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	<title>Comments on: Chatty&#039;s Halloween Post: The 2012 Zombie Apocalypse</title>
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	<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/</link>
	<description>The Journal of Gamer Culture</description>
	<lastBuildDate>Sat, 11 Feb 2012 17:53:14 +0000</lastBuildDate>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56997</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 03 Nov 2009 18:38:42 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56997</guid>
		<description>I really do not know much about Horror RPGs, I only ever played Gurps Horror once or Twice.  But I have heard about All Flesh, Dread and Unknown Armies.</description>
		<content:encoded><![CDATA[<p>I really do not know much about Horror RPGs, I only ever played Gurps Horror once or Twice.  But I have heard about All Flesh, Dread and Unknown Armies.</p>
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		<title>By: D43m0n_1981</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56996</link>
		<dc:creator>D43m0n_1981</dc:creator>
		<pubDate>Tue, 03 Nov 2009 18:30:22 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56996</guid>
		<description>A game system you might want to look is All Flesh Must Be Eaten from Eden Studios. It is a zombie based game that uses the Unisystem.</description>
		<content:encoded><![CDATA[<p>A game system you might want to look is All Flesh Must Be Eaten from Eden Studios. It is a zombie based game that uses the Unisystem.</p>
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		<title>By: sicnaxyz</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56995</link>
		<dc:creator>sicnaxyz</dc:creator>
		<pubDate>Tue, 03 Nov 2009 15:48:39 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56995</guid>
		<description>This idea sounds very good. It&#039;s a good scenario. You should definitly run this.</description>
		<content:encoded><![CDATA[<p>This idea sounds very good. It&#8217;s a good scenario. You should definitly run this.</p>
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		<title>By: Eric Maziade</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56994</link>
		<dc:creator>Eric Maziade</dc:creator>
		<pubDate>Tue, 03 Nov 2009 02:32:46 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56994</guid>
		<description>Drenched in awesome sauce, just like I like it.
.-= Eric Maziade&#180;s last blog ..&lt;a href=&quot;http://eric.maziade.com/post/2009/09/08/On-the-road-to-Spellgu-&quot; rel=&quot;nofollow&quot;&gt;On the road to Spellgu- postmortem&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Drenched in awesome sauce, just like I like it.<br />
.-= Eric Maziade&#180;s last blog ..<a href="http://eric.maziade.com/post/2009/09/08/On-the-road-to-Spellgu-" rel="nofollow">On the road to Spellgu- postmortem</a> =-.</p>
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		<title>By: Colmarr</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56993</link>
		<dc:creator>Colmarr</dc:creator>
		<pubDate>Mon, 02 Nov 2009 21:33:16 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56993</guid>
		<description>An interesting idea for a game, Chatty, although playing as a vampire is not to my normal tastes.

Could be cool for a one-off though.
.-= Colmarr&#180;s last blog ..&lt;a href=&quot;http://astralsea.blogspot.com/2009/11/cultural-events.html&quot; rel=&quot;nofollow&quot;&gt;Cultural events&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>An interesting idea for a game, Chatty, although playing as a vampire is not to my normal tastes.</p>
<p>Could be cool for a one-off though.<br />
.-= Colmarr&#180;s last blog ..<a href="http://astralsea.blogspot.com/2009/11/cultural-events.html" rel="nofollow">Cultural events</a> =-.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56992</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 02 Nov 2009 16:56:42 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56992</guid>
		<description>@Tyson: It really depends if you want to surprise players or you want players to play the part of newly awakened Vampires.  In a fully secret game I&#039;d start without handing PCs their PC sheets until one realizes that they have physical/mental abilities beyond humans.

Then give them a character sheet each with only basic info. No powers.

You make cards for each powers and you hand them out as they use them.  At the end of the adventure, if players want to explore the world more, you make new PCs and everyone chooses their own Vampire powers.

Otherwise, I&#039;d give everything to the players and have them describe how they discover each player and how their character react to that discovery....

And all the time, have a &#039;hunger&#039;clock, slowly ticking down, making each vampire angrier, weaker and more fearful (i.e lower their attacks and defenses as well as their will/brains).</description>
		<content:encoded><![CDATA[<p>@Tyson: It really depends if you want to surprise players or you want players to play the part of newly awakened Vampires.  In a fully secret game I&#8217;d start without handing PCs their PC sheets until one realizes that they have physical/mental abilities beyond humans.</p>
<p>Then give them a character sheet each with only basic info. No powers.</p>
<p>You make cards for each powers and you hand them out as they use them.  At the end of the adventure, if players want to explore the world more, you make new PCs and everyone chooses their own Vampire powers.</p>
<p>Otherwise, I&#8217;d give everything to the players and have them describe how they discover each player and how their character react to that discovery&#8230;.</p>
<p>And all the time, have a &#8216;hunger&#8217;clock, slowly ticking down, making each vampire angrier, weaker and more fearful (i.e lower their attacks and defenses as well as their will/brains).</p>
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		<title>By: Tyson J. Hayes</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56991</link>
		<dc:creator>Tyson J. Hayes</dc:creator>
		<pubDate>Mon, 02 Nov 2009 16:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56991</guid>
		<description>Excellent idea for a game, I do enjoy the idea of the players waking up as vampires and discovering their powers.  Any tips on how to pull that off in a believable way?  Really trying to get the players to understand that they don&#039;t know what they are capable of and their new specialness.

Also thanks for killing my day with tvtropes links I barely escaped alive from that pit of information.
.-= Tyson J. Hayes&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/ApathyGames/~3/jIPZyk2SQV8/&quot; rel=&quot;nofollow&quot;&gt;Welcome to Apathy Games&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Excellent idea for a game, I do enjoy the idea of the players waking up as vampires and discovering their powers.  Any tips on how to pull that off in a believable way?  Really trying to get the players to understand that they don&#8217;t know what they are capable of and their new specialness.</p>
<p>Also thanks for killing my day with tvtropes links I barely escaped alive from that pit of information.<br />
.-= Tyson J. Hayes&#180;s last blog ..<a href="http://feedproxy.google.com/~r/ApathyGames/~3/jIPZyk2SQV8/" rel="nofollow">Welcome to Apathy Games</a> =-.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56990</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 02 Nov 2009 13:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56990</guid>
		<description>@Scott: I really wanted that Vampires fighting Zombies yet needing to drink off humans thing.

Plus, if I go for the Mayan calendar trope, I also had to go for the Heroic Vampire one too.  I mean come on!</description>
		<content:encoded><![CDATA[<p>@Scott: I really wanted that Vampires fighting Zombies yet needing to drink off humans thing.</p>
<p>Plus, if I go for the Mayan calendar trope, I also had to go for the Heroic Vampire one too.  I mean come on!</p>
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		<title>By: Scott</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56989</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Mon, 02 Nov 2009 03:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56989</guid>
		<description>Awesome,

after last weeks posts i was inspired to run a one-shot halloween game around the idea mentioned last week.

But instead of beginning the game after the full fledged infection i started with the players as themselves waking up to the &#039;dawn&#039; of infection and they had to survive whilst escaping to a secure and maintainable area. Was a great night and one-shot.

The Vampire PC idea is awesome, especially the need to find human survivors only to feed off them, some of my sadistic players would enjoy playing wolves in sheeps skins with the human NPC&#039;s only to feed on them later.

Very inspirational post.

Thanks Chatty

Scott</description>
		<content:encoded><![CDATA[<p>Awesome,</p>
<p>after last weeks posts i was inspired to run a one-shot halloween game around the idea mentioned last week.</p>
<p>But instead of beginning the game after the full fledged infection i started with the players as themselves waking up to the &#8216;dawn&#8217; of infection and they had to survive whilst escaping to a secure and maintainable area. Was a great night and one-shot.</p>
<p>The Vampire PC idea is awesome, especially the need to find human survivors only to feed off them, some of my sadistic players would enjoy playing wolves in sheeps skins with the human NPC&#8217;s only to feed on them later.</p>
<p>Very inspirational post.</p>
<p>Thanks Chatty</p>
<p>Scott</p>
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		<title>By: dean</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56988</link>
		<dc:creator>dean</dc:creator>
		<pubDate>Sun, 01 Nov 2009 20:40:11 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56988</guid>
		<description>Anyone see the Dollhouse episode that didn&#039;t air?  Epithet One?  Interesting variation on this trope.  Seems the brainwipe technology starts getting used to give people &quot;anatomical upgrades,&quot; then gets out of control.  Add in the ability to wipe people remotely, even through wireless, and you have your &quot;infection.&quot;

The band is a group that hasn&#039;t been wiped, but why?  Is there a cure?  Where? How?</description>
		<content:encoded><![CDATA[<p>Anyone see the Dollhouse episode that didn&#8217;t air?  Epithet One?  Interesting variation on this trope.  Seems the brainwipe technology starts getting used to give people &#8220;anatomical upgrades,&#8221; then gets out of control.  Add in the ability to wipe people remotely, even through wireless, and you have your &#8220;infection.&#8221;</p>
<p>The band is a group that hasn&#8217;t been wiped, but why?  Is there a cure?  Where? How?</p>
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		<title>By: HermitDave</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56987</link>
		<dc:creator>HermitDave</dc:creator>
		<pubDate>Sun, 01 Nov 2009 14:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56987</guid>
		<description>amusingly almost at the same time you posted this, i ran into this RPG, which has elements of zombies in a PA world.

p.s. i soooo want to play a zombie :D

http://www.davidjrodger.com/yellowdawn.htm</description>
		<content:encoded><![CDATA[<p>amusingly almost at the same time you posted this, i ran into this RPG, which has elements of zombies in a PA world.</p>
<p>p.s. i soooo want to play a zombie <img src='http://critical-hits.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><a href="http://www.davidjrodger.com/yellowdawn.htm" rel="nofollow">http://www.davidjrodger.com/yellowdawn.htm</a></p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56986</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sun, 01 Nov 2009 11:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56986</guid>
		<description>@Kevin: Thanks, I was totally going for that!

@River: Yup, It&#039;s fun when you can weave in current events with myth to create something &#039;playable&#039;.  The 2012 apocalypse idea was first voiced by a commenter as a throwaway joke... it was a great jump start idea for the post. Add evil corporations and Vampires, mix and serve. :)</description>
		<content:encoded><![CDATA[<p>@Kevin: Thanks, I was totally going for that!</p>
<p>@River: Yup, It&#8217;s fun when you can weave in current events with myth to create something &#8216;playable&#8217;.  The 2012 apocalypse idea was first voiced by a commenter as a throwaway joke&#8230; it was a great jump start idea for the post. Add evil corporations and Vampires, mix and serve. <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: River</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56985</link>
		<dc:creator>River</dc:creator>
		<pubDate>Sun, 01 Nov 2009 07:40:50 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56985</guid>
		<description>I&#039;m reminded of &lt;a href=&quot;http://www.lastblood.net/&quot; rel=&quot;nofollow&quot;&gt;Last Blood&lt;/a&gt;, a webcomic where vampires protect a group of humans from zombies in order to preserve their food supply.

The adventure idea is quite cool! If I were in any position to do a game, I would try it.  I also really like how you tied it in with the Mayan calendar kerfluffle.</description>
		<content:encoded><![CDATA[<p>I&#8217;m reminded of <a href="http://www.lastblood.net/" rel="nofollow">Last Blood</a>, a webcomic where vampires protect a group of humans from zombies in order to preserve their food supply.</p>
<p>The adventure idea is quite cool! If I were in any position to do a game, I would try it.  I also really like how you tied it in with the Mayan calendar kerfluffle.</p>
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		<title>By: Kevin Richey</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56984</link>
		<dc:creator>Kevin Richey</dc:creator>
		<pubDate>Sun, 01 Nov 2009 06:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56984</guid>
		<description>GeneCore, cool... evil corporation names always have &quot;core&quot;.</description>
		<content:encoded><![CDATA[<p>GeneCore, cool&#8230; evil corporation names always have &#8220;core&#8221;.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56983</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sun, 01 Nov 2009 03:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56983</guid>
		<description>@Sean: That&#039;s what I&#039;m talking about, great adventure idea!

@Lanir: That&#039;s a great way of applying the idea, I love the &#039;flavour&#039; part.  Especially if the plot involves identifying people with the same flavour.

Having the Vaccine be a Vampire invention (assuming Vampires pre-dated the plague) is also very rich in potential.</description>
		<content:encoded><![CDATA[<p>@Sean: That&#8217;s what I&#8217;m talking about, great adventure idea!</p>
<p>@Lanir: That&#8217;s a great way of applying the idea, I love the &#8216;flavour&#8217; part.  Especially if the plot involves identifying people with the same flavour.</p>
<p>Having the Vaccine be a Vampire invention (assuming Vampires pre-dated the plague) is also very rich in potential.</p>
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		<title>By: Lanir</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56982</link>
		<dc:creator>Lanir</dc:creator>
		<pubDate>Sun, 01 Nov 2009 03:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56982</guid>
		<description>Hmm. I think if I were to run this I would do something unusual. You can tune out here if you like. My brain works in strange ways.

In my world the failed vaccine that causes the zombies would be of human make. But with enough pushing the PCs might find out that it was originally based on vampire work designed to add flavors to blood. I&#039;d buy some samples of several varieties of apple from the store and slice them up for the game. So the PCs would be able to bite someone and amidst all the usual drama and horror of eating people they&#039;d get to hear how this one is a &quot;granny smith&quot;, that one&#039;s a &quot;red delicious&quot;, etc. It just sounds like a fun thing to do for a Halloween inspired game. :)</description>
		<content:encoded><![CDATA[<p>Hmm. I think if I were to run this I would do something unusual. You can tune out here if you like. My brain works in strange ways.</p>
<p>In my world the failed vaccine that causes the zombies would be of human make. But with enough pushing the PCs might find out that it was originally based on vampire work designed to add flavors to blood. I&#8217;d buy some samples of several varieties of apple from the store and slice them up for the game. So the PCs would be able to bite someone and amidst all the usual drama and horror of eating people they&#8217;d get to hear how this one is a &#8220;granny smith&#8221;, that one&#8217;s a &#8220;red delicious&#8221;, etc. It just sounds like a fun thing to do for a Halloween inspired game. <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Sean Holland</title>
		<link>http://critical-hits.com/2009/10/31/chattys-halloween-post-the-2012-zombie-apocalypse/#comment-56981</link>
		<dc:creator>Sean Holland</dc:creator>
		<pubDate>Sun, 01 Nov 2009 03:02:52 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4210#comment-56981</guid>
		<description>You could also have &#039;the vaccine&#039; continue to cause mutations so that the PCs need to find a way to stabalize it before they become zombie-vampire-cannibals!  Perhaps GeneCore has a hidden and heavily defended research facility that the PC must 1) find, 2) contact through the defenses and 3) convince the scientists there that they need work together with the PCs on a cure.
.-= Sean Holland&#180;s last blog ..&lt;a href=&quot;http://seaofstarsrpg.wordpress.com/2009/10/30/new-monster-dragon-descendant-template/&quot; rel=&quot;nofollow&quot;&gt;New Monster – Dragon Descendant (Template)&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>You could also have &#8216;the vaccine&#8217; continue to cause mutations so that the PCs need to find a way to stabalize it before they become zombie-vampire-cannibals!  Perhaps GeneCore has a hidden and heavily defended research facility that the PC must 1) find, 2) contact through the defenses and 3) convince the scientists there that they need work together with the PCs on a cure.<br />
.-= Sean Holland&#180;s last blog ..<a href="http://seaofstarsrpg.wordpress.com/2009/10/30/new-monster-dragon-descendant-template/" rel="nofollow">New Monster – Dragon Descendant (Template)</a> =-.</p>
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