<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Fallout 3: Developer Q &amp; A with the Press (Part 2)</title>
	<atom:link href="http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/</link>
	<description>The Journal of Gamer Culture</description>
	<lastBuildDate>Wed, 10 Mar 2010 02:50:53 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: The Game</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60196</link>
		<dc:creator>The Game</dc:creator>
		<pubDate>Mon, 08 Oct 2007 03:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60196</guid>
		<description>I suggest that all of you look at rulings relating to such things as Manhunt, etc, to see that the line of what is acceptable to the American public has changed since the first Fallout games were released.

And with that, we&#039;re done.</description>
		<content:encoded><![CDATA[<p>I suggest that all of you look at rulings relating to such things as Manhunt, etc, to see that the line of what is acceptable to the American public has changed since the first Fallout games were released.</p>
<p>And with that, we&#8217;re done.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gamelore</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60195</link>
		<dc:creator>Gamelore</dc:creator>
		<pubDate>Sun, 07 Oct 2007 23:28:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60195</guid>
		<description>Yeah, it would really hurt sales.

My God, look at all the games in the past that have lost sales because of child-killing!

Grow some balls, haha.</description>
		<content:encoded><![CDATA[<p>Yeah, it would really hurt sales.</p>
<p>My God, look at all the games in the past that have lost sales because of child-killing!</p>
<p>Grow some balls, haha.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: El</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60194</link>
		<dc:creator>El</dc:creator>
		<pubDate>Sun, 07 Oct 2007 22:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60194</guid>
		<description>Shut your dick Gamelore.  Do you know how much it would hurt sales for them to put that in to satisfy a few perverts like you?

It&#039;s one f-ing thing, get over it.</description>
		<content:encoded><![CDATA[<p>Shut your dick Gamelore.  Do you know how much it would hurt sales for them to put that in to satisfy a few perverts like you?</p>
<p>It&#8217;s one f-ing thing, get over it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gamelore</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60193</link>
		<dc:creator>Gamelore</dc:creator>
		<pubDate>Fri, 28 Sep 2007 21:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60193</guid>
		<description>Legendary Hobo,

You&#039;re saying that because something wasn&#039;t in the main part of a game, it&#039;s unimportant.

Subtlety evades you.  I think Fallout 3 will be perfect for you!

Being able to put down Nelson for throwing rocks at me was one of the highest points of Fallout for me.  Bethesda not doing this out of controversy is completely weak and I won&#039;t support it!</description>
		<content:encoded><![CDATA[<p>Legendary Hobo,</p>
<p>You&#8217;re saying that because something wasn&#8217;t in the main part of a game, it&#8217;s unimportant.</p>
<p>Subtlety evades you.  I think Fallout 3 will be perfect for you!</p>
<p>Being able to put down Nelson for throwing rocks at me was one of the highest points of Fallout for me.  Bethesda not doing this out of controversy is completely weak and I won&#8217;t support it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Legendary Hobo</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60192</link>
		<dc:creator>Legendary Hobo</dc:creator>
		<pubDate>Fri, 28 Sep 2007 18:11:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60192</guid>
		<description>losers, if you want to kill children then go wring your son/daughters neck, killing children isnt the end of the world and wasnt the main part of fall out you had to do! Gore, drugs, hookers/porn, foul language is all that will be needed for the sick sense of humour and interesting quests, wasnt as if when you got fallout, all you did was look for kids to shoot</description>
		<content:encoded><![CDATA[<p>losers, if you want to kill children then go wring your son/daughters neck, killing children isnt the end of the world and wasnt the main part of fall out you had to do! Gore, drugs, hookers/porn, foul language is all that will be needed for the sick sense of humour and interesting quests, wasnt as if when you got fallout, all you did was look for kids to shoot</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Agreed</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60191</link>
		<dc:creator>Agreed</dc:creator>
		<pubDate>Mon, 03 Sep 2007 12:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60191</guid>
		<description>I agree,

it won&#039;t be fallout, how could a post-apocalyptic world be censored and have rules?  might as well take blood out huh? oh, and no prositution?

i&#039;m not paying for this, it&#039;s not fallout.</description>
		<content:encoded><![CDATA[<p>I agree,</p>
<p>it won&#8217;t be fallout, how could a post-apocalyptic world be censored and have rules?  might as well take blood out huh? oh, and no prositution?</p>
<p>i&#8217;m not paying for this, it&#8217;s not fallout.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gamelore</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60190</link>
		<dc:creator>Gamelore</dc:creator>
		<pubDate>Tue, 17 Jul 2007 08:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60190</guid>
		<description>No killing of children is a bunch of shit.

Not interested.  This is not Fallout.</description>
		<content:encoded><![CDATA[<p>No killing of children is a bunch of shit.</p>
<p>Not interested.  This is not Fallout.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MiiZelda</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60189</link>
		<dc:creator>MiiZelda</dc:creator>
		<pubDate>Wed, 04 Jul 2007 04:04:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60189</guid>
		<description>I totally love Fallout and thanks for the Q&amp;A and the little insight into the game.</description>
		<content:encoded><![CDATA[<p>I totally love Fallout and thanks for the Q&amp;A and the little insight into the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: New Fallout 3 Info &#171; The Amazing World of Don Dueck</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60188</link>
		<dc:creator>New Fallout 3 Info &#171; The Amazing World of Don Dueck</dc:creator>
		<pubDate>Tue, 03 Jul 2007 22:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60188</guid>
		<description>[...] Fallout 3: Developer Q &amp; A with the Press (Part 2) [...]</description>
		<content:encoded><![CDATA[<p>[...] Fallout 3: Developer Q &amp; A with the Press (Part 2) [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Critical Hits &#187; Fallout 3: Developer Q &#38; A with the Press (Part 1)</title>
		<link>http://critical-hits.com/2007/07/01/fallout-3-developer-q-a-with-the-press-part-2/#comment-60187</link>
		<dc:creator>Critical Hits &#187; Fallout 3: Developer Q &#38; A with the Press (Part 1)</dc:creator>
		<pubDate>Sun, 01 Jul 2007 12:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.critical-hits.com/?p=891#comment-60187</guid>
		<description>[...] (Continued in Part 2) [...]</description>
		<content:encoded><![CDATA[<p>[...] (Continued in Part 2) [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
