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	<title>Comments on: I Don&#039;t do Paladins Really Well&#8230;</title>
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	<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50407</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sat, 19 Sep 2009 18:28:51 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50407</guid>
		<description>I haven&#039;t had any significant deaths in 4e.  After playing our campaign for one year, the death toll is at 0.

I&#039;ve already read your play preferences so I&#039;m not going to argue about the warlock except to say that Warlocks should hit like hell and kill monsters with Daily... they were designed for that.  In fact, they seem to be demonstrably weaker than newer ranged strikers like the Sorcerer.

If you haven&#039;t seen them already, Barbarians are exceedingly scary too.  I killed Controllers and Artillery in one round using At-wills.  That&#039;s what Strikers do, when played intelligently.  The other classes&#039; role is to give the striker the best opportunities to dish out maximum damage.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t had any significant deaths in 4e.  After playing our campaign for one year, the death toll is at 0.</p>
<p>I&#8217;ve already read your play preferences so I&#8217;m not going to argue about the warlock except to say that Warlocks should hit like hell and kill monsters with Daily&#8230; they were designed for that.  In fact, they seem to be demonstrably weaker than newer ranged strikers like the Sorcerer.</p>
<p>If you haven&#8217;t seen them already, Barbarians are exceedingly scary too.  I killed Controllers and Artillery in one round using At-wills.  That&#8217;s what Strikers do, when played intelligently.  The other classes&#8217; role is to give the striker the best opportunities to dish out maximum damage.</p>
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		<title>By: DAn</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50406</link>
		<dc:creator>DAn</dc:creator>
		<pubDate>Sat, 19 Sep 2009 07:23:26 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50406</guid>
		<description>I have a tendency for killing tieflings, and minimaxxers. I don&#039;t know how. In 2nd Ed, it was the obligatory Mage who kicked off. In 3rd, Hunters (specifically a set of buddies- one ALWAYS made a Drizzt clone...tiefling... and he ended up just running head long into just about every poison, trap, and monster that one person just could not take on their own and SWEARING he would be fine...). Since 3.5 and 4th, it&#039;s pretty much tieflings. I run a tough system with some tough house rules but have ended up with a TPK 3 times initiated by a tiefling Rogue, a tiefling Warlock, and a gnome that acted like the original tiefling warlock.

I find a lot of the beasties in the books if against characters of similar level and layout either don&#039;t last too long or dominate very hard. I think when it boils down on the actual use of monsters, using tactics and considering the group you can make either outcome INTERESTING (they may hate GETTING hit and decimated, but when you throw the right words out, and make it personal, they want to come back for more lol).  As a DM, we want to consider when our enemies want to cut and run(leaving them alive), or get nitty gritty.

The class I can&#039;t touch as a DM is a Warlock. They give me nothing but headaches in 4e with an addiction to curses and a lot of Striker tactics, one Dark Lock can take out half of the enemies with a Daily.</description>
		<content:encoded><![CDATA[<p>I have a tendency for killing tieflings, and minimaxxers. I don&#8217;t know how. In 2nd Ed, it was the obligatory Mage who kicked off. In 3rd, Hunters (specifically a set of buddies- one ALWAYS made a Drizzt clone&#8230;tiefling&#8230; and he ended up just running head long into just about every poison, trap, and monster that one person just could not take on their own and SWEARING he would be fine&#8230;). Since 3.5 and 4th, it&#8217;s pretty much tieflings. I run a tough system with some tough house rules but have ended up with a TPK 3 times initiated by a tiefling Rogue, a tiefling Warlock, and a gnome that acted like the original tiefling warlock.</p>
<p>I find a lot of the beasties in the books if against characters of similar level and layout either don&#8217;t last too long or dominate very hard. I think when it boils down on the actual use of monsters, using tactics and considering the group you can make either outcome INTERESTING (they may hate GETTING hit and decimated, but when you throw the right words out, and make it personal, they want to come back for more lol).  As a DM, we want to consider when our enemies want to cut and run(leaving them alive), or get nitty gritty.</p>
<p>The class I can&#8217;t touch as a DM is a Warlock. They give me nothing but headaches in 4e with an addiction to curses and a lot of Striker tactics, one Dark Lock can take out half of the enemies with a Daily.</p>
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		<title>By: Paladin de Platino</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50405</link>
		<dc:creator>Paladin de Platino</dc:creator>
		<pubDate>Wed, 08 Oct 2008 03:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50405</guid>
		<description>solodire que mis clases favoritas son los barbaros y los paladines;
ser el guerrero aventado que se arriesga hasta que no queda ni una gota de sangre y sudor en su cuerpo es lo que me enseñaron en la escuela naval, asi qeu me identifico con ellos</description>
		<content:encoded><![CDATA[<p>solodire que mis clases favoritas son los barbaros y los paladines;<br />
ser el guerrero aventado que se arriesga hasta que no queda ni una gota de sangre y sudor en su cuerpo es lo que me enseñaron en la escuela naval, asi qeu me identifico con ellos</p>
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		<title>By: Paladin de Platino</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50404</link>
		<dc:creator>Paladin de Platino</dc:creator>
		<pubDate>Wed, 08 Oct 2008 03:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50404</guid>
		<description>sorry for 2ble post my mistake</description>
		<content:encoded><![CDATA[<p>sorry for 2ble post my mistake</p>
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		<title>By: D&#8217;s Feed Favorites 6/18/2008</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50403</link>
		<dc:creator>D&#8217;s Feed Favorites 6/18/2008</dc:creator>
		<pubDate>Wed, 18 Jun 2008 04:03:07 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50403</guid>
		<description>[...] from the Chatty One? He reviewed the new DMG, with all its pros and cons.  He also started a thread commiserating all the tragic, consistent character deaths (starting with his own stories of killing off [...]</description>
		<content:encoded><![CDATA[<p>[...] from the Chatty One? He reviewed the new DMG, with all its pros and cons.  He also started a thread commiserating all the tragic, consistent character deaths (starting with his own stories of killing off [...]</p>
]]></content:encoded>
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		<title>By: Acid Death &#187; Comment on I Don’t do Paladins Really Well… by Acid Death »&#8230;</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50402</link>
		<dc:creator>Acid Death &#187; Comment on I Don’t do Paladins Really Well… by Acid Death »&#8230;</dc:creator>
		<pubDate>Tue, 17 Jun 2008 03:35:44 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50402</guid>
		<description>[...] Comment on I Don’t do Paladins Really Well… by Acid Death »&#8230; Mike …in time, I had a level 20 knight on my hands…they have this ridiculous ability called Loyal Beyond Death that allows them to stay&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Comment on I Don’t do Paladins Really Well… by Acid Death »&#8230; Mike …in time, I had a level 20 knight on my hands…they have this ridiculous ability called Loyal Beyond Death that allows them to stay&#8230; [...]</p>
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		<title>By: Acid Death &#187; Comment on I Don’t do Paladins Really Well… by Reverend Mike</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50401</link>
		<dc:creator>Acid Death &#187; Comment on I Don’t do Paladins Really Well… by Reverend Mike</dc:creator>
		<pubDate>Tue, 17 Jun 2008 01:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50401</guid>
		<description>[...] Comment on I Don’t do Paladins Really Well… by Reverend Mike &#8230;in time, I had a level 20 knight on my hands…they have this ridiculous ability called Loyal Beyond Death that allows them to stay concious&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Comment on I Don’t do Paladins Really Well… by Reverend Mike &#8230;in time, I had a level 20 knight on my hands…they have this ridiculous ability called Loyal Beyond Death that allows them to stay concious&#8230; [...]</p>
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		<title>By: Reverend Mike</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50400</link>
		<dc:creator>Reverend Mike</dc:creator>
		<pubDate>Tue, 17 Jun 2008 00:18:56 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50400</guid>
		<description>Once while wandering through a dungeon, we entered a dark corridor ending in a seemingly bottomless pit...that is until the resident dwarf remembered his darkvision and discovered a pool of water at the bottom...since it was the only real option for our party to explore at the time, we began discussing how we would get down safely...bored with our cautious rhetoric, the resident gnome sorcerer dove into the pit, echoing a resounding &lt;i&gt;splash&lt;/i&gt;...

When our companion didn&#039;t rise to the surface to tell us what was down there, we began to worry (only slightly, since he was a rather troublesome gnome, but we worried nonetheless)...after some quick piton pounding, the resident halfling rappelled down the shaft, torch in hand, only to realize a horrible mistake had been made...on account of darkvision providing a black and white image (one w/o color due to lack of light), what was mistaken for a pool of water was really a pool of &lt;i&gt;acid&lt;/i&gt;...

After a hearty laugh, we continued on with our lives...


Also, at one point in time, I had a level 20 knight on my hands...they have this ridiculous ability called &lt;i&gt;Loyal Beyond Death&lt;/i&gt; that allows them to stay concious and alive no matter how badly hurt they are...for each round they do this, they must expend one use of their Knight&#039;s Challenge per day (14 for me)...when we took on the BBEG, I used my Test of Mettle ability to hold him off, while my compatriots dealt with his minions, occasionally peppering my opponent with damage...by the end of the fight I was kicking around at -163 hp with 9 rounds of life left in me...but thanks to some swift healing by the party&#039;s two clerics, I came out not dead...

What a day that was...</description>
		<content:encoded><![CDATA[<p>Once while wandering through a dungeon, we entered a dark corridor ending in a seemingly bottomless pit&#8230;that is until the resident dwarf remembered his darkvision and discovered a pool of water at the bottom&#8230;since it was the only real option for our party to explore at the time, we began discussing how we would get down safely&#8230;bored with our cautious rhetoric, the resident gnome sorcerer dove into the pit, echoing a resounding <i>splash</i>&#8230;</p>
<p>When our companion didn&#8217;t rise to the surface to tell us what was down there, we began to worry (only slightly, since he was a rather troublesome gnome, but we worried nonetheless)&#8230;after some quick piton pounding, the resident halfling rappelled down the shaft, torch in hand, only to realize a horrible mistake had been made&#8230;on account of darkvision providing a black and white image (one w/o color due to lack of light), what was mistaken for a pool of water was really a pool of <i>acid</i>&#8230;</p>
<p>After a hearty laugh, we continued on with our lives&#8230;</p>
<p>Also, at one point in time, I had a level 20 knight on my hands&#8230;they have this ridiculous ability called <i>Loyal Beyond Death</i> that allows them to stay concious and alive no matter how badly hurt they are&#8230;for each round they do this, they must expend one use of their Knight&#8217;s Challenge per day (14 for me)&#8230;when we took on the BBEG, I used my Test of Mettle ability to hold him off, while my compatriots dealt with his minions, occasionally peppering my opponent with damage&#8230;by the end of the fight I was kicking around at -163 hp with 9 rounds of life left in me&#8230;but thanks to some swift healing by the party&#8217;s two clerics, I came out not dead&#8230;</p>
<p>What a day that was&#8230;</p>
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		<title>By: Greenvesper</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50399</link>
		<dc:creator>Greenvesper</dc:creator>
		<pubDate>Mon, 16 Jun 2008 17:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50399</guid>
		<description>The quote on the pic is actually from one of my favorite movies as a kid: &lt;i&gt;The Flight of Dragons&lt;/i&gt;. I highly recommend every gamer sees it.
Make sure you check out the cast!
More info:
http://www.imdb.com/title/tt0083951/</description>
		<content:encoded><![CDATA[<p>The quote on the pic is actually from one of my favorite movies as a kid: <i>The Flight of Dragons</i>. I highly recommend every gamer sees it.<br />
Make sure you check out the cast!<br />
More info:<br />
<a href="http://www.imdb.com/title/tt0083951/" rel="nofollow">http://www.imdb.com/title/tt0083951/</a></p>
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		<title>By: longcoat000</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50398</link>
		<dc:creator>longcoat000</dc:creator>
		<pubDate>Mon, 16 Jun 2008 16:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50398</guid>
		<description>Whenever I played, I usually seemed to be the one who died off in spectacular fashion.  Never because the GM didn&#039;t like me (I think), not because the party didn&#039;t like me, and not because I did anything particularly stupid.  It was more like a comedy of errors that ended in my character&#039;s death.  I think that the funniest thing about them is that our gaming stories don&#039;t revolve around the spectacular things the living characters did, but how various characters managed to shuffle off their mortal coil.</description>
		<content:encoded><![CDATA[<p>Whenever I played, I usually seemed to be the one who died off in spectacular fashion.  Never because the GM didn&#8217;t like me (I think), not because the party didn&#8217;t like me, and not because I did anything particularly stupid.  It was more like a comedy of errors that ended in my character&#8217;s death.  I think that the funniest thing about them is that our gaming stories don&#8217;t revolve around the spectacular things the living characters did, but how various characters managed to shuffle off their mortal coil.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50397</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 16 Jun 2008 12:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50397</guid>
		<description>Hackmaster wears it&#039;s name so well... While I perused the main book (it truly is 1E 2.0) I was never sure how serious a RPG it was.

I mean the 7 volume monster books was ludicrous...

Wait a minute... how many did WotC create for 3.5? 5 + fiend folio + both codexes+...

I&#039;ll shut up now.</description>
		<content:encoded><![CDATA[<p>Hackmaster wears it&#8217;s name so well&#8230; While I perused the main book (it truly is 1E 2.0) I was never sure how serious a RPG it was.</p>
<p>I mean the 7 volume monster books was ludicrous&#8230;</p>
<p>Wait a minute&#8230; how many did WotC create for 3.5? 5 + fiend folio + both codexes+&#8230;</p>
<p>I&#8217;ll shut up now.</p>
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		<title>By: MikeLemmer</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50396</link>
		<dc:creator>MikeLemmer</dc:creator>
		<pubDate>Mon, 16 Jun 2008 09:02:53 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50396</guid>
		<description>My first HackMaster character was a berserk cleric of Odin. He died in the first battle, when he failed his Self-Control check and tried to kill a pack of skeletons with a spear. (Max of 1 dmg a hit.)</description>
		<content:encoded><![CDATA[<p>My first HackMaster character was a berserk cleric of Odin. He died in the first battle, when he failed his Self-Control check and tried to kill a pack of skeletons with a spear. (Max of 1 dmg a hit.)</p>
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		<title>By: Michael Phillips</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50395</link>
		<dc:creator>Michael Phillips</dc:creator>
		<pubDate>Mon, 16 Jun 2008 00:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50395</guid>
		<description>Also? The wildmage survived the campaign. Never managed to cast the intended spell with reckless Deowmer, but survived.</description>
		<content:encoded><![CDATA[<p>Also? The wildmage survived the campaign. Never managed to cast the intended spell with reckless Deowmer, but survived.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50394</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Mon, 16 Jun 2008 00:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50394</guid>
		<description>It&#039;s interesting to note how Roleplaying often crops up in systems that discourages players from being violent Big Heroes.

Be it that the ruleset is too heavy and made fights to long (Gurps, Rolemaster, High Level D&amp;D) or just too deadly (CP2020, O D&amp;D), I&#039;ve often read that Roleplaying took over you couldn&#039;t play the game otherwise.

Definitively a subject for a future post.

BTW. I love those stories.  Keep them coming, I&#039;m writing a huge text for Johnn Four&#039;s newsletter and I probably won&#039;t post anything here until tomorow night.</description>
		<content:encoded><![CDATA[<p>It&#8217;s interesting to note how Roleplaying often crops up in systems that discourages players from being violent Big Heroes.</p>
<p>Be it that the ruleset is too heavy and made fights to long (Gurps, Rolemaster, High Level D&#038;D) or just too deadly (CP2020, O D&#038;D), I&#8217;ve often read that Roleplaying took over you couldn&#8217;t play the game otherwise.</p>
<p>Definitively a subject for a future post.</p>
<p>BTW. I love those stories.  Keep them coming, I&#8217;m writing a huge text for Johnn Four&#8217;s newsletter and I probably won&#8217;t post anything here until tomorow night.</p>
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		<title>By: Michael Phillips</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50393</link>
		<dc:creator>Michael Phillips</dc:creator>
		<pubDate>Mon, 16 Jun 2008 00:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50393</guid>
		<description>Yan
I was playing a wizard in a campaign where almost all of the magic was gone. There were pools of magical energy that casters could find and claim allowing them access to very specific sets of spells. The only one I had found to that date\&#039;s best spell was smoke form or some such. On the other hand, due to a number of events in game, I had the ability to act as a power amplifier for magic. We had just found a major cache of magical gear, all of which was quickly losing its enchantment. At the same time, by escaping with said gear, we unbound its guardian. The terasque. In the end, all we had left was an artifact version of a staff of power and the party\&#039;s airship. I convinced the party to lead the monster to an area controlled by folks we didn\&#039;t like. I then told them to flee, that they had the duration of my smoke form spell to clear the blast radius. Cast the spell, jumped ship and entered the beast. When I materialized as the spell ended, I used all of my remaining power up juice and used the artifact\&#039;s final strike ability. The DM agreed that this was sufficient to overcome the specific requirements for killing the Terrasque, the party, with a fair number of exceptional piloting rolls, managed to ride the blast wave to safety, and there was a crater where once there had been people we disliked.
Sadly I did not make the 50% chance to be expelled into another plane.

(That character showed up in at least three other campaigns over the years.)</description>
		<content:encoded><![CDATA[<p>Yan<br />
I was playing a wizard in a campaign where almost all of the magic was gone. There were pools of magical energy that casters could find and claim allowing them access to very specific sets of spells. The only one I had found to that date\&#8217;s best spell was smoke form or some such. On the other hand, due to a number of events in game, I had the ability to act as a power amplifier for magic. We had just found a major cache of magical gear, all of which was quickly losing its enchantment. At the same time, by escaping with said gear, we unbound its guardian. The terasque. In the end, all we had left was an artifact version of a staff of power and the party\&#8217;s airship. I convinced the party to lead the monster to an area controlled by folks we didn\&#8217;t like. I then told them to flee, that they had the duration of my smoke form spell to clear the blast radius. Cast the spell, jumped ship and entered the beast. When I materialized as the spell ended, I used all of my remaining power up juice and used the artifact\&#8217;s final strike ability. The DM agreed that this was sufficient to overcome the specific requirements for killing the Terrasque, the party, with a fair number of exceptional piloting rolls, managed to ride the blast wave to safety, and there was a crater where once there had been people we disliked.<br />
Sadly I did not make the 50% chance to be expelled into another plane.</p>
<p>(That character showed up in at least three other campaigns over the years.)</p>
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		<title>By: gamefiend</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50392</link>
		<dc:creator>gamefiend</dc:creator>
		<pubDate>Mon, 16 Jun 2008 00:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50392</guid>
		<description>One of my buddies had a horrible knack for dying in un-resurrectable fashion in a  2e forgotten realms campaign over a decade ago.  Whether it was getting bit in half by a neo-otyugh, having a dragon fall on him, getting disintegrated or getting lost and killed by himself in a dungeon,  my buddy Chuck could not keep a character in the loop.  And this was a game that was generous with the resurrections!

Going away from 4e for a second -- the most difficult but fun transition we ever made in gaming was from 3e to CP2020.  I ran about 10 game sessions before we had one that was not a TPK.  My group took their time figuring out they weren&#039;t gods of the battlefield in that game, so they ended up just meat.  But far from turning them from the game, we grew to love it&#039;s grittiness and the setting in general.   I was deadset on enforcing CP&#039;s unforgivingness in firefights, so my PCs knew they were going to have to get their kicks some other way.  I got some of the best roleplaying, characters, and stories out of our CP2020 sessions after this.

gamefiends last blog post..&lt;a href=&quot;http://at-will.omnivangelist.net/?p=16&quot; rel=&quot;nofollow&quot;&gt;Beautiful Power Cards&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>One of my buddies had a horrible knack for dying in un-resurrectable fashion in a  2e forgotten realms campaign over a decade ago.  Whether it was getting bit in half by a neo-otyugh, having a dragon fall on him, getting disintegrated or getting lost and killed by himself in a dungeon,  my buddy Chuck could not keep a character in the loop.  And this was a game that was generous with the resurrections!</p>
<p>Going away from 4e for a second &#8212; the most difficult but fun transition we ever made in gaming was from 3e to CP2020.  I ran about 10 game sessions before we had one that was not a TPK.  My group took their time figuring out they weren&#8217;t gods of the battlefield in that game, so they ended up just meat.  But far from turning them from the game, we grew to love it&#8217;s grittiness and the setting in general.   I was deadset on enforcing CP&#8217;s unforgivingness in firefights, so my PCs knew they were going to have to get their kicks some other way.  I got some of the best roleplaying, characters, and stories out of our CP2020 sessions after this.</p>
<p>gamefiends last blog post..<a href="http://at-will.omnivangelist.net/?p=16" rel="nofollow">Beautiful Power Cards</a></p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50391</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Mon, 16 Jun 2008 00:26:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50391</guid>
		<description>That was the fine print associated with the &quot;crazy stunts aside&quot; remark.

In my case I love rogue and they died pretty often too, but I&#039;m always doing crazy stunts! ;)

That just made me remember one of the more flashy death I&#039;ve had with a cleric... We had an encounter with a Balor or something alike and Chatty use it&#039;s meteor storm spell using the spread that has the equivalent of 4 fireball in one spot... Well I was in that spot... He was rolling damage looking at me after each &quot;fireball&quot; expecting something but I was looking back at him saying bring it on... He goes on and on and after all of it he goes:

-You&#039;re still alive!?!?
-Well I think that at -80 hp only my boots are left with little smoky bit on top...

:D good time...</description>
		<content:encoded><![CDATA[<p>That was the fine print associated with the &#8220;crazy stunts aside&#8221; remark.</p>
<p>In my case I love rogue and they died pretty often too, but I&#8217;m always doing crazy stunts! <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>That just made me remember one of the more flashy death I&#8217;ve had with a cleric&#8230; We had an encounter with a Balor or something alike and Chatty use it&#8217;s meteor storm spell using the spread that has the equivalent of 4 fireball in one spot&#8230; Well I was in that spot&#8230; He was rolling damage looking at me after each &#8220;fireball&#8221; expecting something but I was looking back at him saying bring it on&#8230; He goes on and on and after all of it he goes:</p>
<p>-You&#8217;re still alive!?!?<br />
-Well I think that at -80 hp only my boots are left with little smoky bit on top&#8230;<br />
 <img src='http://critical-hits.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  good time&#8230;</p>
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		<title>By: Michael Phillips</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50390</link>
		<dc:creator>Michael Phillips</dc:creator>
		<pubDate>Sun, 15 Jun 2008 19:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50390</guid>
		<description>Yan.
I don&#039;t know, as a player, I&#039;ve scrapped more than my share of wizards too. Even when you don&#039;t run them in the front line, they are pretty squishy. Especially pre-3rd edition.

Of course, I have run more than a few front line wizards over the years. And a wild mage who&#039;se only memorized spell a lot of the time was reckless deowmer...</description>
		<content:encoded><![CDATA[<p>Yan.<br />
I don&#8217;t know, as a player, I&#8217;ve scrapped more than my share of wizards too. Even when you don&#8217;t run them in the front line, they are pretty squishy. Especially pre-3rd edition.</p>
<p>Of course, I have run more than a few front line wizards over the years. And a wild mage who&#8217;se only memorized spell a lot of the time was reckless deowmer&#8230;</p>
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		<title>By: Noumenon</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50389</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Sun, 15 Jun 2008 16:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50389</guid>
		<description>&lt;i&gt;Were they jerks or just ‘playing jerks because that’s what they would do?’&lt;/i&gt;

It&#039;s hard to tell the difference, isn&#039;t it?  My group just entered the &quot;storming phase&quot; (in my ninth session playing D&amp;D) and I&#039;ve been asking myself, &quot;If D&amp;D is supposed to allow you to do &#039;anything,&#039; why would you choose &#039;find out what it&#039;s like to hang out with a bunch of violent assholes?&#039;&quot;</description>
		<content:encoded><![CDATA[<p><i>Were they jerks or just ‘playing jerks because that’s what they would do?’</i></p>
<p>It&#8217;s hard to tell the difference, isn&#8217;t it?  My group just entered the &#8220;storming phase&#8221; (in my ninth session playing D&amp;D) and I&#8217;ve been asking myself, &#8220;If D&amp;D is supposed to allow you to do &#8216;anything,&#8217; why would you choose &#8216;find out what it&#8217;s like to hang out with a bunch of violent assholes?&#8217;&#8221;</p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/06/14/i-dont-do-paladins-really-well/#comment-50388</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Sun, 15 Jun 2008 14:15:25 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=637#comment-50388</guid>
		<description>Paladin and Fighter are the front line... By their definition they are bound to have the most casuality, crazy stunts aside. ;)</description>
		<content:encoded><![CDATA[<p>Paladin and Fighter are the front line&#8230; By their definition they are bound to have the most casuality, crazy stunts aside. <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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