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	<title>Comments on: GaryCon</title>
	<atom:link href="http://critical-hits.com/2008/03/06/garycon/feed/" rel="self" type="application/rss+xml" />
	<link>http://critical-hits.com/2008/03/06/garycon/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48180</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 13 Mar 2008 23:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48180</guid>
		<description>By the way, if I didn&#039;t do it before, I&#039;d like to welcome to the blog James!

Those charts alone were worth the price I paid for that book when I was 12....  I probably learned more of that game using those charts (and the Monster stat table in the appendix) than playing modules like the Village of Homlet.</description>
		<content:encoded><![CDATA[<p>By the way, if I didn&#8217;t do it before, I&#8217;d like to welcome to the blog James!</p>
<p>Those charts alone were worth the price I paid for that book when I was 12&#8230;.  I probably learned more of that game using those charts (and the Monster stat table in the appendix) than playing modules like the Village of Homlet.</p>
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		<title>By: Epic Level Grognard</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48179</link>
		<dc:creator>Epic Level Grognard</dc:creator>
		<pubDate>Thu, 13 Mar 2008 21:10:16 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48179</guid>
		<description>Hmmm...one tournament perhaps?

I have been running the kids through the new &#039;DD&#039; series from WotC. We are just transitioning from DD1 to DD2, on the way down to the UnderEarth, and the lesser caverns are a perfect old school interlude. I&#039;ll try to update the campaign journal soon!</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230;one tournament perhaps?</p>
<p>I have been running the kids through the new &#8216;DD&#8217; series from WotC. We are just transitioning from DD1 to DD2, on the way down to the UnderEarth, and the lesser caverns are a perfect old school interlude. I&#8217;ll try to update the campaign journal soon!</p>
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	<item>
		<title>By: James McMurray</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48178</link>
		<dc:creator>James McMurray</dc:creator>
		<pubDate>Thu, 13 Mar 2008 20:28:30 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48178</guid>
		<description>ChattyDM: &quot;Sweet and very Old School… I played whole solo campaigns with the Generator and the Monster tables…&quot;

Ditto!</description>
		<content:encoded><![CDATA[<p>ChattyDM: &#8220;Sweet and very Old School… I played whole solo campaigns with the Generator and the Monster tables…&#8221;</p>
<p>Ditto!</p>
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	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48177</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 12 Mar 2008 19:55:22 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48177</guid>
		<description>Vive Gary indeed... :)

I&#039;ve never played nor read through the Lost Caverns...  There sure were a lot of new creatures and a huge dungeon in that thing!

How long did those Tournament modules take to play through?</description>
		<content:encoded><![CDATA[<p>Vive Gary indeed&#8230; <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I&#8217;ve never played nor read through the Lost Caverns&#8230;  There sure were a lot of new creatures and a huge dungeon in that thing!</p>
<p>How long did those Tournament modules take to play through?</p>
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		<title>By: Epic Level Grognard</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48176</link>
		<dc:creator>Epic Level Grognard</dc:creator>
		<pubDate>Wed, 12 Mar 2008 02:11:32 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48176</guid>
		<description>I had an opportune moment in our campaign to do add a little GaryCon to the campaign. The party is hot on the trail of some tomb raiders working on behalf of the evil mastermind. They just went down a hole and entered the lesser caverns portion of the Lost Caverns of Tsojcanth. Great fun, they played it wonderfully, enlisting the pech to help them past a clay golem and a gibbering mouther that I placed in the stream.

Vive le Gygax!</description>
		<content:encoded><![CDATA[<p>I had an opportune moment in our campaign to do add a little GaryCon to the campaign. The party is hot on the trail of some tomb raiders working on behalf of the evil mastermind. They just went down a hole and entered the lesser caverns portion of the Lost Caverns of Tsojcanth. Great fun, they played it wonderfully, enlisting the pech to help them past a clay golem and a gibbering mouther that I placed in the stream.</p>
<p>Vive le Gygax!</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48175</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Tue, 11 Mar 2008 21:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48175</guid>
		<description>Sweet and very Old School... I played whole solo campaigns with the Generator and the Monster tables...</description>
		<content:encoded><![CDATA[<p>Sweet and very Old School&#8230; I played whole solo campaigns with the Generator and the Monster tables&#8230;</p>
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	<item>
		<title>By: James McMurray</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48174</link>
		<dc:creator>James McMurray</dc:creator>
		<pubDate>Tue, 11 Mar 2008 19:00:09 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48174</guid>
		<description>I&#039;m spending my evenings this week rolling up one of each possible combination of AD&amp;D 1e class and race and will be running them through a randomly generated dungeon using the tables in the back of the DMG. If a player&#039;s character dies, grab another from the pile and jump in when they go back to town.</description>
		<content:encoded><![CDATA[<p>I&#8217;m spending my evenings this week rolling up one of each possible combination of AD&amp;D 1e class and race and will be running them through a randomly generated dungeon using the tables in the back of the DMG. If a player&#8217;s character dies, grab another from the pile and jump in when they go back to town.</p>
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		<title>By: Graham&#124;ve4grm</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48173</link>
		<dc:creator>Graham&#124;ve4grm</dc:creator>
		<pubDate>Sun, 09 Mar 2008 02:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48173</guid>
		<description>Awesome work, Phil.

I&#039;m definitely wanting to do this once I have kids.

And with my fiancee being a gamer as well, I think they&#039;ll probably have the gamer gene. :)</description>
		<content:encoded><![CDATA[<p>Awesome work, Phil.</p>
<p>I&#8217;m definitely wanting to do this once I have kids.</p>
<p>And with my fiancee being a gamer as well, I think they&#8217;ll probably have the gamer gene. <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48172</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sun, 09 Mar 2008 01:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48172</guid>
		<description>Following ELG&#039;s lead I set up a little D&amp;D lite game with my 6 year old son (playing a Knight called Sir Nico) and my 4 year old daughter playing a Barbarian Princess.

We played for one hour, the usual quest of helping Ms. Storowner get rid of the monsters in her cellar.

Both kids got to invent one power for their character.  Sir Nico was able to chop up monsters really fast (2 attacks per round) up to 4 times a day.  Laurela was able to charge and hit a monster &#039;real hard&#039; (+2 atk, +2 damage) also 4 times a day.

They had to cooperate to open a door, they fought a Medium Spider and 3 Dire rats and had to flee from a bad Ogre guarding an underground River pass.

All in all, a great experience!

Gary Con was a Success!</description>
		<content:encoded><![CDATA[<p>Following ELG&#8217;s lead I set up a little D&#038;D lite game with my 6 year old son (playing a Knight called Sir Nico) and my 4 year old daughter playing a Barbarian Princess.</p>
<p>We played for one hour, the usual quest of helping Ms. Storowner get rid of the monsters in her cellar.</p>
<p>Both kids got to invent one power for their character.  Sir Nico was able to chop up monsters really fast (2 attacks per round) up to 4 times a day.  Laurela was able to charge and hit a monster &#8216;real hard&#8217; (+2 atk, +2 damage) also 4 times a day.</p>
<p>They had to cooperate to open a door, they fought a Medium Spider and 3 Dire rats and had to flee from a bad Ogre guarding an underground River pass.</p>
<p>All in all, a great experience!</p>
<p>Gary Con was a Success!</p>
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		<title>By: Pathfinder 6 - Of death and helmets : criticalanklebites.com</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48171</link>
		<dc:creator>Pathfinder 6 - Of death and helmets : criticalanklebites.com</dc:creator>
		<pubDate>Fri, 07 Mar 2008 08:30:11 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48171</guid>
		<description>[...] And we ended off there, to start into Book 2 next game. This Sunday, we will begin, on Garycon. [...]</description>
		<content:encoded><![CDATA[<p>[...] And we ended off there, to start into Book 2 next game. This Sunday, we will begin, on Garycon. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Epic Level Grognard</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48170</link>
		<dc:creator>Epic Level Grognard</dc:creator>
		<pubDate>Fri, 07 Mar 2008 02:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48170</guid>
		<description>Awesome! My kids were 6 &amp; 4 too when I started them out with the &#039;Basic Rules&#039;. I ran them through the Sunless Citadel and was amazed at how they picked up on all the finer nuances of role playing - rather than hack &amp; slash - like forming alliances, and pitting the two other factions against each other. My daughter would sit and draw stick figure depictions of all the major scenes like lowering each other into the deeper levels using the dangling vines. 100% quality time, no doubt about it!</description>
		<content:encoded><![CDATA[<p>Awesome! My kids were 6 &amp; 4 too when I started them out with the &#8216;Basic Rules&#8217;. I ran them through the Sunless Citadel and was amazed at how they picked up on all the finer nuances of role playing &#8211; rather than hack &amp; slash &#8211; like forming alliances, and pitting the two other factions against each other. My daughter would sit and draw stick figure depictions of all the major scenes like lowering each other into the deeper levels using the dangling vines. 100% quality time, no doubt about it!</p>
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		<title>By: Trask</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48169</link>
		<dc:creator>Trask</dc:creator>
		<pubDate>Fri, 07 Mar 2008 02:17:59 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48169</guid>
		<description>I am running a Living Arcanis game day this weekend. In Gary&#039;s honor, we shall lift caffeinated beverages in his honor!

Trask</description>
		<content:encoded><![CDATA[<p>I am running a Living Arcanis game day this weekend. In Gary&#8217;s honor, we shall lift caffeinated beverages in his honor!</p>
<p>Trask</p>
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	<item>
		<title>By: John Arcadian</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48168</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Thu, 06 Mar 2008 20:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48168</guid>
		<description>My regular DND group is definitely going to do something to commemorate the passing. I&#039;m not sure exactly what, since I&#039;m not the DM of that group, but it will definitely be very old school.</description>
		<content:encoded><![CDATA[<p>My regular DND group is definitely going to do something to commemorate the passing. I&#8217;m not sure exactly what, since I&#8217;m not the DM of that group, but it will definitely be very old school.</p>
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	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48167</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 06 Mar 2008 19:36:15 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48167</guid>
		<description>Ooooo..... Put the Cube in a 10X10&#039;X10&#039;  Gygaxian Pit trap underneath!</description>
		<content:encoded><![CDATA[<p>Ooooo&#8230;.. Put the Cube in a 10X10&#8242;X10&#8242;  Gygaxian Pit trap underneath!</p>
]]></content:encoded>
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		<title>By: Graham&#124;ve4grm</title>
		<link>http://critical-hits.com/2008/03/06/garycon/#comment-48166</link>
		<dc:creator>Graham&#124;ve4grm</dc:creator>
		<pubDate>Thu, 06 Mar 2008 19:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/03/06/garycon/#comment-48166</guid>
		<description>Conveniently, book 2 of the Rise of the Runelords path (starting it this weekend) starts off very Ghast-focused.  (And Ghouls, of course, but that is hard to get away from.)

In E.Gary&#039;s honour, I just might expose the players to the room of death.  Lurker Above, Trapper, and Stunjelly, with a Mimic chest in the middle.

If I make it a 10x10 room, it can also be filled with a gelatinous cube!</description>
		<content:encoded><![CDATA[<p>Conveniently, book 2 of the Rise of the Runelords path (starting it this weekend) starts off very Ghast-focused.  (And Ghouls, of course, but that is hard to get away from.)</p>
<p>In E.Gary&#8217;s honour, I just might expose the players to the room of death.  Lurker Above, Trapper, and Stunjelly, with a Mimic chest in the middle.</p>
<p>If I make it a 10&#215;10 room, it can also be filled with a gelatinous cube!</p>
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