039;m a fan of d20 Modern&#039;s Wealth system (and, by extension, Mutants &amp; Masterminds too which is pretty much the same expect you can also buy equipment with Character Points as well) but agree it&#039;s not universally popular. Like anything else though (*cough* 4e D&amp;D *cough*) most of the folks who dislike it are those who haven&#039;t actually tried it.

Interested to see where you do with this one, Dave.
.-= greywulf&#180;s last blog ..&lt;a href=&quot;http://blog.microlite20.net/2009/11/24/chimera-2-0-out-now/&quot; rel=&quot;nofollow&quot;&gt;Chimera 2.0 – out now!&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Love the idea of Wealth being a disease! I guess it&#8217;s a matter of perspective as to which end of the scale is the fatal one <img src='http://critical-hits.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>I&#8217;m a fan of d20 Modern&#8217;s Wealth system (and, by extension, Mutants &amp; Masterminds too which is pretty much the same expect you can also buy equipment with Character Points as well) but agree it&#8217;s not universally popular. Like anything else though (*cough* 4e D&amp;D *cough*) most of the folks who dislike it are those who haven&#8217;t actually tried it.</p>
<p>Interested to see where you do with this one, Dave.<br />
.-= greywulf&#180;s last blog ..<a href="http://blog.microlite20.net/2009/11/24/chimera-2-0-out-now/" rel="nofollow">Chimera 2.0 – out now!</a> =-.</p>
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