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	<title>Comments on: DM Chronicles, Session 11: When the stars are right, we get Planar Awesomeness! Part 3</title>
	<atom:link href="http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/</link>
	<description>The Journal of Gamer Culture</description>
	<lastBuildDate>Fri, 10 Sep 2010 21:56:00 +0000</lastBuildDate>
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		<title>By: BrainWyrms &#8250; I heart RP</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47919</link>
		<dc:creator>BrainWyrms &#8250; I heart RP</dc:creator>
		<pubDate>Fri, 15 Feb 2008 10:01:28 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47919</guid>
		<description>[...] that come out of a good RPG campaign are even greater. ChattyDM has a bit to say about both in a recent posting. Still, when he grasped his sword, a foul looking evil piece of death-dealing, he realized that he [...]</description>
		<content:encoded><![CDATA[<p>[...] that come out of a good RPG campaign are even greater. ChattyDM has a bit to say about both in a recent posting. Still, when he grasped his sword, a foul looking evil piece of death-dealing, he realized that he [...]</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47918</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 14 Feb 2008 16:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47918</guid>
		<description>Totally agreed.... 15 combats is not wanted.... unless you&#039;re playing O D&amp;D :)</description>
		<content:encoded><![CDATA[<p>Totally agreed&#8230;. 15 combats is not wanted&#8230;. unless you&#8217;re playing O D&#038;D <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Graham&#124;ve4grm</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47917</link>
		<dc:creator>Graham&#124;ve4grm</dc:creator>
		<pubDate>Thu, 14 Feb 2008 16:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47917</guid>
		<description>Which, even then, can work fine, so long as you follow my rule 1.

20 rooms, with most of them puzzle or RP encounters, can still remain interesting.

And a puzzle or RP encounter can also be strung between multiple rooms, to carry things along.</description>
		<content:encoded><![CDATA[<p>Which, even then, can work fine, so long as you follow my rule 1.</p>
<p>20 rooms, with most of them puzzle or RP encounters, can still remain interesting.</p>
<p>And a puzzle or RP encounter can also be strung between multiple rooms, to carry things along.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47916</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 14 Feb 2008 16:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47916</guid>
		<description>Agreed....   although a lot of 20 room dungeons are just 5 room ones with empty rooms...

What I define as a 20 room dungeon is those with 15 or more encounter areas... be it Player VS NPC or Players vs Room.</description>
		<content:encoded><![CDATA[<p>Agreed&#8230;.   although a lot of 20 room dungeons are just 5 room ones with empty rooms&#8230;</p>
<p>What I define as a 20 room dungeon is those with 15 or more encounter areas&#8230; be it Player VS NPC or Players vs Room.</p>
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		<title>By: Graham&#124;ve4grm</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47915</link>
		<dc:creator>Graham&#124;ve4grm</dc:creator>
		<pubDate>Thu, 14 Feb 2008 16:12:51 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47915</guid>
		<description>20-room dungeons work great, given two things.

1) Most rooms don&#039;t have combat encounters.

2) Each encounter takes up multiple rooms.</description>
		<content:encoded><![CDATA[<p>20-room dungeons work great, given two things.</p>
<p>1) Most rooms don&#8217;t have combat encounters.</p>
<p>2) Each encounter takes up multiple rooms.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47914</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 14 Feb 2008 15:40:24 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47914</guid>
		<description>Well I can guarantee you.... never again.  I&#039;m sold on the 5 room dungeon and once in a while, I&#039;ll go for a 20 room one.

:)</description>
		<content:encoded><![CDATA[<p>Well I can guarantee you&#8230;. never again.  I&#8217;m sold on the 5 room dungeon and once in a while, I&#8217;ll go for a 20 room one.<br />
 <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47913</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Thu, 14 Feb 2008 15:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47913</guid>
		<description>Yep, otherwise I would have left the group long before the end of this never ending dungeon... ;)</description>
		<content:encoded><![CDATA[<p>Yep, otherwise I would have left the group long before the end of this never ending dungeon&#8230; <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47912</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 14 Feb 2008 15:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47912</guid>
		<description>Well then it&#039;s a good thing you aren&#039;t a selfish player and that you are ready to compromise for the players who enjoy them in the group Eh?

:)</description>
		<content:encoded><![CDATA[<p>Well then it&#8217;s a good thing you aren&#8217;t a selfish player and that you are ready to compromise for the players who enjoy them in the group Eh?<br />
 <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47911</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Thu, 14 Feb 2008 14:59:02 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47911</guid>
		<description>Not keen on dungeoncrawls?

Well that is putting it lightly... I hate them is probably more close to it. ;)

If it last more then 2 session I get bored by it... Imagine how I was fed up by the outer fane dungeon in our temple of elemental evil campaign...</description>
		<content:encoded><![CDATA[<p>Not keen on dungeoncrawls?</p>
<p>Well that is putting it lightly&#8230; I hate them is probably more close to it. <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>If it last more then 2 session I get bored by it&#8230; Imagine how I was fed up by the outer fane dungeon in our temple of elemental evil campaign&#8230;</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47910</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 14 Feb 2008 14:29:12 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47910</guid>
		<description>I live but to serve dear friend...

&lt;i&gt; Mwa Ha HA HA!&lt;/i&gt;

Thanks man... I&#039;m happy you enjoyed it!</description>
		<content:encoded><![CDATA[<p>I live but to serve dear friend&#8230;</p>
<p><i> Mwa Ha HA HA!</i></p>
<p>Thanks man&#8230; I&#8217;m happy you enjoyed it!</p>
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		<title>By: Cruguer</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47909</link>
		<dc:creator>Cruguer</dc:creator>
		<pubDate>Thu, 14 Feb 2008 14:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47909</guid>
		<description>I appreciated very much this game (even though I almost died against the driders and had some crappy dices in the fight with the centaure demons).

You are indeed a &quot;manipulative ***&quot;. Cruguer was already a great character with all the flavor due to its race and class (and the cool maneuvres). Imagine now...once again its just WOW.

Best game in a long time (last game like this was the cut scene with Natael)

Longue vie to the DM Phil ;o)-</description>
		<content:encoded><![CDATA[<p>I appreciated very much this game (even though I almost died against the driders and had some crappy dices in the fight with the centaure demons).</p>
<p>You are indeed a &#8220;manipulative ***&#8221;. Cruguer was already a great character with all the flavor due to its race and class (and the cool maneuvres). Imagine now&#8230;once again its just WOW.</p>
<p>Best game in a long time (last game like this was the cut scene with Natael)</p>
<p>Longue vie to the DM Phil ;o)-</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47908</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 14 Feb 2008 13:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47908</guid>
		<description>Also add to the fact that Yan is not that keen on dungeoncrawls.... having this combo will keep him a happy ninja-type while the other players who like them, enjoy the sights, and doors, and traps, and bosses.</description>
		<content:encoded><![CDATA[<p>Also add to the fact that Yan is not that keen on dungeoncrawls&#8230;. having this combo will keep him a happy ninja-type while the other players who like them, enjoy the sights, and doors, and traps, and bosses.</p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47907</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Thu, 14 Feb 2008 12:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47907</guid>
		<description>Usually the way we handle invisbility is when you get striked you know the square of the attack. Otherwise you need the listen check to pin point the location but like Chatty said opposed roll that must be beaten by 20 against someone with a 17 in is score, even with the -5 penalty for full move, is no small feat.

That being said I don&#039;t expect this to work often but the layout in this fight was perfect for it.</description>
		<content:encoded><![CDATA[<p>Usually the way we handle invisbility is when you get striked you know the square of the attack. Otherwise you need the listen check to pin point the location but like Chatty said opposed roll that must be beaten by 20 against someone with a 17 in is score, even with the -5 penalty for full move, is no small feat.</p>
<p>That being said I don&#8217;t expect this to work often but the layout in this fight was perfect for it.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47906</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Thu, 14 Feb 2008 10:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47906</guid>
		<description>Oh I tried... at least once but the Armaninte&#039;s listen check was in now way within reach of beating Yan&#039;s Stealth Score by 20.</description>
		<content:encoded><![CDATA[<p>Oh I tried&#8230; at least once but the Armaninte&#8217;s listen check was in now way within reach of beating Yan&#8217;s Stealth Score by 20.</p>
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		<title>By: Alex Schröder</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47905</link>
		<dc:creator>Alex Schröder</dc:creator>
		<pubDate>Thu, 14 Feb 2008 10:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47905</guid>
		<description>In my games bad guys get Listen checks to pinpoint characters. Sometimes (!) this works. Specially with dragons and other powerful creates with excellent Listen skills.</description>
		<content:encoded><![CDATA[<p>In my games bad guys get Listen checks to pinpoint characters. Sometimes (!) this works. Specially with dragons and other powerful creates with excellent Listen skills.</p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47904</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Thu, 14 Feb 2008 03:12:58 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/02/13/dm-chronicles-session-11-when-the-stars-are-right-we-get-planar-awesomeness-part-3/#comment-47904</guid>
		<description>Hehe! One of the thing that made me go bonkers is in the fight against the drider, when I ask Nogard if he had some resistance to fire... Is response: &quot;I&#039;m immune&quot; with a big smile. I then made my death mark maneuver engulfing both of us and the two remaining drider in the fiery blast killing both of them... Talk about unplanned synergy! :D


Still the last fight described here where I tackled one of the demon one on one, was something special where the darkhidden ring + darkvision potion really messed him up... That was so satisfying to take is darkvision advantage and turn it on him... hahaha!

I&#039;m really happy with the result of the multiclassed scout/swordsage and must admit that the tome of blood classes have impressive multiclass capability . The swordsage class have a lot of synergy with the rogue or scout class depending on the chosen maneuver. The warblade as good synergy with the barbarian. whoever designed these classes made an excellent job.</description>
		<content:encoded><![CDATA[<p>Hehe! One of the thing that made me go bonkers is in the fight against the drider, when I ask Nogard if he had some resistance to fire&#8230; Is response: &#8220;I&#8217;m immune&#8221; with a big smile. I then made my death mark maneuver engulfing both of us and the two remaining drider in the fiery blast killing both of them&#8230; Talk about unplanned synergy! <img src='http://critical-hits.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Still the last fight described here where I tackled one of the demon one on one, was something special where the darkhidden ring + darkvision potion really messed him up&#8230; That was so satisfying to take is darkvision advantage and turn it on him&#8230; hahaha!</p>
<p>I&#8217;m really happy with the result of the multiclassed scout/swordsage and must admit that the tome of blood classes have impressive multiclass capability . The swordsage class have a lot of synergy with the rogue or scout class depending on the chosen maneuver. The warblade as good synergy with the barbarian. whoever designed these classes made an excellent job.</p>
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