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	<title>Comments on: Adventure Design Workshop Seminar (GenCon 2008)</title>
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	<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Lessons from the Heroic Tier &#124; Critical Hits</title>
		<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/#comment-63418</link>
		<dc:creator>Lessons from the Heroic Tier &#124; Critical Hits</dc:creator>
		<pubDate>Fri, 22 May 2009 14:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=2029#comment-63418</guid>
		<description>[...] ratcheting up the damage on both sides of the equation (and I&#8217;m also in favor of the &#8220;subversive house rule&#8221; that cuts monster HP down) would go a long way, I just haven&#8217;t experimented [...]</description>
		<content:encoded><![CDATA[<p>[...] ratcheting up the damage on both sides of the equation (and I&#8217;m also in favor of the &#8220;subversive house rule&#8221; that cuts monster HP down) would go a long way, I just haven&#8217;t experimented [...]</p>
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		<title>By: Sean SS</title>
		<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/#comment-63417</link>
		<dc:creator>Sean SS</dc:creator>
		<pubDate>Sat, 20 Dec 2008 01:04:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=2029#comment-63417</guid>
		<description>Darksun would be a profitable campaign setting to bring back. The 4e rules/powers would integrate beautifully with the often unique psionics dragon magic and less common powers of athas. Demographically darksun was discontinued long enouph ago that reviving it close to as was would be fresh to many gamers and the hardcore darksun fans would be hooked aswell. The amount of material published for darksun gives a great foundation yet so much of athas is unexplored that much new material can be created without hurting the continuity. I would buy every book you publish for darksun 4e.

-Sean SS</description>
		<content:encoded><![CDATA[<p>Darksun would be a profitable campaign setting to bring back. The 4e rules/powers would integrate beautifully with the often unique psionics dragon magic and less common powers of athas. Demographically darksun was discontinued long enouph ago that reviving it close to as was would be fresh to many gamers and the hardcore darksun fans would be hooked aswell. The amount of material published for darksun gives a great foundation yet so much of athas is unexplored that much new material can be created without hurting the continuity. I would buy every book you publish for darksun 4e.</p>
<p>-Sean SS</p>
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		<title>By: Inq. of the Week: 4th Edition Settings? &#124; Critical Hits</title>
		<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/#comment-63416</link>
		<dc:creator>Inq. of the Week: 4th Edition Settings? &#124; Critical Hits</dc:creator>
		<pubDate>Mon, 24 Nov 2008 14:34:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=2029#comment-63416</guid>
		<description>[...] there have been no announcements as to which settings may follow.  At GenCon Dave and I attended a panel with most of the D&amp;D developers and almost every single one of them listed Dark Sun as the next setting they&#8217;d like to see.  [...]</description>
		<content:encoded><![CDATA[<p>[...] there have been no announcements as to which settings may follow.  At GenCon Dave and I attended a panel with most of the D&amp;D developers and almost every single one of them listed Dark Sun as the next setting they&#8217;d like to see.  [...]</p>
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		<title>By: Nicholas</title>
		<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/#comment-63415</link>
		<dc:creator>Nicholas</dc:creator>
		<pubDate>Thu, 28 Aug 2008 00:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=2029#comment-63415</guid>
		<description>download the adventures i wrote for the D&amp;D Championship from the RPGA. i tried to not only integrate a cinematic feel to (most) of the encounters, but i also tried to illustrate the transition from heroic to paragon tier in the storytelling.</description>
		<content:encoded><![CDATA[<p>download the adventures i wrote for the D&amp;D Championship from the RPGA. i tried to not only integrate a cinematic feel to (most) of the encounters, but i also tried to illustrate the transition from heroic to paragon tier in the storytelling.</p>
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		<title>By: The Game</title>
		<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/#comment-63414</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Tue, 26 Aug 2008 16:21:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=2029#comment-63414</guid>
		<description>Greywulf: It is an odd omission, which was why the question was asked in the seminar. I did like everything else they said about minions though.

GothamGamemaster: No problem! Lots of good info in there.</description>
		<content:encoded><![CDATA[<p>Greywulf: It is an odd omission, which was why the question was asked in the seminar. I did like everything else they said about minions though.</p>
<p>GothamGamemaster: No problem! Lots of good info in there.</p>
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		<title>By: GothamGamemaster</title>
		<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/#comment-63413</link>
		<dc:creator>GothamGamemaster</dc:creator>
		<pubDate>Tue, 26 Aug 2008 15:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=2029#comment-63413</guid>
		<description>Thanks for the excellent write-up. I&#039;m going to print it out and keep it for reference. This is the one seminar I definitely wanted to attend but missed it. Thank you again!</description>
		<content:encoded><![CDATA[<p>Thanks for the excellent write-up. I&#8217;m going to print it out and keep it for reference. This is the one seminar I definitely wanted to attend but missed it. Thank you again!</p>
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		<title>By: greywulf</title>
		<link>http://critical-hits.com/2008/08/25/adventure-design-seminar-gencon-2008/#comment-63412</link>
		<dc:creator>greywulf</dc:creator>
		<pubDate>Tue, 26 Aug 2008 11:54:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=2029#comment-63412</guid>
		<description>Excellent write-up, and very enlightening.

I&#039;d love to see a 4e Dark Sun campaign book! For that matter, I&#039;d like to see 4e Conan-style setting too. I reckon with the right people at the helm 4e could get the &quot;Epic but low-magic&quot; feel pretty well. Strange to think that. Hmmmmmm.

And I still think they DESPERATELY need to bring out Minion creation rules. All of the other critter types are covered in the DMG but these weren&#039;t. An accidental editing cut, perhaps?

sure, they can say &quot;it&#039;s an art, not a science&quot; and &quot;take an existing Monster and fudge it&quot; till the cows come home but they&#039;re still not there and Brutes, Lurkers and the rest are. Silly omission, that.

greywulf&#039;s last post: &lt;a href=&quot;http://blog.microlite20.net/2008/08/25/chess-the-role-playing-game/&quot; rel=&quot;nofollow&quot;&gt;Chess: The Role-Playing Game&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Excellent write-up, and very enlightening.</p>
<p>I&#8217;d love to see a 4e Dark Sun campaign book! For that matter, I&#8217;d like to see 4e Conan-style setting too. I reckon with the right people at the helm 4e could get the &#8220;Epic but low-magic&#8221; feel pretty well. Strange to think that. Hmmmmmm.</p>
<p>And I still think they DESPERATELY need to bring out Minion creation rules. All of the other critter types are covered in the DMG but these weren&#8217;t. An accidental editing cut, perhaps?</p>
<p>sure, they can say &#8220;it&#8217;s an art, not a science&#8221; and &#8220;take an existing Monster and fudge it&#8221; till the cows come home but they&#8217;re still not there and Brutes, Lurkers and the rest are. Silly omission, that.</p>
<p>greywulf&#8217;s last post: <a href="http://blog.microlite20.net/2008/08/25/chess-the-role-playing-game/" rel="nofollow">Chess: The Role-Playing Game</a></p>
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