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	<title>Comments on: The Unauthorized Ascension of the Drow Spy Report</title>
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	<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: &#187; Project Kobold Love: Table of Contents and List of Participants</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52261</link>
		<dc:creator>&#187; Project Kobold Love: Table of Contents and List of Participants</dc:creator>
		<pubDate>Sat, 27 Sep 2008 15:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52261</guid>
		<description>[...] Cottom (Co-writer of the Ascension of the Drow) accepted to be a playtester [...]</description>
		<content:encoded><![CDATA[<p>[...] Cottom (Co-writer of the Ascension of the Drow) accepted to be a playtester [...]</p>
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		<title>By: &#187; Kobold Love: Dungeon Diplomacy! Part 1</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52260</link>
		<dc:creator>&#187; Kobold Love: Dungeon Diplomacy! Part 1</dc:creator>
		<pubDate>Sat, 27 Sep 2008 15:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52260</guid>
		<description>[...] Steven Helt (Sparked idea of Trap Powers from Ascension of the Drow), Wizards of the Coast [...]</description>
		<content:encoded><![CDATA[<p>[...] Steven Helt (Sparked idea of Trap Powers from Ascension of the Drow), Wizards of the Coast [...]</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52259</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 01 Sep 2008 20:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52259</guid>
		<description>@Ron: Hey glad you made it, welcome to the blog!

I would call this event nothing less than a RPG reality show.  Tara (the Vampire Priestess) was doing nothing less than going for the million dollars.

I look forward to seeing you again next year man!  It truly was an extremely awesome event.  I was happy to have been teamed up with you.</description>
		<content:encoded><![CDATA[<p>@Ron: Hey glad you made it, welcome to the blog!</p>
<p>I would call this event nothing less than a RPG reality show.  Tara (the Vampire Priestess) was doing nothing less than going for the million dollars.</p>
<p>I look forward to seeing you again next year man!  It truly was an extremely awesome event.  I was happy to have been teamed up with you.</p>
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		<title>By: Ramicus</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52258</link>
		<dc:creator>Ramicus</dc:creator>
		<pubDate>Mon, 01 Sep 2008 16:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52258</guid>
		<description>Hey Phil! Its your cohort-in-crime fellow Rasivrein DM! (Ron Janik)

Let me just say that I too thoroughly enjoyed this event. I agree with many of your comments, and even I had moments where I got &quot;caught up&quot; in the action probably more than I should have. By about 2 hours in I was in a comfort zone where I never said too much, but always encouraged the players to take chances and try and make their plans work. Our Demon Lord was &quot;highly active&quot; and in some ways that was good, but ultimately the players made this event what it was. Ultimately, I found myself simply recapping things going on, recapping their own self-generate options, or recapping their currently active plans. It was truly like &quot;herding cats.&quot;

Personally, I wish we could have avoided a Tarrasque. There are so many other cool destructive creatures besides the eater of worlds that would have been plenty believable. like ritually creating vampire-spawn from myriad slaves to consume enemy houses from within or some other such plan (incidentally this was one idea I sadly withheld from the ever inquiring players when they asked &quot;What do you think we should do?&quot;, which happened quite a bit.) I mean really, a substantial sacrifice to Zura, patron of vampires, could have easily sped up the process of spawn creation, and may have been far more palatable than the Tarrasque. At the very least, summon the thing in the middle of a battlefield or something - not in the House gardens! :-) Ah well - good times none-the-less; it did the job and killed lots of Drow.

The one thing I was most proud of about our particular house was that they played the classic intrigue game very well. While everyone else attacked, cajoled and killed each other, our house waited in the shadows and pulled strings. Rasivrein absorbed three houses by the event&#039;s end, and according to Steve Helt, Miyana Rasivrein was the top candidate to complete the throne quest in his massive group of 14 at the table. His comments post game to me were (paraphrased) &quot;I thought Rasivrein was gonna get the throne - having Render with the priestess was key to their advantage.&quot;

It&#039;s too bad so many people made for the throne all at once. The final scenes turned out quite differently than the authors had envisioned.

There are definitely things that can be improved upon, but overall it was quite the experience. The thing I encourage strongly is that the event listing read &quot;highly interactive, immersive roleplaying required.&quot;LARP&quot; is too &quot;weak&quot; a word and while applicable in many ways, it is not truly reflective of the event. I&#039;ve LARPed aplenty, and this was the craziest game I have EVER seen or been a part of - no LARP could hold a candle to the craziness and intrigue this event inspired.

It was a pleasure meeting you at GenCon Phil and I do hope we run into each other again sometime!

And to Steve Helt and Shane Cottom who worked so hard on making this event happen, congrats! Overall it was a very well-received event by those who matter most - the players!

Ron Janik, aka &quot;Ramicus&quot;</description>
		<content:encoded><![CDATA[<p>Hey Phil! Its your cohort-in-crime fellow Rasivrein DM! (Ron Janik)</p>
<p>Let me just say that I too thoroughly enjoyed this event. I agree with many of your comments, and even I had moments where I got &#8220;caught up&#8221; in the action probably more than I should have. By about 2 hours in I was in a comfort zone where I never said too much, but always encouraged the players to take chances and try and make their plans work. Our Demon Lord was &#8220;highly active&#8221; and in some ways that was good, but ultimately the players made this event what it was. Ultimately, I found myself simply recapping things going on, recapping their own self-generate options, or recapping their currently active plans. It was truly like &#8220;herding cats.&#8221;</p>
<p>Personally, I wish we could have avoided a Tarrasque. There are so many other cool destructive creatures besides the eater of worlds that would have been plenty believable. like ritually creating vampire-spawn from myriad slaves to consume enemy houses from within or some other such plan (incidentally this was one idea I sadly withheld from the ever inquiring players when they asked &#8220;What do you think we should do?&#8221;, which happened quite a bit.) I mean really, a substantial sacrifice to Zura, patron of vampires, could have easily sped up the process of spawn creation, and may have been far more palatable than the Tarrasque. At the very least, summon the thing in the middle of a battlefield or something &#8211; not in the House gardens! <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Ah well &#8211; good times none-the-less; it did the job and killed lots of Drow.</p>
<p>The one thing I was most proud of about our particular house was that they played the classic intrigue game very well. While everyone else attacked, cajoled and killed each other, our house waited in the shadows and pulled strings. Rasivrein absorbed three houses by the event&#8217;s end, and according to Steve Helt, Miyana Rasivrein was the top candidate to complete the throne quest in his massive group of 14 at the table. His comments post game to me were (paraphrased) &#8220;I thought Rasivrein was gonna get the throne &#8211; having Render with the priestess was key to their advantage.&#8221;</p>
<p>It&#8217;s too bad so many people made for the throne all at once. The final scenes turned out quite differently than the authors had envisioned.</p>
<p>There are definitely things that can be improved upon, but overall it was quite the experience. The thing I encourage strongly is that the event listing read &#8220;highly interactive, immersive roleplaying required.&#8221;LARP&#8221; is too &#8220;weak&#8221; a word and while applicable in many ways, it is not truly reflective of the event. I&#8217;ve LARPed aplenty, and this was the craziest game I have EVER seen or been a part of &#8211; no LARP could hold a candle to the craziness and intrigue this event inspired.</p>
<p>It was a pleasure meeting you at GenCon Phil and I do hope we run into each other again sometime!</p>
<p>And to Steve Helt and Shane Cottom who worked so hard on making this event happen, congrats! Overall it was a very well-received event by those who matter most &#8211; the players!</p>
<p>Ron Janik, aka &#8220;Ramicus&#8221;</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52257</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 01 Sep 2008 10:56:54 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52257</guid>
		<description>Woot Paizo employee comment!

Geekout aside, thanks for the tip Wes, I&#039;ll definitively pick up this one as a souvenir of one of the greatest RPG experiences I&#039;ve lived so far.</description>
		<content:encoded><![CDATA[<p>Woot Paizo employee comment!</p>
<p>Geekout aside, thanks for the tip Wes, I&#8217;ll definitively pick up this one as a souvenir of one of the greatest RPG experiences I&#8217;ve lived so far.</p>
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		<title>By: Wes Schneider</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52256</link>
		<dc:creator>Wes Schneider</dc:creator>
		<pubDate>Mon, 01 Sep 2008 02:41:32 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52256</guid>
		<description>By the by, several of the names, events, creatures, characters, and creations born out of this event feature in Pathfinder #16: Endless Night, particularly in the article detailing the city of  Zirnaykaynin: Last Home of the Elves.
~Wes Schneider, Managing Editor, Pathfinder</description>
		<content:encoded><![CDATA[<p>By the by, several of the names, events, creatures, characters, and creations born out of this event feature in Pathfinder #16: Endless Night, particularly in the article detailing the city of  Zirnaykaynin: Last Home of the Elves.<br />
~Wes Schneider, Managing Editor, Pathfinder</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52255</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 27 Aug 2008 14:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52255</guid>
		<description>Good call.  My table was mostly untouched because of good Fort saves or the small fact that vampires are immune to poison.</description>
		<content:encoded><![CDATA[<p>Good call.  My table was mostly untouched because of good Fort saves or the small fact that vampires are immune to poison.</p>
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		<title>By: Tad Wesley</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52254</link>
		<dc:creator>Tad Wesley</dc:creator>
		<pubDate>Wed, 27 Aug 2008 14:46:24 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52254</guid>
		<description>Well I don&#039;t know a total death count, but I can say that House Misraria was completely untouched by the poison.  One of them (through either incredible luck, or foresight, or both) decided to cast a &quot;Hero&#039;s Feast&quot; spell early in the evening, making them all immune to poison for the rest of the evening.</description>
		<content:encoded><![CDATA[<p>Well I don&#8217;t know a total death count, but I can say that House Misraria was completely untouched by the poison.  One of them (through either incredible luck, or foresight, or both) decided to cast a &#8220;Hero&#8217;s Feast&#8221; spell early in the evening, making them all immune to poison for the rest of the evening.</p>
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		<title>By: paul regner</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52253</link>
		<dc:creator>paul regner</dc:creator>
		<pubDate>Tue, 26 Aug 2008 06:03:41 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52253</guid>
		<description>i would like to say that it was me who did the poisoning. i blew a power card that forced the third save and i rolled really high on my craft alchemy check for the strength of the poison. i was perfectly happy with sitting it out and letting everyone else kill each other and then step on the remainder and come out ahead by falling behind (its easier to backstab that way anyway) but our demon patrons hastened my move and in retrospect i shoulda slit chelioses throat in suplication to jubilex to get past the force walls (that whole &quot;shes a spellcaster i can use that&quot; thing kept me from doing it) oh well. it was alot of fun, when is being ruthesly cruel and evil not fun anyway, and my friends all agreed that some things about the game could have been done better. the characters,the final fight, more clearly defined houses. but due to insider knowledge there was some procrastination involved and the whole thing was completed the day of so considering that it went off pretty smooth and was still kick butt.and if anyone was wondering i was standing on the chair at the back of the room surveying the carnage durring the poison incident (miorri tracinoa) and if anyone has the official death count i would really apreciate it.</description>
		<content:encoded><![CDATA[<p>i would like to say that it was me who did the poisoning. i blew a power card that forced the third save and i rolled really high on my craft alchemy check for the strength of the poison. i was perfectly happy with sitting it out and letting everyone else kill each other and then step on the remainder and come out ahead by falling behind (its easier to backstab that way anyway) but our demon patrons hastened my move and in retrospect i shoulda slit chelioses throat in suplication to jubilex to get past the force walls (that whole &#8220;shes a spellcaster i can use that&#8221; thing kept me from doing it) oh well. it was alot of fun, when is being ruthesly cruel and evil not fun anyway, and my friends all agreed that some things about the game could have been done better. the characters,the final fight, more clearly defined houses. but due to insider knowledge there was some procrastination involved and the whole thing was completed the day of so considering that it went off pretty smooth and was still kick butt.and if anyone was wondering i was standing on the chair at the back of the room surveying the carnage durring the poison incident (miorri tracinoa) and if anyone has the official death count i would really apreciate it.</p>
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		<title>By: Tarondor</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52252</link>
		<dc:creator>Tarondor</dc:creator>
		<pubDate>Tue, 26 Aug 2008 03:48:35 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52252</guid>
		<description>As another member of house Trachinoa (Thiel, for anyone playing along at home), I can confirm that the green gas was us, not the GMs (though they probably did seize upon the idea and run with it).

I concur with most of ChattyDM\&#039;s findings, particularly my awe of Nick Logue and Paizo for even attempting this mad stunt. It was hands-down the most fun I had at GenCon and I\&#039;d do it again in a heartbeat.  However, my own suggestions are:

1) A smaller group next time.  Two 60-person games would have been more manageable.  120 rolls for initiative is just crazy-talk.

2) Ditch the character sheets.  Combat was impossible in this setting and the set up lent itself more to intrigue and assassinations anyway.  A motivation and maybe some \&quot;action cards\&quot; would have made things run much more quickly.

3) Don\&#039;t give players characters who are good at neither intrigue nor assassinations.  I met a Grey Render and a Slime Demon.  They were not having any fun.

4) It would have been of enormous use to the players if the GM\&#039;s took five minutes at game start to identify the houses and where they were.  I kept hearing about new houses all night.

5) In the same vein, banners or large signs showing the house names would have been very useful.  I don\&#039;t know how many times I had to say \&quot;I\&#039;ve just made an agreement with House...uh...House \&#039;Those Guys Over There\&#039;.\&quot;

6) I really appreciated the zeal and hard work of the many GM\&#039;s.  They were all very affable.  However, I\&#039;d have preferred if they limited themselves to answering questions or swatting the houses back on track when they went astray, rather than simply taking over and directing their efforts as they did in many houses (not Trachinoa, thank goodness...evilness...whatever).

And finally, I\&#039;d like to reiterate how much FUN this was.  Thanks!

Tarondor

PS: Good review, ChattyDM</description>
		<content:encoded><![CDATA[<p>As another member of house Trachinoa (Thiel, for anyone playing along at home), I can confirm that the green gas was us, not the GMs (though they probably did seize upon the idea and run with it).</p>
<p>I concur with most of ChattyDM\&#8217;s findings, particularly my awe of Nick Logue and Paizo for even attempting this mad stunt. It was hands-down the most fun I had at GenCon and I\&#8217;d do it again in a heartbeat.  However, my own suggestions are:</p>
<p>1) A smaller group next time.  Two 60-person games would have been more manageable.  120 rolls for initiative is just crazy-talk.</p>
<p>2) Ditch the character sheets.  Combat was impossible in this setting and the set up lent itself more to intrigue and assassinations anyway.  A motivation and maybe some \&#8221;action cards\&#8221; would have made things run much more quickly.</p>
<p>3) Don\&#8217;t give players characters who are good at neither intrigue nor assassinations.  I met a Grey Render and a Slime Demon.  They were not having any fun.</p>
<p>4) It would have been of enormous use to the players if the GM\&#8217;s took five minutes at game start to identify the houses and where they were.  I kept hearing about new houses all night.</p>
<p>5) In the same vein, banners or large signs showing the house names would have been very useful.  I don\&#8217;t know how many times I had to say \&#8221;I\&#8217;ve just made an agreement with House&#8230;uh&#8230;House \&#8217;Those Guys Over There\&#8217;.\&#8221;</p>
<p>6) I really appreciated the zeal and hard work of the many GM\&#8217;s.  They were all very affable.  However, I\&#8217;d have preferred if they limited themselves to answering questions or swatting the houses back on track when they went astray, rather than simply taking over and directing their efforts as they did in many houses (not Trachinoa, thank goodness&#8230;evilness&#8230;whatever).</p>
<p>And finally, I\&#8217;d like to reiterate how much FUN this was.  Thanks!</p>
<p>Tarondor</p>
<p>PS: Good review, ChattyDM</p>
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		<title>By: Shane</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52251</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Tue, 26 Aug 2008 03:32:07 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52251</guid>
		<description>Hey gang!

I loved reading your spy report, Chatty!  You know how much I value constructive criticism, so I won&#039;t go on and on about that.  I wanted to thank you again for helping out with the event (all of you who helped, if there are others reading this), it wouldn&#039;t have been possible without you.

A couple of your ideas were considered, or were beyond our control.  But the rest will definitely be taken into account in any future events that Evil Stevil and I put together.</description>
		<content:encoded><![CDATA[<p>Hey gang!</p>
<p>I loved reading your spy report, Chatty!  You know how much I value constructive criticism, so I won&#8217;t go on and on about that.  I wanted to thank you again for helping out with the event (all of you who helped, if there are others reading this), it wouldn&#8217;t have been possible without you.</p>
<p>A couple of your ideas were considered, or were beyond our control.  But the rest will definitely be taken into account in any future events that Evil Stevil and I put together.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52250</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 25 Aug 2008 17:57:23 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52250</guid>
		<description>Thanks for chiming in Tad!  I like to see comments on how the game was played/perceived at other tables.</description>
		<content:encoded><![CDATA[<p>Thanks for chiming in Tad!  I like to see comments on how the game was played/perceived at other tables.</p>
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		<title>By: Tad Wesley</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52249</link>
		<dc:creator>Tad Wesley</dc:creator>
		<pubDate>Mon, 25 Aug 2008 17:48:20 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52249</guid>
		<description>House Tracinoa may have been responsible for the &quot;Green Cloud of Death&quot; that killed so many, but to make it clear, they did NOT poison the lake that served as the city&#039;s primary water supply.  House Misraria did that.  I was their table DM.

Among the rest of their notable exploits included taking down two major houses, including a very public and humiliating assassination / defamation of one of the heads of the major house (which is apparently coming to be known as the &quot;piss bucket incident&quot;).  They also were part of the alliance that saw the eventual ruler crowned, and can also claim to not have lost any of their 6 primary nobles.  I&#039;m not certain any of the other minor houses can make that sort of claim, especially given how visible and active Misraria were.

Otherwise, I would share most of ChattyDM&#039;s analysis.  The event was great, and unique in it&#039;s ambitious scope, which it (mostly) managed to pull off.  There were some technical hiccups, some of which may have been averted by ChattyDM&#039;s suggestion to streamline the character creation process.  One of my players had an incomplete character (missing 8 levels of assassin), 2 others were given no equipment, one lvl17 sorceress had no spell list, and NONE of the players at my table were given any of their power cards.  Still we managed to make it work (mostly, if I may pat myself on the back a bit) due to some quick improvisation on my part, to make sure people had playable characters with as little delay as humanly possible.

I agree that some of the DM&#039;s crossed the line between being a DM and a player, but I feel comfortable in saying that I was not one of them.  I offered no suggestions or advice, I only helped make sure the intended actions of the players were carried out to the best of their (and my) ability.

Hopefully lessons will be learned, and whatever Paizo decides to do with this model next year will just be that much better!</description>
		<content:encoded><![CDATA[<p>House Tracinoa may have been responsible for the &#8220;Green Cloud of Death&#8221; that killed so many, but to make it clear, they did NOT poison the lake that served as the city&#8217;s primary water supply.  House Misraria did that.  I was their table DM.</p>
<p>Among the rest of their notable exploits included taking down two major houses, including a very public and humiliating assassination / defamation of one of the heads of the major house (which is apparently coming to be known as the &#8220;piss bucket incident&#8221;).  They also were part of the alliance that saw the eventual ruler crowned, and can also claim to not have lost any of their 6 primary nobles.  I&#8217;m not certain any of the other minor houses can make that sort of claim, especially given how visible and active Misraria were.</p>
<p>Otherwise, I would share most of ChattyDM&#8217;s analysis.  The event was great, and unique in it&#8217;s ambitious scope, which it (mostly) managed to pull off.  There were some technical hiccups, some of which may have been averted by ChattyDM&#8217;s suggestion to streamline the character creation process.  One of my players had an incomplete character (missing 8 levels of assassin), 2 others were given no equipment, one lvl17 sorceress had no spell list, and NONE of the players at my table were given any of their power cards.  Still we managed to make it work (mostly, if I may pat myself on the back a bit) due to some quick improvisation on my part, to make sure people had playable characters with as little delay as humanly possible.</p>
<p>I agree that some of the DM&#8217;s crossed the line between being a DM and a player, but I feel comfortable in saying that I was not one of them.  I offered no suggestions or advice, I only helped make sure the intended actions of the players were carried out to the best of their (and my) ability.</p>
<p>Hopefully lessons will be learned, and whatever Paizo decides to do with this model next year will just be that much better!</p>
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	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52248</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 25 Aug 2008 13:57:58 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52248</guid>
		<description>Well then if it was a player driven event that could be used seriously as a threat, then I take back my &#039;cheap shot&#039; comment!

Awesome!</description>
		<content:encoded><![CDATA[<p>Well then if it was a player driven event that could be used seriously as a threat, then I take back my &#8216;cheap shot&#8217; comment!</p>
<p>Awesome!</p>
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	</item>
	<item>
		<title>By: Kelly D</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52247</link>
		<dc:creator>Kelly D</dc:creator>
		<pubDate>Mon, 25 Aug 2008 13:44:54 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52247</guid>
		<description>As a member of House Tracinoa during that event, I just wanted to let you know that one of our high ranking house members was responsible for mass poisoning, not the GMs.

We have always threatened to destroy your lot by poisoning the city&#039;s water supply, which we were in sole control of... be glad he didn&#039;t play the power card that didn&#039;t allow a save!</description>
		<content:encoded><![CDATA[<p>As a member of House Tracinoa during that event, I just wanted to let you know that one of our high ranking house members was responsible for mass poisoning, not the GMs.</p>
<p>We have always threatened to destroy your lot by poisoning the city&#8217;s water supply, which we were in sole control of&#8230; be glad he didn&#8217;t play the power card that didn&#8217;t allow a save!</p>
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	<item>
		<title>By: Tom</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52246</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 25 Aug 2008 10:00:27 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52246</guid>
		<description>I&#039;m having some difficulty understanding quite how they pulled off so massive a game with so many players.  Oh well...hopefully one day I&#039;ll actually make it to something like that and see how it works ;)

Toms last blog post..&lt;a href=&quot;http://tomcat1066.wordpress.com/2008/08/25/alignment-part-6-judge-jury-and-executioner/&quot; rel=&quot;nofollow&quot;&gt;Alignment Part 6 - Judge, Jury, and Executioner!&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m having some difficulty understanding quite how they pulled off so massive a game with so many players.  Oh well&#8230;hopefully one day I&#8217;ll actually make it to something like that and see how it works <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Toms last blog post..<a href="http://tomcat1066.wordpress.com/2008/08/25/alignment-part-6-judge-jury-and-executioner/" rel="nofollow">Alignment Part 6 &#8211; Judge, Jury, and Executioner!</a></p>
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	<item>
		<title>By: Reverend Mike</title>
		<link>http://critical-hits.com/2008/08/24/the-unauthorized-ascension-of-the-drow-spy-report/#comment-52245</link>
		<dc:creator>Reverend Mike</dc:creator>
		<pubDate>Mon, 25 Aug 2008 05:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=1036#comment-52245</guid>
		<description>Sounds like it was wicked fun...always wanted to play in a huge free-for-all political sort of game...

*sigh*

One day...

Reverend Mikes last blog post..&lt;a href=&quot;http://bookofrev.blogspot.com/2008/08/demotivational-monday-our-native-dance.html&quot; rel=&quot;nofollow&quot;&gt;Demotivational Monday: Our Native Dance&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Sounds like it was wicked fun&#8230;always wanted to play in a huge free-for-all political sort of game&#8230;</p>
<p>*sigh*</p>
<p>One day&#8230;</p>
<p>Reverend Mikes last blog post..<a href="http://bookofrev.blogspot.com/2008/08/demotivational-monday-our-native-dance.html" rel="nofollow">Demotivational Monday: Our Native Dance</a></p>
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