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	<title>Comments on: Mining Tropes for RPG nuggets: Glowing Fluff Elemental</title>
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	<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/</link>
	<description>The Journal of Gamer Culture</description>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46605</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Fri, 05 Oct 2007 15:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46605</guid>
		<description>Noah: I agr.....Wha?  &lt;br /&gt;&lt;br /&gt;I think you just pulled the rug from under me... You sneaky Method Actor you!  &lt;br /&gt;&lt;br /&gt;:)</description>
		<content:encoded><![CDATA[<p>Noah: I agr&#8230;..Wha?  </p>
<p>I think you just pulled the rug from under me&#8230; You sneaky Method Actor you!  </p>
<p> <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Noah</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46604</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Fri, 05 Oct 2007 15:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46604</guid>
		<description>&quot;A DM&#039;s visual descriptions will never match a movie or a TV show.&quot;&lt;br /&gt;&lt;br /&gt;True - TV and movies have a lot of catching up to do.</description>
		<content:encoded><![CDATA[<p>&#8220;A DM&#8217;s visual descriptions will never match a movie or a TV show.&#8221;</p>
<p>True &#8211; TV and movies have a lot of catching up to do.</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46603</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Fri, 05 Oct 2007 15:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46603</guid>
		<description>Thing is Greywulf, In one of the rare occasions I played a character in D&amp;D 3.x, I got the impression that a fight in pure darkness is like having all your teeth extracted with rusted pliers.&lt;br /&gt;&lt;br /&gt;I agree that some out of fight darkness is pure cool badness. But that &#039;I miss 50% of the time&#039; of darkness brings a fight to a complete drag.&lt;br /&gt;&lt;br /&gt;But having the darkness spell do the exact same thing a all the fog spell.... boooring...&lt;br /&gt;&lt;br /&gt;I need to think about that some more...</description>
		<content:encoded><![CDATA[<p>Thing is Greywulf, In one of the rare occasions I played a character in D&#038;D 3.x, I got the impression that a fight in pure darkness is like having all your teeth extracted with rusted pliers.</p>
<p>I agree that some out of fight darkness is pure cool badness. But that &#8216;I miss 50% of the time&#8217; of darkness brings a fight to a complete drag.</p>
<p>But having the darkness spell do the exact same thing a all the fog spell&#8230;. boooring&#8230;</p>
<p>I need to think about that some more&#8230;</p>
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		<title>By: Yan</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46602</link>
		<dc:creator>Yan</dc:creator>
		<pubDate>Fri, 05 Oct 2007 15:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46602</guid>
		<description>My favorite... &quot;Explody things that emit a glow first are bigger, louder and/or do more damage.&quot;&lt;br /&gt;&lt;br /&gt;This so instinctively true and tap in one of nature most impressive display... Lightning storm!&lt;br /&gt;&lt;br /&gt;Everybody has seen lightning; the bigger the distance, the bigger the delay between light and sounds.&lt;br /&gt;&lt;br /&gt;So when you see a big light and keep waiting for the shock wave you know this was something huge...&lt;br /&gt;&lt;br /&gt;Now, it&#039;s not easy to tap in this feeling, especially in a RPG, but it can be achieved.&lt;br /&gt;&lt;br /&gt;DM: You see a big flash...&lt;br /&gt;&lt;br /&gt;&lt; dramatic pause &gt;&lt;br /&gt;&lt;br /&gt;DM: You feel the rumbling of the earth as the shock wave approaches; Windows explodes; you barely have the time to covers your hears as it hits you...&lt;br /&gt;&lt;br /&gt;Roll damage.&lt;br /&gt;&lt;br /&gt;If your players have not wet themselves by then, you definitely have their attention as you roll the dices... ;-)&lt;br /&gt;&lt;br /&gt;As an extra you can add a few more off color dices just to add to the general sentiment of doom...&lt;br /&gt;&lt;br /&gt;&lt; evil grin &gt;</description>
		<content:encoded><![CDATA[<p>My favorite&#8230; &#8220;Explody things that emit a glow first are bigger, louder and/or do more damage.&#8221;</p>
<p>This so instinctively true and tap in one of nature most impressive display&#8230; Lightning storm!</p>
<p>Everybody has seen lightning; the bigger the distance, the bigger the delay between light and sounds.</p>
<p>So when you see a big light and keep waiting for the shock wave you know this was something huge&#8230;</p>
<p>Now, it&#8217;s not easy to tap in this feeling, especially in a RPG, but it can be achieved.</p>
<p>DM: You see a big flash&#8230;</p>
<p>< dramatic pause ></p>
<p>DM: You feel the rumbling of the earth as the shock wave approaches; Windows explodes; you barely have the time to covers your hears as it hits you&#8230;</p>
<p>Roll damage.</p>
<p>If your players have not wet themselves by then, you definitely have their attention as you roll the dices&#8230; <img src='http://critical-hits.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>As an extra you can add a few more off color dices just to add to the general sentiment of doom&#8230;</p>
<p>< evil grin ></p>
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		<title>By: greywulf</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46601</link>
		<dc:creator>greywulf</dc:creator>
		<pubDate>Fri, 05 Oct 2007 15:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46601</guid>
		<description>I agree. &quot;Shadowy light&quot; is just dumber than a dumb thing from dumbland.&lt;br /&gt;&lt;br /&gt;IMC, &quot;Darkness&quot; makes it dark, like the light has been turned off. End of.&lt;br /&gt;&lt;br /&gt;Any kind of dark is A Bad Thing for the players. It ramps up the tension like nothing else, especially when their sunrods, etc, suddenly go out. Yipe! It&#039;s fun if you do this once or twice and *nothing happens*, then all of a sudden........&lt;br /&gt;&lt;br /&gt;When it comes to glowing things, I find it all depends on the colour. Blue good, purple bad. Kinda like wires on a bomb. Or something.&lt;br /&gt;&lt;br /&gt;It&#039;s fun to play with expectations though, and have a bright white portal radiating evil, or a red glowing sword contain the soul of a gold dragon. That&#039;s cool.&lt;br /&gt;&lt;br /&gt;And cool as we all know, is cool.</description>
		<content:encoded><![CDATA[<p>I agree. &#8220;Shadowy light&#8221; is just dumber than a dumb thing from dumbland.</p>
<p>IMC, &#8220;Darkness&#8221; makes it dark, like the light has been turned off. End of.</p>
<p>Any kind of dark is A Bad Thing for the players. It ramps up the tension like nothing else, especially when their sunrods, etc, suddenly go out. Yipe! It&#8217;s fun if you do this once or twice and *nothing happens*, then all of a sudden&#8230;&#8230;..</p>
<p>When it comes to glowing things, I find it all depends on the colour. Blue good, purple bad. Kinda like wires on a bomb. Or something.</p>
<p>It&#8217;s fun to play with expectations though, and have a bright white portal radiating evil, or a red glowing sword contain the soul of a gold dragon. That&#8217;s cool.</p>
<p>And cool as we all know, is cool.</p>
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		<title>By: Viriatha</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46600</link>
		<dc:creator>Viriatha</dc:creator>
		<pubDate>Fri, 05 Oct 2007 12:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46600</guid>
		<description>Glowing is cool :)</description>
		<content:encoded><![CDATA[<p>Glowing is cool <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Ronin</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46599</link>
		<dc:creator>Ronin</dc:creator>
		<pubDate>Fri, 05 Oct 2007 11:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46599</guid>
		<description>&quot;Of course a friend of mine went one better and got tattoos that did the same thing - every time he tried to intimidate someone he got a massive bonus for just staring at them in a baddass fashion while he glowed red.&quot;&lt;br /&gt;That is awesome. I am so gonna rip that off for my barbarian character. If my DM will let me.:-)</description>
		<content:encoded><![CDATA[<p>&#8220;Of course a friend of mine went one better and got tattoos that did the same thing &#8211; every time he tried to intimidate someone he got a massive bonus for just staring at them in a baddass fashion while he glowed red.&#8221;<br />That is awesome. I am so gonna rip that off for my barbarian character. If my DM will let me.:-)</p>
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		<title>By: ChattyDM</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46598</link>
		<dc:creator>ChattyDM</dc:creator>
		<pubDate>Fri, 05 Oct 2007 09:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46598</guid>
		<description>That&#039;s what I&#039;m talking about! :)&lt;br /&gt;&lt;br /&gt;Thanks for the comments!</description>
		<content:encoded><![CDATA[<p>That&#8217;s what I&#8217;m talking about! <img src='http://critical-hits.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Thanks for the comments!</p>
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		<title>By: Seth</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46597</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Fri, 05 Oct 2007 07:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46597</guid>
		<description>I had a priest some time ago who used a ring as his holy symbol. I went out of my way to have it enchanted so that it glowed whenever i prepared a spell - i used to use it in bluff checks &lt;i&gt;against&lt;/i&gt; NPC&#039;s as a way to scare them.&lt;br /&gt;&lt;br /&gt;Of course a friend of mine went one better and got tattoos that did the same thing - every time he tried to intimidate someone he got a massive bonus for just staring at them in a baddass fashion while he glowed red.</description>
		<content:encoded><![CDATA[<p>I had a priest some time ago who used a ring as his holy symbol. I went out of my way to have it enchanted so that it glowed whenever i prepared a spell &#8211; i used to use it in bluff checks <i>against</i> NPC&#8217;s as a way to scare them.</p>
<p>Of course a friend of mine went one better and got tattoos that did the same thing &#8211; every time he tried to intimidate someone he got a massive bonus for just staring at them in a baddass fashion while he glowed red.</p>
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		<title>By: Vanir</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46596</link>
		<dc:creator>Vanir</dc:creator>
		<pubDate>Fri, 05 Oct 2007 05:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46596</guid>
		<description>shiny......&lt;br /&gt;&lt;br /&gt;ooohhh....</description>
		<content:encoded><![CDATA[<p>shiny&#8230;&#8230;</p>
<p>ooohhh&#8230;.</p>
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		<title>By: ve4grm</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46595</link>
		<dc:creator>ve4grm</dc:creator>
		<pubDate>Fri, 05 Oct 2007 04:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46595</guid>
		<description>Yeah, I try to use this as often as possible.  It works well.</description>
		<content:encoded><![CDATA[<p>Yeah, I try to use this as often as possible.  It works well.</p>
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		<title>By: Yax</title>
		<link>http://critical-hits.com/2007/10/04/mining-tropes-for-rpg-nuggets-glowing-fluff-elemental/#comment-46594</link>
		<dc:creator>Yax</dc:creator>
		<pubDate>Fri, 05 Oct 2007 03:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://chattydm.net/?p=81#comment-46594</guid>
		<description>&quot;Glowing sword vs. boring sword? Glowing sword wins, every time.&quot;&lt;br /&gt;&lt;br /&gt;So true.  Weapons and armors with spikes also rock harder than normal equipment.&lt;br /&gt;&lt;br /&gt;And I don&#039;t need to tell you about glowing spikes.</description>
		<content:encoded><![CDATA[<p>&#8220;Glowing sword vs. boring sword? Glowing sword wins, every time.&#8221;</p>
<p>So true.  Weapons and armors with spikes also rock harder than normal equipment.</p>
<p>And I don&#8217;t need to tell you about glowing spikes.</p>
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