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	<title>Comments on: (Not)Understanding The D&amp;D Geek</title>
	<atom:link href="http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/feed/" rel="self" type="application/rss+xml" />
	<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Gleemax&#8217;s Failure and other thoughts at A Butterfly Dreaming</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51785</link>
		<dc:creator>Gleemax&#8217;s Failure and other thoughts at A Butterfly Dreaming</dc:creator>
		<pubDate>Sat, 30 Aug 2008 01:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51785</guid>
		<description>[...] I was just being particularly oblivious, but if so, I wasn&#8217;t alone.  Others consdier Wizards&#8217; marketing pretty consistently &#8220;off&#8221; over the course [...]</description>
		<content:encoded><![CDATA[<p>[...] I was just being particularly oblivious, but if so, I wasn&#8217;t alone.  Others consdier Wizards&#8217; marketing pretty consistently &#8220;off&#8221; over the course [...]</p>
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		<title>By: There is a gap between us &#171; drop the dice</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51784</link>
		<dc:creator>There is a gap between us &#171; drop the dice</dc:creator>
		<pubDate>Fri, 08 Aug 2008 16:59:54 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51784</guid>
		<description>[...] have just finished reading [this] post from the Chatty&#8217;s DM blog. And I just don&#8217;t get [...]</description>
		<content:encoded><![CDATA[<p>[...] have just finished reading [this] post from the Chatty&#8217;s DM blog. And I just don&#8217;t get [...]</p>
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		<title>By: Greywulf&#8217;s Lair - Does Fourth Edition Meet The Dungeon Masters Creed</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51783</link>
		<dc:creator>Greywulf&#8217;s Lair - Does Fourth Edition Meet The Dungeon Masters Creed</dc:creator>
		<pubDate>Tue, 05 Aug 2008 01:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51783</guid>
		<description>[...] thankful that 4e is a very, very good game indeed, so rather than dwell too much on the failings (ChattyDM&#8217;s latest post has that covered), I dusted the Creed down to see whether the 4e we have in our grubby hands right [...]</description>
		<content:encoded><![CDATA[<p>[...] thankful that 4e is a very, very good game indeed, so rather than dwell too much on the failings (ChattyDM&#8217;s latest post has that covered), I dusted the Creed down to see whether the 4e we have in our grubby hands right [...]</p>
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		<title>By: Wizards&#8217; 4e pitch &#171; Incredible Vehicle</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51782</link>
		<dc:creator>Wizards&#8217; 4e pitch &#171; Incredible Vehicle</dc:creator>
		<pubDate>Fri, 01 Aug 2008 04:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51782</guid>
		<description>[...] 31, 2008 in Roleplaying &#124; Tags: 3e, D&amp;D &#124;    The Chatty DM has a post up about Wizards not really pitching 4th Edition particularly well. I&#8217;ll be honest: I found this surprising! They convinced me to give it a chance long before I [...]</description>
		<content:encoded><![CDATA[<p>[...] 31, 2008 in Roleplaying | Tags: 3e, D&amp;D |    The Chatty DM has a post up about Wizards not really pitching 4th Edition particularly well. I&#8217;ll be honest: I found this surprising! They convinced me to give it a chance long before I [...]</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51781</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 31 Jul 2008 21:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51781</guid>
		<description>All right, Jonathan wins the Super the Super Secret Bacon prize!

You get a link to your blog from my Extended Bloglist... (the others will to, just later when I have more time)

I&#039;m going to close the comments here too... We&#039;re preety much done and this things takes like 30 seconds to load on my broadband!</description>
		<content:encoded><![CDATA[<p>All right, Jonathan wins the Super the Super Secret Bacon prize!</p>
<p>You get a link to your blog from my Extended Bloglist&#8230; (the others will to, just later when I have more time)</p>
<p>I&#8217;m going to close the comments here too&#8230; We&#8217;re preety much done and this things takes like 30 seconds to load on my broadband!</p>
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		<title>By: Donny_the_DM</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51780</link>
		<dc:creator>Donny_the_DM</dc:creator>
		<pubDate>Thu, 31 Jul 2008 21:52:51 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51780</guid>
		<description>...but you have bacon breath.  lol!

Donny_the_DMs last blog post..&lt;a href=&quot;http://thefineartofthetpk.blogspot.com/2008/07/that-horse-just-moved-hit-it-again.html&quot; rel=&quot;nofollow&quot;&gt;That horse just moved!  Hit it again!&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>&#8230;but you have bacon breath.  lol!</p>
<p>Donny_the_DMs last blog post..<a href="http://thefineartofthetpk.blogspot.com/2008/07/that-horse-just-moved-hit-it-again.html" rel="nofollow">That horse just moved!  Hit it again!</a></p>
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		<title>By: Jonathan</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51779</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Thu, 31 Jul 2008 21:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51779</guid>
		<description>I WIN!

Jonathans last blog post..&lt;a href=&quot;http://feeds.feedburner.com/~r/TheCoreMechanic/~3/351451041/war-drums-of-change.html&quot; rel=&quot;nofollow&quot;&gt;The War Drums of Change&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I WIN!</p>
<p>Jonathans last blog post..<a href="http://feeds.feedburner.com/~r/TheCoreMechanic/~3/351451041/war-drums-of-change.html" rel="nofollow">The War Drums of Change</a></p>
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		<title>By: Donny_the_DM</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51778</link>
		<dc:creator>Donny_the_DM</dc:creator>
		<pubDate>Thu, 31 Jul 2008 21:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51778</guid>
		<description>I never win anything so here is the the spoiler post:

next poster has bacon breath!

Donny_the_DMs last blog post..&lt;a href=&quot;http://thefineartofthetpk.blogspot.com/2008/07/that-horse-just-moved-hit-it-again.html&quot; rel=&quot;nofollow&quot;&gt;That horse just moved!  Hit it again!&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I never win anything so here is the the spoiler post:</p>
<p>next poster has bacon breath!</p>
<p>Donny_the_DMs last blog post..<a href="http://thefineartofthetpk.blogspot.com/2008/07/that-horse-just-moved-hit-it-again.html" rel="nofollow">That horse just moved!  Hit it again!</a></p>
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		<title>By: TheLemming</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51777</link>
		<dc:creator>TheLemming</dc:creator>
		<pubDate>Thu, 31 Jul 2008 20:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51777</guid>
		<description>@Graham: thanks for the input - i wasn&#039;t aware on the Eberron / FR situation as a whole - it does indeed make more sense with this background.
I&#039;m usually the last one to bitch a lot about change, but it&#039;s a tough pill when you&#039;re running a few FR campaigns and suddenly gods start to die - out of - &quot;huh?&quot;. Thanks for sharing that one!

TheLemmings last blog post..&lt;a href=&quot;http://blog.lemmi.at/?p=277&quot; rel=&quot;nofollow&quot;&gt;Technical Update(s) / Plugins&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>@Graham: thanks for the input &#8211; i wasn&#8217;t aware on the Eberron / FR situation as a whole &#8211; it does indeed make more sense with this background.<br />
I&#8217;m usually the last one to bitch a lot about change, but it&#8217;s a tough pill when you&#8217;re running a few FR campaigns and suddenly gods start to die &#8211; out of &#8211; &#8220;huh?&#8221;. Thanks for sharing that one!</p>
<p>TheLemmings last blog post..<a href="http://blog.lemmi.at/?p=277" rel="nofollow">Technical Update(s) / Plugins</a></p>
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		<title>By: Virgil Vansant</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51776</link>
		<dc:creator>Virgil Vansant</dc:creator>
		<pubDate>Thu, 31 Jul 2008 20:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51776</guid>
		<description>I don&#039;t know if this is a mark of failure or success on the part of WotC&#039;s marketing, but I only vaguely knew that there was going to be a 4th edition coming out some time sooner rather than later.  I&#039;ve been a long time DM, but I don&#039;t buy a lot of books and I can&#039;t even remember the last time I went to the WotC site. I&#039;ve been pretty happy in my own personal gaming bubble. :) The only reason I knew that 4th edition was just around the corner was because there was a podcast of web comic artists Scott Kurtz (PvP) and Jerry Holkins &amp; Mike Krahulik (Penny Arcade) playing the game, which was mentioned on one of their web sites.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if this is a mark of failure or success on the part of WotC&#8217;s marketing, but I only vaguely knew that there was going to be a 4th edition coming out some time sooner rather than later.  I&#8217;ve been a long time DM, but I don&#8217;t buy a lot of books and I can&#8217;t even remember the last time I went to the WotC site. I&#8217;ve been pretty happy in my own personal gaming bubble. <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The only reason I knew that 4th edition was just around the corner was because there was a podcast of web comic artists Scott Kurtz (PvP) and Jerry Holkins &amp; Mike Krahulik (Penny Arcade) playing the game, which was mentioned on one of their web sites.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51775</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 31 Jul 2008 19:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51775</guid>
		<description>@Jonathan: Thanks man!

Come on people, 4 more comments to break the 100 comment barrier... I don&#039;t usually do this but hell why not...

Super secret bacon prize to the 100th poster!</description>
		<content:encoded><![CDATA[<p>@Jonathan: Thanks man!</p>
<p>Come on people, 4 more comments to break the 100 comment barrier&#8230; I don&#8217;t usually do this but hell why not&#8230;</p>
<p>Super secret bacon prize to the 100th poster!</p>
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		<title>By: Jonathan</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51774</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Thu, 31 Jul 2008 19:13:23 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51774</guid>
		<description>@Chatty : &lt;i&gt;t’s the way the message was handled I’m annoyed/disappointed with ... Go back to the 1st cheesy 4e video with the guy with an awful accent. Right from that point the word was out to focus on the weaknesses of the previous editions instead of previewing the awesomeness of the future game… Much like a negative presidential campaign.&lt;/i&gt;

Awe.. come on! But they.. they.. they had that COOL Flash Animation on the D&amp;D website! You know.. the one with that AWESOME Heavy Metal Music Playing &lt;i&gt;(sarcasm)&lt;/i&gt; that alerted everyone in my lab that I was, um.. &lt;i&gt;not&lt;/i&gt; working?

MWhahahaa... omg.. that was the worst. Some friends of mine had that on our private forums for a few days as the banner.. just for the sheer laughter of (at) it. Oh wait.. &lt;a href=&quot;http://www.wizards.com/front_banner.swf&quot; rel=&quot;nofollow&quot;&gt;its STILL UP on their site&lt;/a&gt;.  Sorry, &lt;i&gt;I digress&lt;/i&gt;... your comment Chatty about their marketing was dead on.

Can we say &quot;MISSED THEIR TARGET AUDIENCE?&quot;

Jonathans last blog post..&lt;a href=&quot;http://feeds.feedburner.com/~r/TheCoreMechanic/~3/351451041/war-drums-of-change.html&quot; rel=&quot;nofollow&quot;&gt;The War Drums of Change&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>@Chatty : <i>t’s the way the message was handled I’m annoyed/disappointed with &#8230; Go back to the 1st cheesy 4e video with the guy with an awful accent. Right from that point the word was out to focus on the weaknesses of the previous editions instead of previewing the awesomeness of the future game… Much like a negative presidential campaign.</i></p>
<p>Awe.. come on! But they.. they.. they had that COOL Flash Animation on the D&amp;D website! You know.. the one with that AWESOME Heavy Metal Music Playing <i>(sarcasm)</i> that alerted everyone in my lab that I was, um.. <i>not</i> working?</p>
<p>MWhahahaa&#8230; omg.. that was the worst. Some friends of mine had that on our private forums for a few days as the banner.. just for the sheer laughter of (at) it. Oh wait.. <a href="http://www.wizards.com/front_banner.swf" rel="nofollow">its STILL UP on their site</a>.  Sorry, <i>I digress</i>&#8230; your comment Chatty about their marketing was dead on.</p>
<p>Can we say &#8220;MISSED THEIR TARGET AUDIENCE?&#8221;</p>
<p>Jonathans last blog post..<a href="http://feeds.feedburner.com/~r/TheCoreMechanic/~3/351451041/war-drums-of-change.html" rel="nofollow">The War Drums of Change</a></p>
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		<title>By: Donny_the_DM</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51773</link>
		<dc:creator>Donny_the_DM</dc:creator>
		<pubDate>Thu, 31 Jul 2008 18:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51773</guid>
		<description>@Graham - good point!  I hadn&#039;t thought about that in context with Eberron.  Having never been a FR player (or DM for that matter).  I just like the reads...in fact, my first actual D&amp;D reading experience was the time of troubles series.  GREAT STUFF that.  Having not seen or heard anything but rumors as to the ACTUAL event, I withold judgement.

The idea seems to have merit, but where wizards has stumbled lately is execution.  Hopefully this will change.

Donny_the_DMs last blog post..&lt;a href=&quot;http://thefineartofthetpk.blogspot.com/2008/07/that-horse-just-moved-hit-it-again.html&quot; rel=&quot;nofollow&quot;&gt;That horse just moved!  Hit it again!&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>@Graham &#8211; good point!  I hadn&#8217;t thought about that in context with Eberron.  Having never been a FR player (or DM for that matter).  I just like the reads&#8230;in fact, my first actual D&amp;D reading experience was the time of troubles series.  GREAT STUFF that.  Having not seen or heard anything but rumors as to the ACTUAL event, I withold judgement.</p>
<p>The idea seems to have merit, but where wizards has stumbled lately is execution.  Hopefully this will change.</p>
<p>Donny_the_DMs last blog post..<a href="http://thefineartofthetpk.blogspot.com/2008/07/that-horse-just-moved-hit-it-again.html" rel="nofollow">That horse just moved!  Hit it again!</a></p>
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		<title>By: Graham</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51772</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Thu, 31 Jul 2008 18:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51772</guid>
		<description>@TheLemming -

No question that they could have done it better.  There is no situation where this isn&#039;t the case.

But they did handle it adequately, IMO.  They made choices that needed to be made, one way or another, and that not everyone would agree with.  And they know that going into it.

They could have done far worse, for the situation they had on their hands.

Above all else, though, the choice they made makes FR more accessible to &lt;i&gt;new&lt;/i&gt; fans.  FR had some of the biggest barriers to entry around, given the huge amount of history and novels and the feeling that you needed to know all of this in order to run a FR game.*  By cleaning the slate a bit, they managed to make the setting seem easier to get into without knowing all the history behind it.

I know they made &lt;i&gt;me&lt;/i&gt; want to come back to FR again.  And that takes a lot.


* One of the biggest issues with running a published setting is when a player knows more about the setting than you do.  This has never been worse than with FR, thanks to the wealth of material out there.  And this makes it difficult to introduce something new, as many big fans of a setting will make it a point to correct you, so that you use the material they&#039;re familiar with, so that it doesn&#039;t contradict what they already &quot;know&quot;.

WotC recognised this problem when they developed Eberron.  If you look, you will note that many parts of the Eberron world have not been defined by more than a vague paragraph.  And many of those never will be.  Even the novels have been officially declared as &quot;not canon&quot; by WotC, in order to help with this problem.</description>
		<content:encoded><![CDATA[<p>@TheLemming -</p>
<p>No question that they could have done it better.  There is no situation where this isn&#8217;t the case.</p>
<p>But they did handle it adequately, IMO.  They made choices that needed to be made, one way or another, and that not everyone would agree with.  And they know that going into it.</p>
<p>They could have done far worse, for the situation they had on their hands.</p>
<p>Above all else, though, the choice they made makes FR more accessible to <i>new</i> fans.  FR had some of the biggest barriers to entry around, given the huge amount of history and novels and the feeling that you needed to know all of this in order to run a FR game.*  By cleaning the slate a bit, they managed to make the setting seem easier to get into without knowing all the history behind it.</p>
<p>I know they made <i>me</i> want to come back to FR again.  And that takes a lot.</p>
<p>* One of the biggest issues with running a published setting is when a player knows more about the setting than you do.  This has never been worse than with FR, thanks to the wealth of material out there.  And this makes it difficult to introduce something new, as many big fans of a setting will make it a point to correct you, so that you use the material they&#8217;re familiar with, so that it doesn&#8217;t contradict what they already &#8220;know&#8221;.</p>
<p>WotC recognised this problem when they developed Eberron.  If you look, you will note that many parts of the Eberron world have not been defined by more than a vague paragraph.  And many of those never will be.  Even the novels have been officially declared as &#8220;not canon&#8221; by WotC, in order to help with this problem.</p>
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		<title>By: TheLemming</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51771</link>
		<dc:creator>TheLemming</dc:creator>
		<pubDate>Thu, 31 Jul 2008 17:38:47 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51771</guid>
		<description>@Tommi: 100% my opinion. It&#039;s a shame about this GSL thingy - it just drives many great companies from the current newer path.

@Graham: interesting view - but honestly I think there would have been a few better ways that what they actually did. No matter if they picked to release a pre-campaign setting in spellplague or integrated it as first chapter or initial adventure campaign - or - so many other ways.

TheLemmings last blog post..&lt;a href=&quot;http://blog.lemmi.at/?p=277&quot; rel=&quot;nofollow&quot;&gt;Technical Update(s) / Plugins&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>@Tommi: 100% my opinion. It&#8217;s a shame about this GSL thingy &#8211; it just drives many great companies from the current newer path.</p>
<p>@Graham: interesting view &#8211; but honestly I think there would have been a few better ways that what they actually did. No matter if they picked to release a pre-campaign setting in spellplague or integrated it as first chapter or initial adventure campaign &#8211; or &#8211; so many other ways.</p>
<p>TheLemmings last blog post..<a href="http://blog.lemmi.at/?p=277" rel="nofollow">Technical Update(s) / Plugins</a></p>
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		<title>By: Tommi</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51770</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Thu, 31 Jul 2008 16:07:49 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51770</guid>
		<description>&lt;blockquote cite=&quot;Ish&quot;&gt;Why does anyone (well, apart from Sean and other industry types) care about the GSL, OGL, or whatever?&lt;/blockquote&gt;

More open license means more people using that license and thereby greater probability of good stuff emerging and being sorted. Further, there are several non-D20-related games licensed under OGL, and GSL makes cross-pollination of ideas between D&amp;D 4th and the aforementioned games that much harder.

WotC may win a bit in marketshare, but the roleplaying field as a whole, IMO, loses.

Tommis last blog post..&lt;a href=&quot;http://thanuir.wordpress.com/2008/07/06/woadwrimo/&quot; rel=&quot;nofollow&quot;&gt;WoAdWriMo&lt;/a&gt;</description>
		<content:encoded><![CDATA[<blockquote cite="Ish"><p>Why does anyone (well, apart from Sean and other industry types) care about the GSL, OGL, or whatever?</p></blockquote>
<p>More open license means more people using that license and thereby greater probability of good stuff emerging and being sorted. Further, there are several non-D20-related games licensed under OGL, and GSL makes cross-pollination of ideas between D&amp;D 4th and the aforementioned games that much harder.</p>
<p>WotC may win a bit in marketshare, but the roleplaying field as a whole, IMO, loses.</p>
<p>Tommis last blog post..<a href="http://thanuir.wordpress.com/2008/07/06/woadwrimo/" rel="nofollow">WoAdWriMo</a></p>
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		<title>By: Graham</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51769</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Thu, 31 Jul 2008 15:53:24 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51769</guid>
		<description>No argument there.

The 100-year gap is, indeed, extreme.  Though if they had made it much shorter, the setting would be taking place during the spellplague, rather than during the aftermath.  While this would have been interesting, it would not have been good for the sourcebook, as a group would pretty much use it for one campaign, finish the spellplague (while being locked out of caster classes), and then be on their own.

Unless they released a &quot;Post-Spellplague FR campaign guide&quot; a couple years down the road.

But then they&#039;d be seen as milking the audience for more money.

You can&#039;t win.</description>
		<content:encoded><![CDATA[<p>No argument there.</p>
<p>The 100-year gap is, indeed, extreme.  Though if they had made it much shorter, the setting would be taking place during the spellplague, rather than during the aftermath.  While this would have been interesting, it would not have been good for the sourcebook, as a group would pretty much use it for one campaign, finish the spellplague (while being locked out of caster classes), and then be on their own.</p>
<p>Unless they released a &#8220;Post-Spellplague FR campaign guide&#8221; a couple years down the road.</p>
<p>But then they&#8217;d be seen as milking the audience for more money.</p>
<p>You can&#8217;t win.</p>
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		<title>By: TheLemming</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51768</link>
		<dc:creator>TheLemming</dc:creator>
		<pubDate>Thu, 31 Jul 2008 08:03:04 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51768</guid>
		<description>@Graham:
Yes you&#039;re right - Forgotten Realms has a good history of realm-&quot;breaking&quot; events for rules adaptions. Still I can hardly remember any (not even the realms) product when we have a 100 years gap, blow the minds of virtually every spellcaster - start childish behaviour among gods that leads to ultimate destruction of a god over a woman!? -
Honestly, even a spellplague could have been just a great event for a developing world like the Realms are. But the way it is introduced, the imminent havoc it brought and the 100 years gap - just did not do that well.</description>
		<content:encoded><![CDATA[<p>@Graham:<br />
Yes you&#8217;re right &#8211; Forgotten Realms has a good history of realm-&#8221;breaking&#8221; events for rules adaptions. Still I can hardly remember any (not even the realms) product when we have a 100 years gap, blow the minds of virtually every spellcaster &#8211; start childish behaviour among gods that leads to ultimate destruction of a god over a woman!? -<br />
Honestly, even a spellplague could have been just a great event for a developing world like the Realms are. But the way it is introduced, the imminent havoc it brought and the 100 years gap &#8211; just did not do that well.</p>
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		<title>By: Ablefish</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51767</link>
		<dc:creator>Ablefish</dc:creator>
		<pubDate>Thu, 31 Jul 2008 05:06:13 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51767</guid>
		<description>@Greywulf -

You described ONE angle of Marketing, not all.  Marketing to their existing customer base is also a valid one.  And again - considering they had to go to a second printing before the book had hit shelves suggested that they at least surpassed their own goals in that regard.  And kudos to them for doing that without needing to blow money on unnecessary TV and print ads.

And Yan&#039;s speculation about Wizards falls in line with their INITIAL press releases...  I couldn&#039;t find the original article, but this page looks like a copy and paste:  http://rustmonster.net/2007/08/16/dd-4th-edition-announced-gen-con

If you scrub down to the last paragraph you&#039;ll see it discusses WOTC&#039;s marketing strategy.

&quot;Marketing support will initially focus on migrating the existing player base, and then move to an acquisition strategy to re-activate lapsed players and acquire new ones. Midnight launch parties will be used to kick off sales of the first new release in May.&quot;</description>
		<content:encoded><![CDATA[<p>@Greywulf -</p>
<p>You described ONE angle of Marketing, not all.  Marketing to their existing customer base is also a valid one.  And again &#8211; considering they had to go to a second printing before the book had hit shelves suggested that they at least surpassed their own goals in that regard.  And kudos to them for doing that without needing to blow money on unnecessary TV and print ads.</p>
<p>And Yan&#8217;s speculation about Wizards falls in line with their INITIAL press releases&#8230;  I couldn&#8217;t find the original article, but this page looks like a copy and paste:  <a href="http://rustmonster.net/2007/08/16/dd-4th-edition-announced-gen-con" rel="nofollow">http://rustmonster.net/2007/08/16/dd-4th-edition-announced-gen-con</a></p>
<p>If you scrub down to the last paragraph you&#8217;ll see it discusses WOTC&#8217;s marketing strategy.</p>
<p>&#8220;Marketing support will initially focus on migrating the existing player base, and then move to an acquisition strategy to re-activate lapsed players and acquire new ones. Midnight launch parties will be used to kick off sales of the first new release in May.&#8221;</p>
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		<title>By: Graham</title>
		<link>http://critical-hits.com/2008/07/29/chatty-on-4e-understanding-the-dd-geek/#comment-51766</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Thu, 31 Jul 2008 04:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=825#comment-51766</guid>
		<description>@Urza -

Thing is, some FR fans hate the changes, others love them.  And FR has a history of big, world-altering events being used to explain mechanical changes.

With Eberron, it wasn&#039;t them bowing to protests that stopped them.  The option to advance it was there, as was the option to not.  But Eberron was originally designed at a specific point in time, and loses a lot as you move further from that time, and this is what made them lean towards not advancing it in the first place.

But aside from all that, it was mainly the fact that work on the Eberron update hadn&#039;t started yet, while the FR work had, since it would be out in August.</description>
		<content:encoded><![CDATA[<p>@Urza -</p>
<p>Thing is, some FR fans hate the changes, others love them.  And FR has a history of big, world-altering events being used to explain mechanical changes.</p>
<p>With Eberron, it wasn&#8217;t them bowing to protests that stopped them.  The option to advance it was there, as was the option to not.  But Eberron was originally designed at a specific point in time, and loses a lot as you move further from that time, and this is what made them lean towards not advancing it in the first place.</p>
<p>But aside from all that, it was mainly the fact that work on the Eberron update hadn&#8217;t started yet, while the FR work had, since it would be out in August.</p>
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