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	<title>Comments on: DM Chronicles: Session 1, That&#039;s how you start a Campaign! Part 1</title>
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	<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Goodman on D&#38;D 4e &#171; Purple Pawn - Game News Across the Board</title>
		<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/#comment-52487</link>
		<dc:creator>Goodman on D&#38;D 4e &#171; Purple Pawn - Game News Across the Board</dc:creator>
		<pubDate>Wed, 03 Sep 2008 02:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1150#comment-52487</guid>
		<description>[...] Goodman on D&amp;D&#160;4e  Posted on September 3, 2008 by David   The first 4th Edition Dungeons &amp; Dragons products from Goodman Games, a prolific and well-regarded publisher of 3.5 adventures, should reach retailers this week. Included in the trio are two adventures and the Character Codex, a 16 page book of forms for recording every detail about a player&#8217;s character. The adventures are both designed for level one characters. Sellswords of Punjar, number 53 in the Dungeon Crawl Classics series, pits the players against the Beggar-King and a horde of shadow-horrors. Master Dungeons M1: Dragora&#8217;s Dungeon is the first in a new series specifically designed to provide greater challenge, and greater reward. For a preview of Dragora&#8217;s Dungeon, check out the Chatty DM&#8217;s campaign log. [...]</description>
		<content:encoded><![CDATA[<p>[...] Goodman on D&amp;D&nbsp;4e  Posted on September 3, 2008 by David   The first 4th Edition Dungeons &amp; Dragons products from Goodman Games, a prolific and well-regarded publisher of 3.5 adventures, should reach retailers this week. Included in the trio are two adventures and the Character Codex, a 16 page book of forms for recording every detail about a player&#8217;s character. The adventures are both designed for level one characters. Sellswords of Punjar, number 53 in the Dungeon Crawl Classics series, pits the players against the Beggar-King and a horde of shadow-horrors. Master Dungeons M1: Dragora&#8217;s Dungeon is the first in a new series specifically designed to provide greater challenge, and greater reward. For a preview of Dragora&#8217;s Dungeon, check out the Chatty DM&#8217;s campaign log. [...]</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/#comment-52486</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 02 Sep 2008 16:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1150#comment-52486</guid>
		<description>@Greywulf: Saw your post, thanks for the link.  It truly was the best story building session we ever had.

@Artiz: I&#039;m sorry man, I blame the Nicotine plugin I installed last month.  As Tommi told me over chat, closed background is what creates the bunch of incompatible misfits that his the typical D&amp;D party.

Having players contribute to creating this out of Game quest where they all met helped define the group and to partly address the &#039;so why are we together again?&#039; syndrome.

Patriarch: Dude, I&#039;ll get to that bridge when I cross it.  One thing is for sure, I won&#039;t go out of my way to kill fallen PCs.  The adventure is geared with several possibilities to deal with failed combats... but my players are readers so I&#039;ll stay discrete about that.  You&#039;ll know if and when a PC dies.

Reverend: Yeah, Eric (Cruger in the comments) has this knack of making WTF! characters from both the In-game and Out of game perspective.  He&#039;s our own private psychodrama instigator.</description>
		<content:encoded><![CDATA[<p>@Greywulf: Saw your post, thanks for the link.  It truly was the best story building session we ever had.</p>
<p>@Artiz: I&#8217;m sorry man, I blame the Nicotine plugin I installed last month.  As Tommi told me over chat, closed background is what creates the bunch of incompatible misfits that his the typical D&#038;D party.</p>
<p>Having players contribute to creating this out of Game quest where they all met helped define the group and to partly address the &#8216;so why are we together again?&#8217; syndrome.</p>
<p>Patriarch: Dude, I&#8217;ll get to that bridge when I cross it.  One thing is for sure, I won&#8217;t go out of my way to kill fallen PCs.  The adventure is geared with several possibilities to deal with failed combats&#8230; but my players are readers so I&#8217;ll stay discrete about that.  You&#8217;ll know if and when a PC dies.</p>
<p>Reverend: Yeah, Eric (Cruger in the comments) has this knack of making WTF! characters from both the In-game and Out of game perspective.  He&#8217;s our own private psychodrama instigator.</p>
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		<title>By: Reverend Mike</title>
		<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/#comment-52485</link>
		<dc:creator>Reverend Mike</dc:creator>
		<pubDate>Tue, 02 Sep 2008 04:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1150#comment-52485</guid>
		<description>*sigh*...I remember a character named Fizban...the bugger lasted 2 sessions before we offed him...bastard tried to fly away with a few hitpoints left, but he didn&#039;t count on Corn&#039;s fishbow...that was one mighty scary fishbow...

*shudders*...

Reverend Mikes last blog post..&lt;a href=&quot;http://bookofrev.blogspot.com/2008/08/demotivational-monday-self-fulfilling.html&quot; rel=&quot;nofollow&quot;&gt;Demotivational Monday: Self-fulfilling Prophecy&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>*sigh*&#8230;I remember a character named Fizban&#8230;the bugger lasted 2 sessions before we offed him&#8230;bastard tried to fly away with a few hitpoints left, but he didn&#8217;t count on Corn&#8217;s fishbow&#8230;that was one mighty scary fishbow&#8230;</p>
<p>*shudders*&#8230;</p>
<p>Reverend Mikes last blog post..<a href="http://bookofrev.blogspot.com/2008/08/demotivational-monday-self-fulfilling.html" rel="nofollow">Demotivational Monday: Self-fulfilling Prophecy</a></p>
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		<title>By: Patriarch917</title>
		<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/#comment-52484</link>
		<dc:creator>Patriarch917</dc:creator>
		<pubDate>Mon, 01 Sep 2008 23:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1150#comment-52484</guid>
		<description>Fiendishly hard, huh?  Let me know if you actually kill a character, and how you handle it.  I&#039;ve yet to have any PCs die in any of my 4e adventures (had plenty fall down, but they always got stood up before they struck out).  Will you pre-load them with a some resurrection scrolls, make them roll new characters, or just hand-wave it and let them recover or never die in the first place?

Patriarch917s last blog post..&lt;a href=&quot;http://lolforinitiative.blogspot.com/2008/08/inspiration-wardens.html&quot; rel=&quot;nofollow&quot;&gt;Inspiration: Wardens&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Fiendishly hard, huh?  Let me know if you actually kill a character, and how you handle it.  I&#8217;ve yet to have any PCs die in any of my 4e adventures (had plenty fall down, but they always got stood up before they struck out).  Will you pre-load them with a some resurrection scrolls, make them roll new characters, or just hand-wave it and let them recover or never die in the first place?</p>
<p>Patriarch917s last blog post..<a href="http://lolforinitiative.blogspot.com/2008/08/inspiration-wardens.html" rel="nofollow">Inspiration: Wardens</a></p>
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		<title>By: Greywulf&#8217;s Lair &#187; No Character is an Island &#124;</title>
		<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/#comment-52483</link>
		<dc:creator>Greywulf&#8217;s Lair &#187; No Character is an Island &#124;</dc:creator>
		<pubDate>Mon, 01 Sep 2008 23:34:53 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1150#comment-52483</guid>
		<description>[...] I was going to leave this until tomorrow, but it gelled so neatly with ChattyDM&#8217;s latest [...]</description>
		<content:encoded><![CDATA[<p>[...] I was going to leave this until tomorrow, but it gelled so neatly with ChattyDM&#8217;s latest [...]</p>
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		<title>By: Aritz</title>
		<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/#comment-52482</link>
		<dc:creator>Aritz</dc:creator>
		<pubDate>Mon, 01 Sep 2008 23:21:20 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1150#comment-52482</guid>
		<description>You&#039;re making me a Chatty&#039;s addict!

I&#039;m starting to use a similar character creation method, but since our most-frequent campaign started 3 years ago, it&#039;s proven really difficult to interlace all backgrounds. Biggest problem, though, it&#039;s the closed-background-symptom... We&#039;ll be improving that too :D

Nice Nico&#039;s story, again, yesterday; and waiting for the next Kobold Love issue!

Aritzs last blog post..&lt;a href=&quot;http://www.aritzcirbian.net/content/view/166/104/lang,spanish/&quot; rel=&quot;nofollow&quot;&gt;Sobre los mejores recopilatorios&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>You&#8217;re making me a Chatty&#8217;s addict!</p>
<p>I&#8217;m starting to use a similar character creation method, but since our most-frequent campaign started 3 years ago, it&#8217;s proven really difficult to interlace all backgrounds. Biggest problem, though, it&#8217;s the closed-background-symptom&#8230; We&#8217;ll be improving that too <img src='http://critical-hits.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Nice Nico&#8217;s story, again, yesterday; and waiting for the next Kobold Love issue!</p>
<p>Aritzs last blog post..<a href="http://www.aritzcirbian.net/content/view/166/104/lang,spanish/" rel="nofollow">Sobre los mejores recopilatorios</a></p>
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		<title>By: greywulf</title>
		<link>http://critical-hits.com/2008/09/01/dm-chronicles-thats-how-you-start-a-campaign-part-1/#comment-52481</link>
		<dc:creator>greywulf</dc:creator>
		<pubDate>Mon, 01 Sep 2008 22:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1150#comment-52481</guid>
		<description>Liking what I see so far!

greywulfs last blog post..&lt;a href=&quot;http://blog.microlite20.net/2008/09/01/tiny-misadventures/&quot; rel=&quot;nofollow&quot;&gt;Tiny Misadventures&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Liking what I see so far!</p>
<p>greywulfs last blog post..<a href="http://blog.microlite20.net/2008/09/01/tiny-misadventures/" rel="nofollow">Tiny Misadventures</a></p>
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