<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 4e Lessons: The Penny Arcade/PVP D&amp;D Podcast, Part 2</title>
	<atom:link href="http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/</link>
	<description>The Journal of Gamer Culture</description>
	<lastBuildDate>Sat, 11 Feb 2012 08:43:45 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Chris McNeil</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55792</link>
		<dc:creator>Chris McNeil</dc:creator>
		<pubDate>Wed, 04 Nov 2009 22:27:22 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55792</guid>
		<description>I know it&#039;s the Wizards of the Coast catch line this year for 4E too. But I was thinking the entiure 3rd podcast &quot;NEVER SPLIT THE PARTY&quot; what are you thinking!</description>
		<content:encoded><![CDATA[<p>I know it&#8217;s the Wizards of the Coast catch line this year for 4E too. But I was thinking the entiure 3rd podcast &#8220;NEVER SPLIT THE PARTY&#8221; what are you thinking!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55791</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 04 Nov 2009 20:54:26 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55791</guid>
		<description>I have a post planned for the last Podcast... which will mostly focus on that horrendous, horrendous last fight.

But to answer your question, the Fey Step had been used IIRC.</description>
		<content:encoded><![CDATA[<p>I have a post planned for the last Podcast&#8230; which will mostly focus on that horrendous, horrendous last fight.</p>
<p>But to answer your question, the Fey Step had been used IIRC.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris McNeil</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55790</link>
		<dc:creator>Chris McNeil</dc:creator>
		<pubDate>Wed, 04 Nov 2009 20:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55790</guid>
		<description>WARNING SPOILER AHEAD!!!

In the 3rd series near the end where Will Wheatons character Aeofel gets pushed into the Acid Pit by the Gelatinous Cube. Couldn&#039;t Will have just used the Eladrin racial daily power &quot;Fey Step&quot; ? Or had he already used it in the encounter?

I can&#039;t remember for sure. And I know they all forgot allot of their powers, abilities and bonuses to dice rolls and so forth. But yeeesh, I mean your in a pit of acid, about to die, ask the &quot;team&quot; for ideas. Or spend an Action point and ask the GM for a tip out of character.

Felt bad for the guy.</description>
		<content:encoded><![CDATA[<p>WARNING SPOILER AHEAD!!!</p>
<p>In the 3rd series near the end where Will Wheatons character Aeofel gets pushed into the Acid Pit by the Gelatinous Cube. Couldn&#8217;t Will have just used the Eladrin racial daily power &#8220;Fey Step&#8221; ? Or had he already used it in the encounter?</p>
<p>I can&#8217;t remember for sure. And I know they all forgot allot of their powers, abilities and bonuses to dice rolls and so forth. But yeeesh, I mean your in a pit of acid, about to die, ask the &#8220;team&#8221; for ideas. Or spend an Action point and ask the GM for a tip out of character.</p>
<p>Felt bad for the guy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55789</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 03 Nov 2009 12:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55789</guid>
		<description>@Jas: Agreed, I&#039;d have given bonuses to all the times he blustered and asked for his god to roll high.  In fact I would have ignored some of his ones, asking him to reroll them because I &quot;Didn&#039;t see him roll the dice and you might have been cheating for all I know&quot;&#039;

:)</description>
		<content:encoded><![CDATA[<p>@Jas: Agreed, I&#8217;d have given bonuses to all the times he blustered and asked for his god to roll high.  In fact I would have ignored some of his ones, asking him to reroll them because I &#8220;Didn&#8217;t see him roll the dice and you might have been cheating for all I know&#8221;&#8216;<br />
 <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jas</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55788</link>
		<dc:creator>Jas</dc:creator>
		<pubDate>Tue, 03 Nov 2009 04:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55788</guid>
		<description>I know I&#039;m late to the conversation, but had to chime in.

When they were putting together characters, Jerry was told to pick a god for Omin Dran to follow. He picked his god and wrote the main commandment on the top of his character sheet &quot;Luck Favors the Bold.&quot;

Twice, during play, while the others were dilly-dallying and trying to metagame the best way to avoid any danger, he declared &quot;Luck Favors the Bold,&quot; and acted boldly. Once it was okay, once it was a disaster.

And on neither occasion did the DM *reward his roleplaying*!

I wanted so much to reach in there and give Omin Dran a +1 on every roll for the Encounter, or a bonus to XP earned for the battle.</description>
		<content:encoded><![CDATA[<p>I know I&#8217;m late to the conversation, but had to chime in.</p>
<p>When they were putting together characters, Jerry was told to pick a god for Omin Dran to follow. He picked his god and wrote the main commandment on the top of his character sheet &#8220;Luck Favors the Bold.&#8221;</p>
<p>Twice, during play, while the others were dilly-dallying and trying to metagame the best way to avoid any danger, he declared &#8220;Luck Favors the Bold,&#8221; and acted boldly. Once it was okay, once it was a disaster.</p>
<p>And on neither occasion did the DM *reward his roleplaying*!</p>
<p>I wanted so much to reach in there and give Omin Dran a +1 on every roll for the Encounter, or a bonus to XP earned for the battle.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55787</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 11 Aug 2009 19:51:10 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55787</guid>
		<description>Yes... and that is a hallmark of Wyatt&#039;s DMing style in that he always tries hard to give PCs second (and third) chances.</description>
		<content:encoded><![CDATA[<p>Yes&#8230; and that is a hallmark of Wyatt&#8217;s DMing style in that he always tries hard to give PCs second (and third) chances.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ragnald Dubrow</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55786</link>
		<dc:creator>Ragnald Dubrow</dc:creator>
		<pubDate>Tue, 11 Aug 2009 19:28:39 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55786</guid>
		<description>Was it Binwin (Scott) that said &quot;I wonder where we&#039;ll wake up this time?&quot; when they were facing a second total party kill?
.-= Ragnald Dubrow&#180;s last blog ..&lt;a href=&quot;http://radubrow.blogspot.com/2009/08/neverwinter-nights-character-lab.html&quot; rel=&quot;nofollow&quot;&gt;Neverwinter Nights Character Lab&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>Was it Binwin (Scott) that said &#8220;I wonder where we&#8217;ll wake up this time?&#8221; when they were facing a second total party kill?<br />
.-= Ragnald Dubrow&#180;s last blog ..<a href="http://radubrow.blogspot.com/2009/08/neverwinter-nights-character-lab.html" rel="nofollow">Neverwinter Nights Character Lab</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55785</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 29 Jul 2009 13:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55785</guid>
		<description>@Irish: That&#039;s possible, although it appeared to me that when Chris noticed and mentioned Wil&#039;s low attack bonus, Jerry spotted that the Basic attack bonus was missing but they didn&#039;t mention the weapon&#039;s Proficiency bonus.

But I might have missed it.</description>
		<content:encoded><![CDATA[<p>@Irish: That&#8217;s possible, although it appeared to me that when Chris noticed and mentioned Wil&#8217;s low attack bonus, Jerry spotted that the Basic attack bonus was missing but they didn&#8217;t mention the weapon&#8217;s Proficiency bonus.</p>
<p>But I might have missed it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Irish</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55784</link>
		<dc:creator>Irish</dc:creator>
		<pubDate>Wed, 29 Jul 2009 03:14:43 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55784</guid>
		<description>Unless I&#039;m mistaken Chris or Jerry did bring up the proficiency bonus very early on, Wil added it that one time, and then forgot about it again. I believe it was in the first combat.</description>
		<content:encoded><![CDATA[<p>Unless I&#8217;m mistaken Chris or Jerry did bring up the proficiency bonus very early on, Wil added it that one time, and then forgot about it again. I believe it was in the first combat.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WolfSamurai</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55783</link>
		<dc:creator>WolfSamurai</dc:creator>
		<pubDate>Fri, 17 Jul 2009 05:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55783</guid>
		<description>I can kind of see why Chris didn&#039;t help them as much in the second series as he did the first, but I still have to kind of wonder how much it would have changed things if he&#039;d mentioned the proficiency thing to Wil even once.  I admit, if I were a player (especially a new one) and a GM didn&#039;t throw me a bone with that, I might have been kind of ticked.</description>
		<content:encoded><![CDATA[<p>I can kind of see why Chris didn&#8217;t help them as much in the second series as he did the first, but I still have to kind of wonder how much it would have changed things if he&#8217;d mentioned the proficiency thing to Wil even once.  I admit, if I were a player (especially a new one) and a GM didn&#8217;t throw me a bone with that, I might have been kind of ticked.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55782</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 16 Jul 2009 19:12:23 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55782</guid>
		<description>@Wolf:  Oh so Chris did notice some of the play mistakes but chose to let them slide?  Interesting.  While I realize that it would have been hopeless to have Scott remember to mark targets, I&#039;m sure Wil would have remembered an extra +3 for his longsword (or even +4 if the sword was magical).

I would be more prone to help players.

Then again, with the Dungeon Crawl Classic tournament coming, I have to adopt a neutral DMing style.  better start now :)

@Sean: The Undead Hound bit cracks me up whenever I listen to it.  Also, don&#039;t beat yourself up about forgetting things.  Players don&#039;t notice and usually it just spells a slightly easier challenge for players.  With time you won&#039;t forget.</description>
		<content:encoded><![CDATA[<p>@Wolf:  Oh so Chris did notice some of the play mistakes but chose to let them slide?  Interesting.  While I realize that it would have been hopeless to have Scott remember to mark targets, I&#8217;m sure Wil would have remembered an extra +3 for his longsword (or even +4 if the sword was magical).</p>
<p>I would be more prone to help players.</p>
<p>Then again, with the Dungeon Crawl Classic tournament coming, I have to adopt a neutral DMing style.  better start now <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>@Sean: The Undead Hound bit cracks me up whenever I listen to it.  Also, don&#8217;t beat yourself up about forgetting things.  Players don&#8217;t notice and usually it just spells a slightly easier challenge for players.  With time you won&#8217;t forget.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sean Brady</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55781</link>
		<dc:creator>Sean Brady</dc:creator>
		<pubDate>Thu, 16 Jul 2009 18:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55781</guid>
		<description>I have been listening on my Zune, and on occasion have actually LoL&#039;d while walking down the street.  The really are hilarious.

I learned quite a bit as a new 4e DM.  I think I am pretty good at voices, get compliments on that part, but I am very disorganized.  Chris actually sounds organized (can you sound organized?).  Party fighting some Kruthiks last night and I forgot their aura until about the 5th round..ugh.</description>
		<content:encoded><![CDATA[<p>I have been listening on my Zune, and on occasion have actually LoL&#8217;d while walking down the street.  The really are hilarious.</p>
<p>I learned quite a bit as a new 4e DM.  I think I am pretty good at voices, get compliments on that part, but I am very disorganized.  Chris actually sounds organized (can you sound organized?).  Party fighting some Kruthiks last night and I forgot their aura until about the 5th round..ugh.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WolfSamurai</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55780</link>
		<dc:creator>WolfSamurai</dc:creator>
		<pubDate>Thu, 16 Jul 2009 15:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55780</guid>
		<description>I actually listened to the second series of podcasts again based on these posts of yours (and will be listening to the first series again starting today) and noticed some of the things you pointed out. Thinking back, I wonder why I didn&#039;t notice them before.

After doing a little digging and finding Chris&#039; blog over on the WotC site where he talks about the game, he says that he had reasons for not telling Wil and the others when they were making mechanical mistakes. Those reasons being that everybody seemed to be having a good time anyway and that he felt it was more entertaining to see the players flounder their way towards discovery (or wallow in ignorance). It did, admittedly, make for a really entertaining podcast, but I can&#039;t help but wonder if it might have made an equally entertaining podcast if they had followed all the rules.

The blog in question is at http://forums.gleemax.com/showthread.php?t=1168167
.-= WolfSamurai&#180;s last blog ..&lt;a href=&quot;http://twitter.com/WolfSamurai/statuses/2671055583&quot; rel=&quot;nofollow&quot;&gt;WolfSamurai: @wanderingscribe Wow. That&#039;s really cool of that guy.&lt;/a&gt; =-.</description>
		<content:encoded><![CDATA[<p>I actually listened to the second series of podcasts again based on these posts of yours (and will be listening to the first series again starting today) and noticed some of the things you pointed out. Thinking back, I wonder why I didn&#8217;t notice them before.</p>
<p>After doing a little digging and finding Chris&#8217; blog over on the WotC site where he talks about the game, he says that he had reasons for not telling Wil and the others when they were making mechanical mistakes. Those reasons being that everybody seemed to be having a good time anyway and that he felt it was more entertaining to see the players flounder their way towards discovery (or wallow in ignorance). It did, admittedly, make for a really entertaining podcast, but I can&#8217;t help but wonder if it might have made an equally entertaining podcast if they had followed all the rules.</p>
<p>The blog in question is at <a href="http://forums.gleemax.com/showthread.php?t=1168167" rel="nofollow">http://forums.gleemax.com/showthread.php?t=1168167</a><br />
.-= WolfSamurai&#180;s last blog ..<a href="http://twitter.com/WolfSamurai/statuses/2671055583" rel="nofollow">WolfSamurai: @wanderingscribe Wow. That&#8217;s really cool of that guy.</a> =-.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55779</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 15 Jul 2009 12:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55779</guid>
		<description>I&#039;m not sure that perfect DMing exists.  I think that good Dming is finding a balance between the analytical skills needed to run the mechanics of the game with minimal errors and the communication skills needed to make the game entertaining and immersive.

Those two skill sets are often not present in the same person and hard work must be spent to achieve that balance.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure that perfect DMing exists.  I think that good Dming is finding a balance between the analytical skills needed to run the mechanics of the game with minimal errors and the communication skills needed to make the game entertaining and immersive.</p>
<p>Those two skill sets are often not present in the same person and hard work must be spent to achieve that balance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noumenon</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55778</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Wed, 15 Jul 2009 06:59:16 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55778</guid>
		<description>I&#039;ve listened to about an hour and fifteen minutes of the podcasts so far.  It&#039;s too bad even the best DMs they have still skip people&#039;s turn sometimes.  I wanna see a podcast of &quot;The World&#039;s Best DM.&quot;  I mean, from reading Dragon magazine you&#039;d get the idea there was a top tier that acts out every person, narrates every swing and has three plot hooks for every adventure.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve listened to about an hour and fifteen minutes of the podcasts so far.  It&#8217;s too bad even the best DMs they have still skip people&#8217;s turn sometimes.  I wanna see a podcast of &#8220;The World&#8217;s Best DM.&#8221;  I mean, from reading Dragon magazine you&#8217;d get the idea there was a top tier that acts out every person, narrates every swing and has three plot hooks for every adventure.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jeffx</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55777</link>
		<dc:creator>jeffx</dc:creator>
		<pubDate>Sat, 11 Jul 2009 22:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55777</guid>
		<description>I&#039;m a neutral DM when it comes to 4E at the moment.  I don&#039;t like it but I just don&#039;t feel at home running it yet.  I haven&#039;t found my groove yet.  I&#039;m getting a lot better at it. However, just today the cleric in the party I was running, healed for some huge healing amount.  I think I would benefit a lot from actually being a player every once in a while.  Anyone want to come to Atlanta and run a game?

i do tell my players that I will tend to be more neutral and it would benefit them greatly if they keep track of things their players is impacting.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a neutral DM when it comes to 4E at the moment.  I don&#8217;t like it but I just don&#8217;t feel at home running it yet.  I haven&#8217;t found my groove yet.  I&#8217;m getting a lot better at it. However, just today the cleric in the party I was running, healed for some huge healing amount.  I think I would benefit a lot from actually being a player every once in a while.  Anyone want to come to Atlanta and run a game?</p>
<p>i do tell my players that I will tend to be more neutral and it would benefit them greatly if they keep track of things their players is impacting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55776</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sat, 11 Jul 2009 15:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55776</guid>
		<description>There are about 12-15 podcasts called Penny Arcade/PVP.  I downloaded them from iTunes.  The last series with Chris are dated March-April 2009.</description>
		<content:encoded><![CDATA[<p>There are about 12-15 podcasts called Penny Arcade/PVP.  I downloaded them from iTunes.  The last series with Chris are dated March-April 2009.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noumenon</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55775</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Sat, 11 Jul 2009 14:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55775</guid>
		<description>I&#039;m sorry, I can&#039;t find all the podcasts you&#039;re talking about.  I found your one link &lt;a href=&quot;http://www.wizards.com/dnd/rsspodcast.xml&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; but there are a million podcasts there.  If I assume you mean the first one by Chris and the first one by James, then there are no other ones by Chris after that -- so where&#039;s the &quot;third series&quot;?</description>
		<content:encoded><![CDATA[<p>I&#8217;m sorry, I can&#8217;t find all the podcasts you&#8217;re talking about.  I found your one link <a href="http://www.wizards.com/dnd/rsspodcast.xml" rel="nofollow">here</a> but there are a million podcasts there.  If I assume you mean the first one by Chris and the first one by James, then there are no other ones by Chris after that &#8212; so where&#8217;s the &#8220;third series&#8221;?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55774</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sat, 11 Jul 2009 12:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55774</guid>
		<description>@Mj Harnish: I&#039;l grant that these podcasts were mostly stringed combat encounters.  Almost all early games of 4e I&#039;ve witnessed were such (because the combat system is such a huge part if the game).  I have seen what 4e can do in my group in in discussing with others who&#039;ve been DMing it for a year now.  As you say, I haven&#039;t seen such play in a podcasts yet.

That&#039;s why I focused on what the podcast showcased and focused my analysis on that.  Plus they were really funny to listen to.

@Drax: Mike and Scott totally dug their characters to the point that both feature in their comics on occasion.  This is good stuff for sure.

@Tommi: Indeed, interesting conundrum, which I think comes from our expectations and personal experiences with that game.  I&#039;ll concede that whatever roleplaying there was in there might not be on par with some I&#039;ve seen at my table but for new players I found it all right. It is clear though that out of the 4 players, 2 of them were initially pretty casual/inattentive about it.

@Dar: As my players reminded me last night, we too are mostly laid back, goofing around with some periods of hyper focus.</description>
		<content:encoded><![CDATA[<p>@Mj Harnish: I&#8217;l grant that these podcasts were mostly stringed combat encounters.  Almost all early games of 4e I&#8217;ve witnessed were such (because the combat system is such a huge part if the game).  I have seen what 4e can do in my group in in discussing with others who&#8217;ve been DMing it for a year now.  As you say, I haven&#8217;t seen such play in a podcasts yet.</p>
<p>That&#8217;s why I focused on what the podcast showcased and focused my analysis on that.  Plus they were really funny to listen to.</p>
<p>@Drax: Mike and Scott totally dug their characters to the point that both feature in their comics on occasion.  This is good stuff for sure.</p>
<p>@Tommi: Indeed, interesting conundrum, which I think comes from our expectations and personal experiences with that game.  I&#8217;ll concede that whatever roleplaying there was in there might not be on par with some I&#8217;ve seen at my table but for new players I found it all right. It is clear though that out of the 4 players, 2 of them were initially pretty casual/inattentive about it.</p>
<p>@Dar: As my players reminded me last night, we too are mostly laid back, goofing around with some periods of hyper focus.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dar</title>
		<link>http://critical-hits.com/2009/07/09/4e-lessons-the-penny-arcadepvp-dd-podcast-part-2/#comment-55773</link>
		<dc:creator>dar</dc:creator>
		<pubDate>Fri, 10 Jul 2009 16:28:33 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=3451#comment-55773</guid>
		<description>I&#039;ve changed my mind about what is the big deal in the podcasts, for me.

I almost didn&#039;t realize it. It was freeing and validating hearing how they play the game. I hope and strive for more description and prose and rp, but my games are very much about laying back, hanging out and having a good time.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve changed my mind about what is the big deal in the podcasts, for me.</p>
<p>I almost didn&#8217;t realize it. It was freeing and validating hearing how they play the game. I hope and strive for more description and prose and rp, but my games are very much about laying back, hanging out and having a good time.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

