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	<title>Comments on: D&amp;D 4e One-Shots: Putting it into Action</title>
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	<link>http://critical-hits.com/2009/11/18/dd-4e-one-shots-putting-it-into-action/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Seneca</title>
		<link>http://critical-hits.com/2009/11/18/dd-4e-one-shots-putting-it-into-action/#comment-67252</link>
		<dc:creator>Seneca</dc:creator>
		<pubDate>Fri, 04 Dec 2009 16:52:42 +0000</pubDate>
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		<description>The thing I never see in 4E one shots is anything that isn&#039;t combat. I know it&#039;s hard to induce RP for characters no one has an investment in but often there isn&#039;t even dialog. What I would like to fill one with is something awesome from this edition, skill challenges.
To further your point, why have skills on a character sheet if you won&#039;t use them. For an introductory or demo game it&#039;s part of the system that should be exhibited. For an educational exercise such as library day its a great problem solving game. For jst a normal game though this not only breaks up the chain of combats but also can add story, RP, somethi g for the non-combat oriented players and most important an entertaining encounter the doesn&#039;t require having learned pages of rules.</description>
		<content:encoded><![CDATA[<p>The thing I never see in 4E one shots is anything that isn&#8217;t combat. I know it&#8217;s hard to induce RP for characters no one has an investment in but often there isn&#8217;t even dialog. What I would like to fill one with is something awesome from this edition, skill challenges.<br />
To further your point, why have skills on a character sheet if you won&#8217;t use them. For an introductory or demo game it&#8217;s part of the system that should be exhibited. For an educational exercise such as library day its a great problem solving game. For jst a normal game though this not only breaks up the chain of combats but also can add story, RP, somethi g for the non-combat oriented players and most important an entertaining encounter the doesn&#8217;t require having learned pages of rules.</p>
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		<title>By: The Game</title>
		<link>http://critical-hits.com/2009/11/18/dd-4e-one-shots-putting-it-into-action/#comment-67251</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Thu, 19 Nov 2009 04:19:46 +0000</pubDate>
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		<description>That&#039;s great advice, Chris, thanks! And glad to hear that your National Library Game Day was a success!</description>
		<content:encoded><![CDATA[<p>That&#8217;s great advice, Chris, thanks! And glad to hear that your National Library Game Day was a success!</p>
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		<title>By: Chris</title>
		<link>http://critical-hits.com/2009/11/18/dd-4e-one-shots-putting-it-into-action/#comment-67250</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 19 Nov 2009 00:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=5236#comment-67250</guid>
		<description>I also ran an intro game for our library on National Library Game Day. I would definitely agree with all of the above points.

One more thing - I designed the characters using the D&amp;D Character Builder, but I customized the sheets to remove a lot of the irrelevant information. If you&#039;re trying to get people into the hobby, it seems important to not overwhelm them. They can learn all the extra crunchy bits once they&#039;ve started playing in a real group.

Overall, it was a great success - we had 3 game tables, with kids ages 8-15, plus a few moms &amp; dads. Definitely worth it!</description>
		<content:encoded><![CDATA[<p>I also ran an intro game for our library on National Library Game Day. I would definitely agree with all of the above points.</p>
<p>One more thing &#8211; I designed the characters using the D&amp;D Character Builder, but I customized the sheets to remove a lot of the irrelevant information. If you&#8217;re trying to get people into the hobby, it seems important to not overwhelm them. They can learn all the extra crunchy bits once they&#8217;ve started playing in a real group.</p>
<p>Overall, it was a great success &#8211; we had 3 game tables, with kids ages 8-15, plus a few moms &amp; dads. Definitely worth it!</p>
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