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	<title>Comments on: The Rule of Fun!</title>
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	<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: Negating Player Effort is a Bad Thing : Tabletops</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48109</link>
		<dc:creator>Negating Player Effort is a Bad Thing : Tabletops</dc:creator>
		<pubDate>Mon, 05 Oct 2009 23:23:52 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48109</guid>
		<description>[...] they&#8217;ve worked for, don&#8217;t take it away from them.&#8221; This is a corollary to the Rule Of Fun—the entire gaming hobby is pointless if its players aren&#8217;t having fun, so keep it fun by [...]</description>
		<content:encoded><![CDATA[<p>[...] they&#8217;ve worked for, don&#8217;t take it away from them.&#8221; This is a corollary to the Rule Of Fun—the entire gaming hobby is pointless if its players aren&#8217;t having fun, so keep it fun by [...]</p>
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		<title>By: By Decree of The Czar.. &#187; I envoked The Rule of Fun!</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48108</link>
		<dc:creator>By Decree of The Czar.. &#187; I envoked The Rule of Fun!</dc:creator>
		<pubDate>Thu, 02 Jul 2009 14:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48108</guid>
		<description>[...] I hadn&#8217;t thought of that. My plan was to have 1 creature turn each round.  Time to utilize The Rule of Fun! Sure can! Here&#8217;s how it`ll work. Each round, one of the townsfolk will turn and begin to [...]</description>
		<content:encoded><![CDATA[<p>[...] I hadn&#8217;t thought of that. My plan was to have 1 creature turn each round.  Time to utilize The Rule of Fun! Sure can! Here&#8217;s how it`ll work. Each round, one of the townsfolk will turn and begin to [...]</p>
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	<item>
		<title>By: The Perfect GM? - Gnome Stew, the Game Mastering Blog</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48107</link>
		<dc:creator>The Perfect GM? - Gnome Stew, the Game Mastering Blog</dc:creator>
		<pubDate>Wed, 04 Mar 2009 19:01:55 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48107</guid>
		<description>[...] are other rules that aren&#8217;t in your book that may be just as important to your game. Like the Rule of Fun and the Rule of [...]</description>
		<content:encoded><![CDATA[<p>[...] are other rules that aren&#8217;t in your book that may be just as important to your game. Like the Rule of Fun and the Rule of [...]</p>
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	<item>
		<title>By: Wingless Games: Gameplay</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48106</link>
		<dc:creator>Wingless Games: Gameplay</dc:creator>
		<pubDate>Thu, 02 Oct 2008 23:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48106</guid>
		<description>[...] Main Cast Rule The Rule of Fun The Rule of Cool Don&#039;t Roll - Think Explain [...]</description>
		<content:encoded><![CDATA[<p>[...] Main Cast Rule The Rule of Fun The Rule of Cool Don&#8217;t Roll &#8211; Think Explain [...]</p>
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		<title>By: Milambus&#8217;s Meditations &#187; Blog Archive &#187; Comments on Forth Edition</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48105</link>
		<dc:creator>Milambus&#8217;s Meditations &#187; Blog Archive &#187; Comments on Forth Edition</dc:creator>
		<pubDate>Mon, 11 Aug 2008 19:12:24 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48105</guid>
		<description>[...] seem to be following the &#8220;Rule of Fun&#8220;, which is basically give the players something cool and fun to do as often as possible.  No [...]</description>
		<content:encoded><![CDATA[<p>[...] seem to be following the &#8220;Rule of Fun&#8220;, which is basically give the players something cool and fun to do as often as possible.  No [...]</p>
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		<title>By: Michael Phillips</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48104</link>
		<dc:creator>Michael Phillips</dc:creator>
		<pubDate>Sat, 12 Apr 2008 17:30:52 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48104</guid>
		<description>Hee, one of the big character defining moments in the first adventure of the last game I ran was based around rolling dice to climb a tree to do some scouting.  The party&#039;s bow build swift-wing shifter ranger could not climb a standard DC tree. As I recall he ended up, after numerous attempts to climb it, decided to use one of his daily shifting uses to fly up to the top of the tree. As the game progressed, he became ubercompetent in any number of tasks, but I&#039;m not sure he ever put another point in climb. It be came a running joke that the only obstacle that could stop him was a step ladder and a great deal of the gear he bought was selected to let him use jump checks instead of climb checks.

(He played a badass type character with a single comedic flaw. Never invoked it when it would kill the badassery of his character, but never hesitated when it wouldn&#039;t hurt the mood. I was quite proud of him. He was the youngest and least experienced player in the campaign.</description>
		<content:encoded><![CDATA[<p>Hee, one of the big character defining moments in the first adventure of the last game I ran was based around rolling dice to climb a tree to do some scouting.  The party&#8217;s bow build swift-wing shifter ranger could not climb a standard DC tree. As I recall he ended up, after numerous attempts to climb it, decided to use one of his daily shifting uses to fly up to the top of the tree. As the game progressed, he became ubercompetent in any number of tasks, but I&#8217;m not sure he ever put another point in climb. It be came a running joke that the only obstacle that could stop him was a step ladder and a great deal of the gear he bought was selected to let him use jump checks instead of climb checks.</p>
<p>(He played a badass type character with a single comedic flaw. Never invoked it when it would kill the badassery of his character, but never hesitated when it wouldn&#8217;t hurt the mood. I was quite proud of him. He was the youngest and least experienced player in the campaign.</p>
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		<title>By: Nerd News Roundup Thingie-majig : Critical Hits</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48103</link>
		<dc:creator>Nerd News Roundup Thingie-majig : Critical Hits</dc:creator>
		<pubDate>Sat, 15 Mar 2008 14:20:14 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48103</guid>
		<description>[...] excerpt: In a nut shell, D&amp;D 4e IS NOT going to be about Nostalgia and IS going to be about the Rule of Fun/Rule of [...]</description>
		<content:encoded><![CDATA[<p>[...] excerpt: In a nut shell, D&amp;D 4e IS NOT going to be about Nostalgia and IS going to be about the Rule of Fun/Rule of [...]</p>
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	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48102</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Sat, 01 Mar 2008 16:12:11 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48102</guid>
		<description>:)  Hell yeah... I owe my Internet visibility to that site... I should probably advertise on it to help them out...

As soon as PM delivers the banner ads I&#039;ll contact them... :)</description>
		<content:encoded><![CDATA[<p> <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   Hell yeah&#8230; I owe my Internet visibility to that site&#8230; I should probably advertise on it to help them out&#8230;</p>
<p>As soon as PM delivers the banner ads I&#8217;ll contact them&#8230; <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Seth</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48101</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Sat, 01 Mar 2008 15:19:13 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48101</guid>
		<description>I&#039;m glad i pointed you guys out to the TvTropes guys, helped fuel great posts like this.

Shame i&#039;ve been away from TVTW for so long now :(</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad i pointed you guys out to the TvTropes guys, helped fuel great posts like this.</p>
<p>Shame i&#8217;ve been away from TVTW for so long now <img src='http://critical-hits.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48100</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Fri, 29 Feb 2008 11:21:17 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48100</guid>
		<description>Get your mind out of the gutter, Loup Gris! That Umber Hulk sits above the Bulette&#039;s tail...  :)

Ahhh the joys of Nerd nitpicking!

Thanks for the feedback man!</description>
		<content:encoded><![CDATA[<p>Get your mind out of the gutter, Loup Gris! That Umber Hulk sits above the Bulette&#8217;s tail&#8230;  <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ahhh the joys of Nerd nitpicking!</p>
<p>Thanks for the feedback man!</p>
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		<title>By: greywulf</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48099</link>
		<dc:creator>greywulf</dc:creator>
		<pubDate>Fri, 29 Feb 2008 11:13:45 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48099</guid>
		<description>That image of bulette porn will forever be burned on my mind.

Great post as ever, CMD!</description>
		<content:encoded><![CDATA[<p>That image of bulette porn will forever be burned on my mind.</p>
<p>Great post as ever, CMD!</p>
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	<item>
		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/02/28/the-rule-of-fun/#comment-48098</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Fri, 29 Feb 2008 02:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/28/the-rule-of-fun/#comment-48098</guid>
		<description>Yay! Wet towel fight!

euh... Sorry got carried away... :D</description>
		<content:encoded><![CDATA[<p>Yay! Wet towel fight!</p>
<p>euh&#8230; Sorry got carried away&#8230; <img src='http://critical-hits.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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