Critical Hits

The Journal of Gamer Culture

Want to play 4e D&D tonight?

Take the character sheets for the delve PCs, and then have them fight some of these monsters from the Dungeons of Dread D&D Minis expansion.(You’re on your own for putting together the rules from all the previews!)

Chillborn
Medium Natural Animate (Undead)

Level 6 Soldier
AC 22, FORT 21, REF 17, WILL 17, HP 48, Bloodied 24, Init +5, Spd 4
Senses: Perception +3. Immune: Poison, Resist: cold 10, nec 10, wpn 10
Weakness: Massive Dmg, Vuln rad 5
Attacks: Melee Slam +14 vs AC; 1d6+6 AND Followup
Followup +9 vs Fort; Immobilized 1 rd
Ice Reaper +5 cold dmg to Immobilized or Stunned

Abilities: Massive Damage: Destroyed by single atk of 24+ dmg
Wintry Cloud: Creatures take 2 cold dmg at start of their turns for each chillborn within 5 (max 8 dmg)
Str +9 (22), Con +5 (15), Dex +5 (14), Int -1 (2), Wis +3 (10), Cha +5 (15)

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Chatty's Out of the Box #003: Lean and Green!

chattys-out-of-the-box-_3-001.JPGHere’s another comic! This time with some Quality Control by my good friend PM.

I decided to leave our Plastic Pirate to his interview and explore new characters. The Green Slaad is too ridiculous a figurine not to make him part of the comic.

This joke came to me this morning and it needed to get out before it made my head explode. I really like this new character and I hope you will too.

If you find it funny, feel free to submit to your favorite social network. The image’s url is here.

I also took pictures for 2 other such scenes so I might spend more time with this.

Have a great weekend!

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4e linkies

Everyone talks about 4e since the D&D experience is ongoing.

Have a look over at Critical Hits, they are my official source of 4e stuff. Even I can’t stay calm and unfazed by what Dave and Bart are uncovering.

D&D 4e will be a different game, as much as 2e and 3e were different games.

I really am looking forward to see more about DMing that game.

I’ll leave the analysis to the others… but it seems I’ll probably think about pre ordering the core set soon. Sigh… I’m such a sucker for newness…

Speaking of which, Graham sent me this link… which seems to be a playtester’s accounts of 4e.

(Edit) Part 2 is here.

Enjoy!

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The Rule of Fun!

(Image stolen from Critical Hits)

This blog was more or less noticed because of one short text I wrote way back last summer about a Wiki I discovered and a fundamental rule that I believed a successful DM should live by.

There is another one, related to the Rule of Cool, made specifically for games:

The Rule of Fun

Games must be fun to play. Sure, we like pretty graphics and a good plot, but the fun’s the main thing. If they’re fun, a lot of incongruities can be forgiven. Go ahead, try to explain why the yellow circle loves dots and why the ghosts are out to get him, or why the frog needs to get across the road. You can’t. Doesn’t matter.

Just replace ‘pretty graphics’ by ‘cool mechanics’ and the definition applies perfectly to Tabletop RPGs.

Similarly, try to explain why a group of adventurers armed to the teeth would enter a trap-riddled, monster-laden multi-leveled labyrinthine ruin.

You can’t? Who cares! [Read the rest of this article]

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D&D XP Dungeon Delve Characters

This afternoon Dave and I got to play in the 4th Edition Dungeon Delve, which is a group of about 10 tables set up with various dungeons pre-set that the RPGA staff (and some occasional Wizards employees) were kind enough to run. It was meant to be just hack & slash, get through the monsters in under 30 minutes. We ended up getting through almost two encounters which were both quite fun, with some surprises thrown in!

Here’s a look at the pre-made character sheets we got to keep after we played.

Dave ended up picking the Male Tiefling Wizard:

4th Ed - Wizard - Front (front) 4th Ed - Wizard - Back (back)

While I played the Sexy-Female Dwarven Fighter:

4th Ed - Fighter - Front (front) 4th Ed - Fighter - Back (back)

I was very tickled to see that her first Racial ability is “Cast Iron Stomach – grants a +5 to Saves vs. Poison”

Dave also managed to (roll a really good sleight of hand check – still using 3.5e rules) grab the left over char. sheet for the Male Halfling Paladin:

4th Ed - Paladin - Front (front) 4th Ed - Paladin - Back (back)

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