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	<title>Comments on: Tales from Draconis, Part 2</title>
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	<link>http://critical-hits.com/2009/10/19/tales-from-part-2/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Tyson J. Hayes</title>
		<link>http://critical-hits.com/2009/10/19/tales-from-part-2/#comment-56856</link>
		<dc:creator>Tyson J. Hayes</dc:creator>
		<pubDate>Tue, 20 Oct 2009 16:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4163#comment-56856</guid>
		<description>I love the idea of the Scooby Doo chase scene.  Brilliant!
.-= Tyson J. Hayes&#180;s last blog ..&lt;a href=&quot;http://feedproxy.google.com/~r/ApathyGames/~3/cEpMO2qiIOs/&quot; rel=&quot;nofollow&quot;&gt;Character Considerations:  Naming Your Character&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I love the idea of the Scooby Doo chase scene.  Brilliant!<br />
.-= Tyson J. Hayes&#180;s last blog ..<a href="http://feedproxy.google.com/~r/ApathyGames/~3/cEpMO2qiIOs/" rel="nofollow">Character Considerations:  Naming Your Character</a> =-.</p>
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		<title>By: Part 5 â?? Highlights of Major Gaming Stock â?? Online Poker Rooms &#124; Buying Stock Online</title>
		<link>http://critical-hits.com/2009/10/19/tales-from-part-2/#comment-56855</link>
		<dc:creator>Part 5 â?? Highlights of Major Gaming Stock â?? Online Poker Rooms &#124; Buying Stock Online</dc:creator>
		<pubDate>Tue, 20 Oct 2009 14:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4163#comment-56855</guid>
		<description>[...] » Tales from Draconis: Lessons and Highlights, Part 2 [...]</description>
		<content:encoded><![CDATA[<p>[...] » Tales from Draconis: Lessons and Highlights, Part 2 [...]</p>
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		<title>By: Tiorn</title>
		<link>http://critical-hits.com/2009/10/19/tales-from-part-2/#comment-56854</link>
		<dc:creator>Tiorn</dc:creator>
		<pubDate>Tue, 20 Oct 2009 08:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4163#comment-56854</guid>
		<description>&quot;I finally had the 2 running goblins pass by.  Everyone started chasing them.  It got every PC and NPC running after the goblins, for no clear reason.&quot;

I instantly imagined any one of the many chase scenes in just about every episode of the Benny Hill Show.</description>
		<content:encoded><![CDATA[<p>&#8220;I finally had the 2 running goblins pass by.  Everyone started chasing them.  It got every PC and NPC running after the goblins, for no clear reason.&#8221;</p>
<p>I instantly imagined any one of the many chase scenes in just about every episode of the Benny Hill Show.</p>
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		<title>By: walkerp</title>
		<link>http://critical-hits.com/2009/10/19/tales-from-part-2/#comment-56853</link>
		<dc:creator>walkerp</dc:creator>
		<pubDate>Tue, 20 Oct 2009 05:41:07 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=4163#comment-56853</guid>
		<description>Now that you explain the birthing scene in the original context, I totally see how it came about.  That explains everything.  You guys had gaming beer goggles on!

However, the overall structure of the adventure is so solid and entertaining that I think it&#039;s easily fixed.  You may have to do some breaking down and building up again, but I&#039;m sure you can build a very nice adventure that incorporates both the Blood Bowl game and some roleplaying high-school hallway investigation/crawling.

Wait, this guy who designs adventures for 4e, having never played the game, actually gets them published!?  That is nuts.

And I totally agree with you on the need for a DM university or some kind of basic training.  I don&#039;t think there is another hobby where so many of the most dedicated participants are at such a low-level of performance and standards.
.-= walkerp&#180;s last blog ..&lt;a href=&quot;http://www.therpghaven.com/podcast/?p=185&quot; rel=&quot;nofollow&quot;&gt;episode 5.5 - special Draconis episode 1 - an interview with the organizers&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Now that you explain the birthing scene in the original context, I totally see how it came about.  That explains everything.  You guys had gaming beer goggles on!</p>
<p>However, the overall structure of the adventure is so solid and entertaining that I think it&#8217;s easily fixed.  You may have to do some breaking down and building up again, but I&#8217;m sure you can build a very nice adventure that incorporates both the Blood Bowl game and some roleplaying high-school hallway investigation/crawling.</p>
<p>Wait, this guy who designs adventures for 4e, having never played the game, actually gets them published!?  That is nuts.</p>
<p>And I totally agree with you on the need for a DM university or some kind of basic training.  I don&#8217;t think there is another hobby where so many of the most dedicated participants are at such a low-level of performance and standards.<br />
.-= walkerp&#180;s last blog ..<a href="http://www.therpghaven.com/podcast/?p=185" rel="nofollow">episode 5.5 &#8211; special Draconis episode 1 &#8211; an interview with the organizers</a> =-.</p>
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