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	<title>Comments on: Afterschool Tropes Special: What&#039;s That Fridge Doing at the Table?</title>
	<atom:link href="http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/feed/" rel="self" type="application/rss+xml" />
	<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Greywulf&#8217;s Lair &#187; If You Go Down To The Woods Today &#124;</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50603</link>
		<dc:creator>Greywulf&#8217;s Lair &#187; If You Go Down To The Woods Today &#124;</dc:creator>
		<pubDate>Thu, 07 Aug 2008 09:17:30 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50603</guid>
		<description>[...] other news: ChattyDM is talking about Fridges, Free RPG Day is almost upon us and the Spore Character Creator Trial is freakin’ awesome. [...]</description>
		<content:encoded><![CDATA[<p>[...] other news: ChattyDM is talking about Fridges, Free RPG Day is almost upon us and the Spore Character Creator Trial is freakin’ awesome. [...]</p>
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		<title>By: Pages tagged "mike"</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50602</link>
		<dc:creator>Pages tagged "mike"</dc:creator>
		<pubDate>Fri, 20 Jun 2008 20:18:34 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50602</guid>
		<description>[...] tagged mikeOwn a Wordpress blog? Make monetization easier with the WP Affiliate Pro plugin. Comment on Afterschool Tropes Special: What’s Th...&#160;saved by 2 others  &#160;&#160;&#160;&#160;punchpixie bookmarked on 06/20/08 &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] tagged mikeOwn a WordPress blog? Make monetization easier with the WP Affiliate Pro plugin. Comment on Afterschool Tropes Special: What’s Th&#8230;&nbsp;saved by 2 others  &nbsp;&nbsp;&nbsp;&nbsp;punchpixie bookmarked on 06/20/08 | [...]</p>
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		<title>By: Reverend Mike</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50601</link>
		<dc:creator>Reverend Mike</dc:creator>
		<pubDate>Fri, 20 Jun 2008 15:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50601</guid>
		<description>Will do...</description>
		<content:encoded><![CDATA[<p>Will do&#8230;</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50600</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Fri, 20 Jun 2008 15:04:03 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50600</guid>
		<description>@Bart: Good one!  Man you gotta start publicly drawing again.  Look up the challenge I sent you on Gtalk.  I&#039;m sure you&#039;d love it!</description>
		<content:encoded><![CDATA[<p>@Bart: Good one!  Man you gotta start publicly drawing again.  Look up the challenge I sent you on Gtalk.  I&#8217;m sure you&#8217;d love it!</p>
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		<title>By: Bartoneus</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50599</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Fri, 20 Jun 2008 13:30:49 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50599</guid>
		<description>Haven&#039;t read the post yet, but I just had to say any reference to &quot;growing the beard&quot; is a win for me!

As much as I&#039;m not proud of my artwork from 2 years ago, here&#039;s my ode to the beard:

http://www.critical-hits.com/2006/08/10/the-seductive-powers-of-the-beard/

Bartoneuss last blog post..&lt;a href=&quot;http://www.critical-hits.com/2008/06/18/4e-dd-srd-is-up/&quot; rel=&quot;nofollow&quot;&gt;4e D&amp;D SRD is up&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Haven&#8217;t read the post yet, but I just had to say any reference to &#8220;growing the beard&#8221; is a win for me!</p>
<p>As much as I&#8217;m not proud of my artwork from 2 years ago, here&#8217;s my ode to the beard:</p>
<p><a href="http://www.critical-hits.com/2006/08/10/the-seductive-powers-of-the-beard/" rel="nofollow">http://www.critical-hits.com/2006/08/10/the-seductive-powers-of-the-beard/</a></p>
<p>Bartoneuss last blog post..<a href="http://www.critical-hits.com/2008/06/18/4e-dd-srd-is-up/" rel="nofollow">4e D&amp;D SRD is up</a></p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50598</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Fri, 20 Jun 2008 11:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50598</guid>
		<description>@Greywulf: Thank you Grey!  I remembered someone writing something about using player&#039;s attempt to fill in the blanks as a solution to &#039;repair&#039; fridge logic loopholes.  I have to use this more!

Wait a minute, does that mean I have to start listening to all that yammering the players are doing?

Damn! I knew there was more work involved.

@Harry: Thanks for dropping by, after you guys shot me (thanks for the feedback, I implemented a lot of plugins after your drive-by consult).

Yeah, I find it surprising how many writer&#039;s constraints GMs give themselves when designing what amounts to playgrounds for grownups... who cares if the slide is Bright orange and leads to a pool?  It&#039;s fun!

@Mike: Let us know how it turns out.

@Yax: You lazy bum!  :)</description>
		<content:encoded><![CDATA[<p>@Greywulf: Thank you Grey!  I remembered someone writing something about using player&#8217;s attempt to fill in the blanks as a solution to &#8216;repair&#8217; fridge logic loopholes.  I have to use this more!</p>
<p>Wait a minute, does that mean I have to start listening to all that yammering the players are doing?</p>
<p>Damn! I knew there was more work involved.</p>
<p>@Harry: Thanks for dropping by, after you guys shot me (thanks for the feedback, I implemented a lot of plugins after your drive-by consult).</p>
<p>Yeah, I find it surprising how many writer&#8217;s constraints GMs give themselves when designing what amounts to playgrounds for grownups&#8230; who cares if the slide is Bright orange and leads to a pool?  It&#8217;s fun!</p>
<p>@Mike: Let us know how it turns out.</p>
<p>@Yax: You lazy bum!  <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Yax</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50597</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Fri, 20 Jun 2008 08:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50597</guid>
		<description>Well, I couldn&#039;t agree more.  Planning is overrated.  Acknowledging what your players think is fishy is the way to go.

Yaxs last blog post..&lt;a href=&quot;http://feeds.feedburner.com/~r/DungeonMastering/~3/314358427/dragon-cake-and-geeky-desserts&quot; rel=&quot;nofollow&quot;&gt;Dragon cake and geeky desserts&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Well, I couldn&#8217;t agree more.  Planning is overrated.  Acknowledging what your players think is fishy is the way to go.</p>
<p>Yaxs last blog post..<a href="http://feeds.feedburner.com/~r/DungeonMastering/~3/314358427/dragon-cake-and-geeky-desserts" rel="nofollow">Dragon cake and geeky desserts</a></p>
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		<title>By: Reverend Mike</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50596</link>
		<dc:creator>Reverend Mike</dc:creator>
		<pubDate>Fri, 20 Jun 2008 03:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50596</guid>
		<description>Experiencing minor resistance to 4e from some of my crustier players...but I&#039;ve done enough convincing to get them to play...I&#039;ve got my pilot run packed with awesome, but I&#039;m taking a card from Tengen Toppa in that I&#039;ll be dropping to complete blandness for an instant before tearing through that facade into mad brilliance...

Mundane tasks will become supraepic, hobgoblins coupled with Shakespeare, gelatinous cubes will be as gods!...

Point being, with enough convincing and a sufficient degree of awesome, a new system can enthrall a group of previously resistant players as they realize the inherent fun with in the idea of the game, despite the way it runs...</description>
		<content:encoded><![CDATA[<p>Experiencing minor resistance to 4e from some of my crustier players&#8230;but I&#8217;ve done enough convincing to get them to play&#8230;I&#8217;ve got my pilot run packed with awesome, but I&#8217;m taking a card from Tengen Toppa in that I&#8217;ll be dropping to complete blandness for an instant before tearing through that facade into mad brilliance&#8230;</p>
<p>Mundane tasks will become supraepic, hobgoblins coupled with Shakespeare, gelatinous cubes will be as gods!&#8230;</p>
<p>Point being, with enough convincing and a sufficient degree of awesome, a new system can enthrall a group of previously resistant players as they realize the inherent fun with in the idea of the game, despite the way it runs&#8230;</p>
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		<title>By: Harrison McLeod</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50595</link>
		<dc:creator>Harrison McLeod</dc:creator>
		<pubDate>Fri, 20 Jun 2008 00:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50595</guid>
		<description>YES! Embrace the Fridge! We are magicians, warriors, and poet kings! We love The Fridge!

You&#039;re so right, if the scene is happening, why stop it for logic? I&#039;ve had that happen to me so many times while running a game and I laugh every time. I&#039;ve sacrificed many of my own devices for the sake of The Scene. It&#039;s a beautiful thing when it comes together (and utter hell when someone says &quot;Hey, wait a tick, how&#039;d *that* get in here?&quot;)

Excellent post, Chatty.

Harrison McLeods last blog post..&lt;a href=&quot;http://capturingfantasy.com/separating-fantasy-from-reality&quot; rel=&quot;nofollow&quot;&gt;Separating Fantasy from Reality&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>YES! Embrace the Fridge! We are magicians, warriors, and poet kings! We love The Fridge!</p>
<p>You&#8217;re so right, if the scene is happening, why stop it for logic? I&#8217;ve had that happen to me so many times while running a game and I laugh every time. I&#8217;ve sacrificed many of my own devices for the sake of The Scene. It&#8217;s a beautiful thing when it comes together (and utter hell when someone says &#8220;Hey, wait a tick, how&#8217;d *that* get in here?&#8221;)</p>
<p>Excellent post, Chatty.</p>
<p>Harrison McLeods last blog post..<a href="http://capturingfantasy.com/separating-fantasy-from-reality" rel="nofollow">Separating Fantasy from Reality</a></p>
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		<title>By: greywulf</title>
		<link>http://critical-hits.com/2008/06/19/afterschool-tropes-special-whats-that-fridge-doing-at-the-table/#comment-50594</link>
		<dc:creator>greywulf</dc:creator>
		<pubDate>Thu, 19 Jun 2008 23:35:47 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=644#comment-50594</guid>
		<description>...or, as Nietzsche would say, if he were hungry.... and still alive:

&quot;When you stare into the fridge, the fridge stares back at you.&quot;

As you so eloquently say, the best thing about Fridge Logic is learning to use it. Embrace the fridge. When the player returns from the bathroom/kitchen/whatever and says &quot;How come the Goblin only had one ear?&quot;, or &quot;How did he manage to hypnotize my character when we&#039;re in an anti-magic zone?&quot;, just smile.

Inside, you&#039;re making mental notes to make that the topic of a future scenario, but outside, keep listening. Another player will always give a plausible explanation (because players are competitively clever like that - or maybe that&#039;s just mine) which you can immediately snarf as the plot. You get one zero-effort scenario plotline and two players get to pat themselves on the back for a) noticing the thread, and b) figuring out the solution. Everyone wins. Apart from the other player who&#039;s still at the fridge, but he&#039;s just being greedy so doesn&#039;t count.

Another way to look at fridge logic-driven storylines is to think of them like the games where you draw a body part then fold it over and pass it on. You create the rather dodgy plot hole, another player will spot it and a third will explain it away before passing it back to you, ready for another plot hole to be added. That&#039;s how bad planning can turn into great campaigns, and all it takes is a GM willing to make the campaign by following on from the players&#039; wiggly lines.

I&#039;m coming to think of 4e like a new car. Sure, it&#039;s not got the CD multi-changer of the old car, and it lacks some of the refinements, but it is a newer model. It&#039;s a little more fuel efficient, doesn&#039;t have that annoying rattle when you hit 50, and it actually looks like it does on the brochures. Third Edition is the old and battered model you&#039;ve driven for years, know all it&#039;s quirks and are unwilling to part with. The best part is you don&#039;t have to. We&#039;re a two RPG family now :)

ok. I&#039;m done. You can have your blog back now. I&#039;ve hit my metaphor quota for the day.</description>
		<content:encoded><![CDATA[<p>&#8230;or, as Nietzsche would say, if he were hungry&#8230;. and still alive:</p>
<p>&#8220;When you stare into the fridge, the fridge stares back at you.&#8221;</p>
<p>As you so eloquently say, the best thing about Fridge Logic is learning to use it. Embrace the fridge. When the player returns from the bathroom/kitchen/whatever and says &#8220;How come the Goblin only had one ear?&#8221;, or &#8220;How did he manage to hypnotize my character when we&#8217;re in an anti-magic zone?&#8221;, just smile.</p>
<p>Inside, you&#8217;re making mental notes to make that the topic of a future scenario, but outside, keep listening. Another player will always give a plausible explanation (because players are competitively clever like that &#8211; or maybe that&#8217;s just mine) which you can immediately snarf as the plot. You get one zero-effort scenario plotline and two players get to pat themselves on the back for a) noticing the thread, and b) figuring out the solution. Everyone wins. Apart from the other player who&#8217;s still at the fridge, but he&#8217;s just being greedy so doesn&#8217;t count.</p>
<p>Another way to look at fridge logic-driven storylines is to think of them like the games where you draw a body part then fold it over and pass it on. You create the rather dodgy plot hole, another player will spot it and a third will explain it away before passing it back to you, ready for another plot hole to be added. That&#8217;s how bad planning can turn into great campaigns, and all it takes is a GM willing to make the campaign by following on from the players&#8217; wiggly lines.</p>
<p>I&#8217;m coming to think of 4e like a new car. Sure, it&#8217;s not got the CD multi-changer of the old car, and it lacks some of the refinements, but it is a newer model. It&#8217;s a little more fuel efficient, doesn&#8217;t have that annoying rattle when you hit 50, and it actually looks like it does on the brochures. Third Edition is the old and battered model you&#8217;ve driven for years, know all it&#8217;s quirks and are unwilling to part with. The best part is you don&#8217;t have to. We&#8217;re a two RPG family now <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>ok. I&#8217;m done. You can have your blog back now. I&#8217;ve hit my metaphor quota for the day.</p>
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