Trip to my FLSG: Selling out in style!
We had a great game yesterday and I’ll have a lot to say about it soon. However, I’d like to post Yan’s journal entry 1st so I can build on it instead of playing it safe. So you’ll see it all later this week.
Yesterday before the game, I went to my Favorite Local Game Store (FLGS) to buy Franky’s birthday gift (which is going to be great for his new McWod game).
I also bought an ancient copy of the AD&D Dungeoneer’s Survical Guide for 5$. I’ve never owned it but this thing features the 1st and one of the most awesome Underdark primers there is, complete with 3D mapping techniques. Not bad for a 1st Ed product (that being said, I so don’t miss this game’s crunch).
Then I saw a copy of what’s being heralded on the Web as the “Ultimate Book of all that’s Evil and Vile about Wizards of the Coast” AKA the D&D Rules Compendium (I’m paraphrasing here).
I turned it over and looked at the price, 26$ US and 35$ CDN.
Aside: Imagine a 4 page fire and brimstone rant against corporate North America stealing Canadians blind now that the dollar has been around par for quite a few months… I won’t waste energy on that.
I asked the store’s manager if I could have the book at the American price and he agreed. So I bought it without even cracking it open. Why you ask? I don’t quite know and I could spin a long yarn about how I might still play 3.5 after the release of 4e and bla bla bla…
Actually, the low price was a big factor, so was my desire to aid the store who’s not having an easy time with Amazon and the PDF RPG market.
I’m also a bit of a contrarian. If so many bad things are being spewed about a gaming product before anyone actually saw it, I just have to have it. Sure,Wizards is making another bid at my wallet, but so what? I have the money to buy it and I was curious.
I never actually had the time to look at it before my friends started arriving for the game.
As it’s bound to happen in any D&D game, we got to a rules question… something about the Concentration DC when injured during casting. As I was about to pick up the Player’s Handbook, I saw the Rules Compendium lying around, picked it up and finally cracked it open…
It’s organized alphabetically, hmmm useful. I go “C” just for the hell of it and there sits a one page entry on Concentration. Found the ruling is a flash (DC 10+damage dealt).
Then later, Stef asks me how to calculate a Breath Weapon’s DC. Flipped to “B” and found it! It’s DC 10+ 1/2 racial HD (Zero for a 1/2 dragon barbarian) + Con Modifier for those who care.
At a certain point, we needed a refresher on how to determine cover, once again it was found almost instantly.
Finally, when the players were having “fun” with poisonous creatures, there was a question about which ability loss caused death by reaching zero. Flipped to “Ability loss” and found it (Constitution only, the other render you helpless).
So that 26$ book has already been more useful than a lot of my other sourcebooks. It’s well written, concise and includes mini-essays on rules and memorable game situations by the D&D R&D staff.
So I’m damn happy that I bought it and I’m looking forward to actually read it!
Cheers!
Tomorrow is Worldwide D&D Game Day
Grab a d20 and head on down to Worldwide D&D Game Day! Well… maybe. The official WotC page says “pre-register with [a retailer] today!” Lame… I want to be able to walk into a store and play something and not be bound to an RPGA-ish schedule. Thankfully, here in Maryland we have plenty of quality game stores, so maybe I’ll drop by one to check it out, even if I don’t get to play. They’ve already sent out some D&D Minis scenarios, which give me hope that I’ll be able to buy some Desert of Desolation boxes (come on, Gelatinous Cube!)
Spambots invasion
As you may have noticed, Spambots have started landing on my Four on the Floor Meme post.
I don’t intend to do anything other than delete them as they come…. As long as they stay confined to this post, which, oddly enough, is the only post that has a backlink to it.
I’d really rather not have to activate a Captcha (unless I find one like Shamus that shows a unique really simple word) or activate moderation. I might have to, suggestions welcome.
But such is the price to pay for a blog I guess.
I’ll deactivate backlinks.
Robots are cool! Spambots aren’t.
Phil
Guest Post: Perspective on Weekend Wizards: A Half-orc's venture into the wild.
This is PM’s second post of his Casual Player approach to D&D. Once again, PM’s wry humour entertains us in his tale of confronting his fears about that nasty multi-headed beast that is Role-Playing!
Last week, my inner half-orc took a few steps out of the closet and while it was a bit scary out there, nothing bad happened. Well nothing too bad. I might not have absolute proof of this, but I did find evidence that DMs actually can imbue player dice with bad mojo. However I’m afraid it might be just the early signs of something far more sinister…
Our first game was plagued with awful rolls and I could see that it affected our DM as well (ChattyDM is our DM for those who just tuned in). I guess it’s only normal to want your first offering to go smoothly and give new recruits a memorable experience but it was not to be in that game. The smooth part I mean… The evening was pleasantly memorable.
My first indicator of the evening’s success is my friend Vince’s appreciation of this little event. In order to setup this ND&D evening (N for Newbie), I looked for other newbies and that’s how I drafted Vince into this. He had once played a tabletop RPG as a kid with a neighbor and as far as I can tell, he was not looking to repeat the experience.
It took a little bit of persuasion but overall he wasn’t too hard to convince. When I explained that the guy hosting the game had 20+ years of experience doing it and that it wouldn’t be a bore, he was on board.
I must admit that after selling the idea to him, I was a little concerned when the evening begun. Should he not enjoy himself, he might become completely passive (but he wouldn’t disturb the game).
Well, as a tribute to ChattyDM’s skills, I could tell he was in the game as soon as the first blow was landed and colorfully described. He didn’t know exactly what he was into or how to act, but he was totally in it.
Bonus points to the DM for stealing one of his weapons mid-fight… I’m sure he’ll be more careful next time he’s asked “..so, you’re still only using your long sword two-handed?” He liked it enough to consider joining us for Franky’s MCWoD game that will be beginning soon. (That surprised me big time).
Personally, my experience was pretty much what I expected for a session which was a simple introduction to the basic rules. Towards the end of the evening, the DM tried to give us the reigns over the storytelling and it became scary as hell to me. I could see the plot hooks dangling in front of us, but I couldn’t think of any way of grabbing hold of them.
No, that’s not quite right.. I couldn’t think of any cool way of grabbing hold of the hooks. Through the years, I have heard so many juicy anecdotes surrounding this game that I had set the bar very high for my own performance.
I couldn’t find something really interesting to do, I just freeze up and not do anything. And to make matters worse, when I did think of things to do, I got stage fright and didn’t do anything again. Yay me!
Things I wanted to do, but didn’t:…
During one of the fights, ChattyDM had to dumb down the monsters some to make sure we survived the first 20 minutes of the game. The dices were that bad… even threatening the dice with a ride in the microwave followed by the execution of this threat did not improve our rolls.
In any case, one of the creature’s leader purposefully set himself astride one of our fallen comrade to taunt us. I thought, alright, I’m going to pull our friend to safety right from under that guy’s feet and once he’s not right in the middle of the fight, I can stabilize him. With a bit of luck, the fiend might lose his balance and give us a little more time to dispatch him. Yeah, I didn’t do that.
Later on, during the RP/investigation part of the game, I thought and even voiced an idea to get back at all the attention the others characters were receiving. I wanted to use a ‘groupie’ love letter given to our Fighter and send it to our wizard’s rejected admirer on her behalf. I didn’t stick to my guns however and didn’t actually do any of it (Chatty DM: That would have been freaking hilarious, you should have forged on with the idea!).
Would any of these actually make a difference or alter the story in any way, I don’t think so, but they would have been fun to see play out. I think I can explain this stage fright in two ways. First, I was unsure it would lead to anything… I would think “Is this even going to work? Do the rules allow for such an action”.
That’s a pretty stupid reason considering our DM would probably have allowed it if only because I was a newbie and he wouldn’t hammer me with rules on the first night (Chatty DM: No! I would have allowed it because it was Cool, DMs are also subjected to the Rule of Cool you know?).
I guess it will take me a while before my fear of the rulebook fades.
The second explanation is much simpler… the whole thing would be out of character for me. Let me explain this better. The proposed actions I thought of are not out of character; that’s the sort of things I do daily… I don’t often have the opportunity of dragging friends from under a monster’s feet, but I’m the kind of guy who disassemble his boss’s chair and let him sit in it… Amazing that I’m still employed.
For some strange reason, I can’t have a ‘character’ do something ‘I’ would normally do because I don’t know enough about the game to will myself to do it. My inner Half-Orc might require some more therapy before he can make his place in the world.
"You are mistaken, commissioner. The Hostess cup cakes are the real hero."
On a quest today to educate Bartoneus on the wonders of Hostess Fruit Pies, I came across this awesome archive of all the real Hostess Fruit Pie comic ads from the 70′s and 80′s. I could probably spend hours basking in their ridiculousness.
And don’t forget that they can stop all manner of villain!



