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	<title>Comments on: A Game of Epic Numbers</title>
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	<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: 32 Hours of 4e D&#38;D!!! : criticalanklebites.com</title>
		<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/#comment-62439</link>
		<dc:creator>32 Hours of 4e D&#38;D!!! : criticalanklebites.com</dc:creator>
		<pubDate>Fri, 06 Jun 2008 14:01:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=1505#comment-62439</guid>
		<description>[...] posting occasional updates here with impressions, rants, and notifications of TPKs. Oh, and despite Dave&#8217;s assertion, we&#8217;ll see just how high level we can get in 24 hours of straight [...]</description>
		<content:encoded><![CDATA[<p>[...] posting occasional updates here with impressions, rants, and notifications of TPKs. Oh, and despite Dave&#8217;s assertion, we&#8217;ll see just how high level we can get in 24 hours of straight [...]</p>
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		<title>By: Noumenon</title>
		<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/#comment-62438</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Sat, 17 May 2008 17:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=1505#comment-62438</guid>
		<description>Civilization IV developers said that the ancient era is the most important and gets the most playtesting -- because everyone starts at the beginning, and not everyone makes it to the end.

So they came out with an expansion later to make the future better.  Called it Beyond the Sword.</description>
		<content:encoded><![CDATA[<p>Civilization IV developers said that the ancient era is the most important and gets the most playtesting &#8212; because everyone starts at the beginning, and not everyone makes it to the end.</p>
<p>So they came out with an expansion later to make the future better.  Called it Beyond the Sword.</p>
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		<title>By: Bartoneus</title>
		<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/#comment-62437</link>
		<dc:creator>Bartoneus</dc:creator>
		<pubDate>Fri, 16 May 2008 13:42:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=1505#comment-62437</guid>
		<description>Yea, I assumed Epic Destiny was just an extra addition on top of other awesome stuff you get at those levels.</description>
		<content:encoded><![CDATA[<p>Yea, I assumed Epic Destiny was just an extra addition on top of other awesome stuff you get at those levels.</p>
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		<title>By: TheMainEvent</title>
		<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/#comment-62436</link>
		<dc:creator>TheMainEvent</dc:creator>
		<pubDate>Thu, 15 May 2008 17:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=1505#comment-62436</guid>
		<description>If you look at the epic level stuff on the site, to me, it looks like everyone gets a few nifty abilities (including some kind of cheat death thingy), but that the real punch isn&#039;t in the epic path you take, but the class abilities.  The powers are too few and nuanced to really seem like they&#039;re the main thrust of epic levels.</description>
		<content:encoded><![CDATA[<p>If you look at the epic level stuff on the site, to me, it looks like everyone gets a few nifty abilities (including some kind of cheat death thingy), but that the real punch isn&#8217;t in the epic path you take, but the class abilities.  The powers are too few and nuanced to really seem like they&#8217;re the main thrust of epic levels.</p>
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		<title>By: Propagandroid</title>
		<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/#comment-62435</link>
		<dc:creator>Propagandroid</dc:creator>
		<pubDate>Thu, 15 May 2008 16:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=1505#comment-62435</guid>
		<description>I&#039;m guessing that there was about as much high-level playtesting for 4e as there was for 3e, which was not much at all. The claims about high-level play in 3e didn&#039;t hold up, and I&#039;m skeptical that the claims in 4e won&#039;t either, especially since the playtesting for 4e has been far more confined than it was for 3e.</description>
		<content:encoded><![CDATA[<p>I&#8217;m guessing that there was about as much high-level playtesting for 4e as there was for 3e, which was not much at all. The claims about high-level play in 3e didn&#8217;t hold up, and I&#8217;m skeptical that the claims in 4e won&#8217;t either, especially since the playtesting for 4e has been far more confined than it was for 3e.</p>
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		<title>By: The Game</title>
		<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/#comment-62434</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Thu, 15 May 2008 13:43:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=1505#comment-62434</guid>
		<description>There&#039;s talk of playtesting higher levels of some of the staff blogs. I don&#039;t remember who it was, but one of them talked about how his Paragon-tier PCs totally failed in their quest, and so they started over as Epic characters, hundreds of years later, who were going to retake the world from evil forces.

I was discussing 4e with one of the DMs I played with in college, and he and I agreed that having playable, fast Epic levels is a huge win for D&amp;D in and of itself.</description>
		<content:encoded><![CDATA[<p>There&#8217;s talk of playtesting higher levels of some of the staff blogs. I don&#8217;t remember who it was, but one of them talked about how his Paragon-tier PCs totally failed in their quest, and so they started over as Epic characters, hundreds of years later, who were going to retake the world from evil forces.</p>
<p>I was discussing 4e with one of the DMs I played with in college, and he and I agreed that having playable, fast Epic levels is a huge win for D&#038;D in and of itself.</p>
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		<title>By: The Chatty DM</title>
		<link>http://critical-hits.com/2008/05/15/a-game-of-epic-numbers/#comment-62433</link>
		<dc:creator>The Chatty DM</dc:creator>
		<pubDate>Thu, 15 May 2008 13:38:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=1505#comment-62433</guid>
		<description>Are you calling me Chatty?  :)

I trust that the D&amp;D team has played high-level enough to make it solid out of the Core Box.  We&#039;ll see how it pans out...</description>
		<content:encoded><![CDATA[<p>Are you calling me Chatty?  <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I trust that the D&amp;D team has played high-level enough to make it solid out of the Core Box.  We&#8217;ll see how it pans out&#8230;</p>
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