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	<title>Comments on: Character Genesis: New characters for Pathfinder #1.</title>
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	<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/</link>
	<description>The Journal of Gamer Culture</description>
	<lastBuildDate>Sat, 11 Feb 2012 08:43:45 +0000</lastBuildDate>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47646</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 23:35:05 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47646</guid>
		<description>Weeeee!  Lillie&#039;s journal is coming back!

We want Lillie&#039;s journal!

Woot!

Remember that you can take the key of Attention by publishing that journal in one of Ptolus&#039; Newsletter...</description>
		<content:encoded><![CDATA[<p>Weeeee!  Lillie&#8217;s journal is coming back!</p>
<p>We want Lillie&#8217;s journal!</p>
<p>Woot!</p>
<p>Remember that you can take the key of Attention by publishing that journal in one of Ptolus&#8217; Newsletter&#8230;</p>
]]></content:encoded>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47645</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Wed, 23 Jan 2008 21:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47645</guid>
		<description>Oh yeah the throwing stick for the direction part.. I had forgot about it. Nice scene and it shows perfectly the fact that he is a Ronin.

As for the backstory, I&#039;ll come up with something don&#039;t worry... ;)

But my writing currently as backlog  of a few items mostly lillie&#039;s log.</description>
		<content:encoded><![CDATA[<p>Oh yeah the throwing stick for the direction part.. I had forgot about it. Nice scene and it shows perfectly the fact that he is a Ronin.</p>
<p>As for the backstory, I&#8217;ll come up with something don&#8217;t worry&#8230; <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>But my writing currently as backlog  of a few items mostly lillie&#8217;s log.</p>
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		<title>By: ScottM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47644</link>
		<dc:creator>ScottM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 19:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47644</guid>
		<description>I like the thought and effort that went into crafting the cool backstory-- particularly explaining his beginning again with a more personal faith.  It&#039;s a great idea, well implemented.</description>
		<content:encoded><![CDATA[<p>I like the thought and effort that went into crafting the cool backstory&#8211; particularly explaining his beginning again with a more personal faith.  It&#8217;s a great idea, well implemented.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47643</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 18:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47643</guid>
		<description>I could go pedantic here, and point out that I made no &#039;errors&#039; but I won&#039;t...  :P

Suffice it to say that there are enough Japanese tropes in that character that all my Gmail Google adds are now in Japeneese because of your comments!

:)</description>
		<content:encoded><![CDATA[<p>I could go pedantic here, and point out that I made no &#8216;errors&#8217; but I won&#8217;t&#8230;  <img src='http://critical-hits.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Suffice it to say that there are enough Japanese tropes in that character that all my Gmail Google adds are now in Japeneese because of your comments!<br />
 <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: PM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47642</link>
		<dc:creator>PM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 18:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47642</guid>
		<description>And for the sake of complete completeness, Chatty&#039;s error was the result of having the same actor portray Tsubaki Sanjûrô and Miyamoto Musashi...  (Kuwabatake is another name for the same character, he just obviously uses fake names.)</description>
		<content:encoded><![CDATA[<p>And for the sake of complete completeness, Chatty&#8217;s error was the result of having the same actor portray Tsubaki Sanjûrô and Miyamoto Musashi&#8230;  (Kuwabatake is another name for the same character, he just obviously uses fake names.)</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47641</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 18:21:58 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47641</guid>
		<description>So ka!  And when can I expect the backstory :)

Or will you go with throwing sticks in the air at crossroads and decide then?

:)</description>
		<content:encoded><![CDATA[<p>So ka!  And when can I expect the backstory <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Or will you go with throwing sticks in the air at crossroads and decide then?<br />
 <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47640</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Wed, 23 Jan 2008 18:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47640</guid>
		<description>You guys are going all out today ;)


For the sake of completeness Phil; the Japanese legend that inspired the bokken fighting is Miyamoto Musashi. While the name of the character is a shameless rip from Jubei Kibegami main character of the Ninja Scroll anime.</description>
		<content:encoded><![CDATA[<p>You guys are going all out today <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>For the sake of completeness Phil; the Japanese legend that inspired the bokken fighting is Miyamoto Musashi. While the name of the character is a shameless rip from Jubei Kibegami main character of the Ninja Scroll anime.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47639</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 16:48:45 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47639</guid>
		<description>You might want to look into hacking the shammy a bit (Fighter progression and maybe Heavy armour)...

It&#039;s a class on the weak side and Stef was disappointed with it.

And maybe create big tokens for him to plop on the table for all to see to remind them of all the cool auras the Shammy shares.</description>
		<content:encoded><![CDATA[<p>You might want to look into hacking the shammy a bit (Fighter progression and maybe Heavy armour)&#8230;</p>
<p>It&#8217;s a class on the weak side and Stef was disappointed with it.</p>
<p>And maybe create big tokens for him to plop on the table for all to see to remind them of all the cool auras the Shammy shares.</p>
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		<title>By: Dave T. Game</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47638</link>
		<dc:creator>Dave T. Game</dc:creator>
		<pubDate>Wed, 23 Jan 2008 16:43:31 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47638</guid>
		<description>I&#039;ll throw my kudos in to the Pathfinders- above all else, I really enjoy the way they&#039;re organized. The first one had some typos that caused some problems, and I didn&#039;t like having to flip to the back of the book for new monster stats, but everything else is laid out to run smoothly.

As far as character background, I just had a similar experience to you. A player&#039;s character was killed (thanks to a non-healing cleric) but he wasn&#039;t all that upset... he felt he wanted to play something else other than a rampaging barbarian. He wanted to still be a fighting character, but with some more interesting options. After looking through some books, he liked the idea of the Dragon Shaman. After talking back and forth, I suggested to him playing a Hobgoblin that his own character had killed before, brought back to life by a dragon and &quot;shown the light.&quot; He loved the concept, and he ran with it, writing up an interesting story for him. This, in turn, gave me a bunch of new background fodder to play with. Win win for everyone.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll throw my kudos in to the Pathfinders- above all else, I really enjoy the way they&#8217;re organized. The first one had some typos that caused some problems, and I didn&#8217;t like having to flip to the back of the book for new monster stats, but everything else is laid out to run smoothly.</p>
<p>As far as character background, I just had a similar experience to you. A player&#8217;s character was killed (thanks to a non-healing cleric) but he wasn&#8217;t all that upset&#8230; he felt he wanted to play something else other than a rampaging barbarian. He wanted to still be a fighting character, but with some more interesting options. After looking through some books, he liked the idea of the Dragon Shaman. After talking back and forth, I suggested to him playing a Hobgoblin that his own character had killed before, brought back to life by a dragon and &#8220;shown the light.&#8221; He loved the concept, and he ran with it, writing up an interesting story for him. This, in turn, gave me a bunch of new background fodder to play with. Win win for everyone.</p>
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		<title>By: John Arcadian</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47637</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Wed, 23 Jan 2008 14:56:28 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47637</guid>
		<description>That makes a lot more sense. I didn&#039;t think I was typing THAT bad. I know I&#039;m bad with typos, but that seemed a little too consistent.</description>
		<content:encoded><![CDATA[<p>That makes a lot more sense. I didn&#8217;t think I was typing THAT bad. I know I&#8217;m bad with typos, but that seemed a little too consistent.</p>
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		<title>By: Phased Weasel</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47636</link>
		<dc:creator>Phased Weasel</dc:creator>
		<pubDate>Wed, 23 Jan 2008 14:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47636</guid>
		<description>&quot;Also, nice usage of the \ key there. You’re a coder by day, I assume?&quot;

The &quot;\&quot;s come because when he hit &quot;Submit comment&quot;, he did not answer the anti-spam word.  Because the content of form fields is lost on hitting the &quot;Back&quot; button, the script handily gives you a cut-and-paste box of your comment to take with you.

However, the code taking comments parses out special characters and escapes them with &quot;\&quot;s.  It does this BEFORE checking to see if you answered the anti-spam word, and therefore when it displays the text of your comment to be re-entered, it displays the raw string to be stored in the database (including the inserted escaped characters, the &quot;\&quot;s).</description>
		<content:encoded><![CDATA[<p>&#8220;Also, nice usage of the \ key there. You’re a coder by day, I assume?&#8221;</p>
<p>The &#8220;\&#8221;s come because when he hit &#8220;Submit comment&#8221;, he did not answer the anti-spam word.  Because the content of form fields is lost on hitting the &#8220;Back&#8221; button, the script handily gives you a cut-and-paste box of your comment to take with you.</p>
<p>However, the code taking comments parses out special characters and escapes them with &#8220;\&#8221;s.  It does this BEFORE checking to see if you answered the anti-spam word, and therefore when it displays the text of your comment to be re-entered, it displays the raw string to be stored in the database (including the inserted escaped characters, the &#8220;\&#8221;s).</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47635</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 13:41:51 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47635</guid>
		<description>Good morning all!  (or afternoon/evening for my Euro/Asian buddies... globalization indeed)

Wow, I&#039;m impressed at the responses!

John: While I only read the 1st Pathfinder in detail, they all have excellent production values and are customizable to fit a large range of play style.

They definitively replaced Dunegon for me as I swipe encounters, loot and ideas from them even if I don,t get to play them.

Check my Pathfinder category to see my previews of the first 3 (I still haven&#039;t received my #4)

Tommi: That&#039;s a great suggestion, thanks!.  Yan will create his own mischief but I&#039;ll focus on PM and Mike for some &#039;pre-loaded&#039; in game issues :)

Alex: My group (myself included)  has grown tired of vanilla D&amp;D&#039;s crunch (and I feel that we getting tired of the fantasy genre, but that&#039;s another post) so that&#039;s why almost all characters are non-core anymore.

Greywulf: Thanks man!

Be warned one and all that Pathfinder #2&#039;s very creepy horror themes and &#039;iffy&#039; haunted house mechanics have turned off quite a few people.  Hacking might be necessary.</description>
		<content:encoded><![CDATA[<p>Good morning all!  (or afternoon/evening for my Euro/Asian buddies&#8230; globalization indeed)</p>
<p>Wow, I&#8217;m impressed at the responses!</p>
<p>John: While I only read the 1st Pathfinder in detail, they all have excellent production values and are customizable to fit a large range of play style.</p>
<p>They definitively replaced Dunegon for me as I swipe encounters, loot and ideas from them even if I don,t get to play them.</p>
<p>Check my Pathfinder category to see my previews of the first 3 (I still haven&#8217;t received my #4)</p>
<p>Tommi: That&#8217;s a great suggestion, thanks!.  Yan will create his own mischief but I&#8217;ll focus on PM and Mike for some &#8216;pre-loaded&#8217; in game issues <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Alex: My group (myself included)  has grown tired of vanilla D&#038;D&#8217;s crunch (and I feel that we getting tired of the fantasy genre, but that&#8217;s another post) so that&#8217;s why almost all characters are non-core anymore.</p>
<p>Greywulf: Thanks man!</p>
<p>Be warned one and all that Pathfinder #2&#8242;s very creepy horror themes and &#8216;iffy&#8217; haunted house mechanics have turned off quite a few people.  Hacking might be necessary.</p>
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		<title>By: greywulf</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47634</link>
		<dc:creator>greywulf</dc:creator>
		<pubDate>Wed, 23 Jan 2008 13:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47634</guid>
		<description>I love the backstory! Nice work.

I&#039;m re-reading Pathdfinder right now; I&#039;m coming close to talking my group into playing D&amp;D again, and I&#039;ve high hopes that running Pathfinder will get them back into the game. Here&#039;s hoping, eh? :)</description>
		<content:encoded><![CDATA[<p>I love the backstory! Nice work.</p>
<p>I&#8217;m re-reading Pathdfinder right now; I&#8217;m coming close to talking my group into playing D&amp;D again, and I&#8217;ve high hopes that running Pathfinder will get them back into the game. Here&#8217;s hoping, eh? <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: John Arcadian</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47633</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Wed, 23 Jan 2008 13:09:47 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47633</guid>
		<description>Graham&#124;ve4grm: Not quite a coder, I&#039;m kind of jack of all trades techie for my day job.  I&#039;ve been prone to a lot of typos lately because my right thumb got broken a few months back. It got broken doing Belegarth, the full contact foam sword fighting without the larp.  It is mostly healed now, but sometimes causes me issues because of the way I hold it.

Thanks for the  comments on the pathfinder adventures. I am really tempted to pick them up. I was sad when they said they weren&#039;t publishing dungeon anymore. I understand the benefit of the online aspects with the New DND insider, but I don&#039;t agree with it.</description>
		<content:encoded><![CDATA[<p>Graham|ve4grm: Not quite a coder, I&#8217;m kind of jack of all trades techie for my day job.  I&#8217;ve been prone to a lot of typos lately because my right thumb got broken a few months back. It got broken doing Belegarth, the full contact foam sword fighting without the larp.  It is mostly healed now, but sometimes causes me issues because of the way I hold it.</p>
<p>Thanks for the  comments on the pathfinder adventures. I am really tempted to pick them up. I was sad when they said they weren&#8217;t publishing dungeon anymore. I understand the benefit of the online aspects with the New DND insider, but I don&#8217;t agree with it.</p>
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		<title>By: Alex Schröder</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47632</link>
		<dc:creator>Alex Schröder</dc:creator>
		<pubDate>Wed, 23 Jan 2008 09:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47632</guid>
		<description>What about the tricks I use to help my player build more satisfying characters?

Well, first a note on fluff: I don&#039;t like to read long background stories. The argument being that neither I nor my players are published authors so if I want to read a good story, I&#039;d better pick up a book. We&#039;re just not that good. As far as I&#039;m concerned, actualy play is far more important. That&#039;s why I tell my players to write a sentence or two about their background, and run with it. What they do from level 1 to level 8 is going to turn into the background of their future character!

As for crunch, I&#039;ve limited the races to the ones from the PHB and the classes to PHB + DMG. So there&#039;s not a lot of crunch to pick from.

As the story progresses, I will allow characters to expand on their background if they need somehting. All I request is that it doesn&#039;t contradict our past games and that it fits into the rough world sketches I&#039;ve prepared. I&#039;ll help fitting the character into the setting.

This rarely comes up in play, however. I guess because most of my players imagine themselves to be loners. And without a network of imaginary friends, it just seems pointless.</description>
		<content:encoded><![CDATA[<p>What about the tricks I use to help my player build more satisfying characters?</p>
<p>Well, first a note on fluff: I don&#8217;t like to read long background stories. The argument being that neither I nor my players are published authors so if I want to read a good story, I&#8217;d better pick up a book. We&#8217;re just not that good. As far as I&#8217;m concerned, actualy play is far more important. That&#8217;s why I tell my players to write a sentence or two about their background, and run with it. What they do from level 1 to level 8 is going to turn into the background of their future character!</p>
<p>As for crunch, I&#8217;ve limited the races to the ones from the PHB and the classes to PHB + DMG. So there&#8217;s not a lot of crunch to pick from.</p>
<p>As the story progresses, I will allow characters to expand on their background if they need somehting. All I request is that it doesn&#8217;t contradict our past games and that it fits into the rough world sketches I&#8217;ve prepared. I&#8217;ll help fitting the character into the setting.</p>
<p>This rarely comes up in play, however. I guess because most of my players imagine themselves to be loners. And without a network of imaginary friends, it just seems pointless.</p>
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		<title>By: Tommi</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47631</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Wed, 23 Jan 2008 05:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47631</guid>
		<description>I&#039;ll make suggestions that will be easy to engage with in actual play. Someone on the brink of change is always a good idea, as is someone with a clear opposing force.

Especially the more casual or silent players should have characters who are deeply engaged in the situation. The experience, dedicated and loud players can have characters with less immediate trouble, the player will come up with something to do anyway.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll make suggestions that will be easy to engage with in actual play. Someone on the brink of change is always a good idea, as is someone with a clear opposing force.</p>
<p>Especially the more casual or silent players should have characters who are deeply engaged in the situation. The experience, dedicated and loud players can have characters with less immediate trouble, the player will come up with something to do anyway.</p>
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		<title>By: Graham&#124;ve4grm</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47630</link>
		<dc:creator>Graham&#124;ve4grm</dc:creator>
		<pubDate>Wed, 23 Jan 2008 05:44:18 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47630</guid>
		<description>They&#039;re quite good, John.  I&#039;m running them right now, and Chatty has been singing their praises for a while.  Incredibly well-written, great fluff and world in addition to good encounter design and a very engaging story.

Also, nice usage of the \ key there.  You&#039;re a coder by day, I assume?</description>
		<content:encoded><![CDATA[<p>They&#8217;re quite good, John.  I&#8217;m running them right now, and Chatty has been singing their praises for a while.  Incredibly well-written, great fluff and world in addition to good encounter design and a very engaging story.</p>
<p>Also, nice usage of the \ key there.  You&#8217;re a coder by day, I assume?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Arcadian</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47629</link>
		<dc:creator>John Arcadian</dc:creator>
		<pubDate>Wed, 23 Jan 2008 04:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47629</guid>
		<description>So what are your thoughts on the pathfinder adventures? I heard some really good things from someone (he didn\&#039;t give me a complete description, but said they were interesting) and I was tempted to pick up a few copies.  I\&#039;m not sure if I would run them in DND, or port them elsewhere. If they\&#039;re written by the teams behind dragon and dungeon, then I know they\&#039;ll be quality. What are your thoughts on them phil?</description>
		<content:encoded><![CDATA[<p>So what are your thoughts on the pathfinder adventures? I heard some really good things from someone (he didn\&#8217;t give me a complete description, but said they were interesting) and I was tempted to pick up a few copies.  I\&#8217;m not sure if I would run them in DND, or port them elsewhere. If they\&#8217;re written by the teams behind dragon and dungeon, then I know they\&#8217;ll be quality. What are your thoughts on them phil?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47628</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Wed, 23 Jan 2008 03:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47628</guid>
		<description>One thing you&#039;ll never hear from me is that you left too long a comment... although I will also encourage you to blog if you want to tackle it!

Great story you got there!

And thanks for the feedback!</description>
		<content:encoded><![CDATA[<p>One thing you&#8217;ll never hear from me is that you left too long a comment&#8230; although I will also encourage you to blog if you want to tackle it!</p>
<p>Great story you got there!</p>
<p>And thanks for the feedback!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phased Weasel</title>
		<link>http://critical-hits.com/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47627</link>
		<dc:creator>Phased Weasel</dc:creator>
		<pubDate>Wed, 23 Jan 2008 03:13:30 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/2008/01/22/character-genesis-new-characters-for-pathfinder-1/#comment-47627</guid>
		<description>Holy wall of text!  I apparently need to get my own blog instead of filling the comments section of others.</description>
		<content:encoded><![CDATA[<p>Holy wall of text!  I apparently need to get my own blog instead of filling the comments section of others.</p>
]]></content:encoded>
	</item>
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